Player Matchup

Fafnir
Fafnir
DevilDogSmurf
Fafnir
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
94W - 101L
1,539 Elo+
Party 2
Ra
Ra
Matthiasrome22
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,809 Elo+
Solo
Arachne
Arachne
MedicNerd
Arachne
Level 27
God Stats
1W - 1L
1,701 SR
Queue Stats
43W - 47L
1,436 Elo+
Party 2
Team Averages
Level 86
1,632 SR
1,595 Elo+

VS

Team Averages
Level 36
1,672 SR
1,710 Elo+
Ares
Ares
BLASTMASTER2020
Ares
Level 23
God Stats
3W - 4L
1,313 SR
Queue Stats
132W - 137L
1,485 Elo+
Solo
Rama
Rama
NotClear
Rama
Level 28
God Stats
16W - 9L
1,814 SR
Queue Stats
1,067W - 446L
1,823 Elo+
Party 1
Zeus
Zeus
ToySalesman
Zeus
Level 58
God Stats
41W - 11L
1,889 SR
Queue Stats
410W - 140L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,755
676
2,846
13,371
10,733
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 6 / 3
7,553
755
7,307
8,320
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
MedicNerd
Arachne
9
2 / 6 / 3
7,034
703
2,847
9,302
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 11
7,992
799
4,803
7,766
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
11
6 / 2 / 8
8,288
829
8,184
7,221
2,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 3 / 8
8,354
835
12,888
5,806
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
15
15
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
3
4
1
L
3
6
3
0.75
L
Arachne
MedicNerd
Arachne
2
6
3
0.58
W
Rama
6
2
8
5
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
25,875
30,993
Taken
20,793
17,569
Mitigated
10,665
7,714
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,803
342
609
2,286
7,766
5,718
28
3,021
4,535
9,826
0
L
2,846
838
384
4,291
13,371
10,733
186
7,254
5,739
17,707
0
L
7,307
479
582
1,375
8,320
2,820
470
4,954
3,148
29,570
0
L
Arachne
MedicNerd
Arachne
2,847
1,658
0
1,082
9,302
4,016
575
4,790
4,327
0
8,102
W
Rama
8,184
6,811
0
2,868
7,221
2,679
815
3,446
3,571
0
33,951
W
12,888
1,265
0
1,245
5,806
2,268
739
3,192
2,502
35,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,342
Gold Earned
24,634
93
Minions Killed
139
0
Camps Cleared
0
522,635
Distance Traveled
485,022
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,992
799
11
1
0
167,480
2
L
Fafnir
6,755
676
17
2
0
176,846
0
L
Ra
7,553
755
64
6
0
170,784
3
L
Arachne
7,034
703
12
1
0
175,005
3
W
Rama
8,288
829
69
7
0
161,628
2
W
Zeus
8,354
835
59
6
0
155,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role