Player Matchup

Mercury
Mercury
Gold IV
Beazel14
Mercury
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Graunebel
Nu Wa
Bronze III
Level 148
God Stats
4W - 3L
1,602 SR
Queue Stats
63W - 72L
1,401 MMR
Solo
Ymir
Ymir
Gold II
IAlestI
Ymir
Gold II
Level 139
God Stats
68W - 74L
1,538 SR
Queue Stats
213W - 192L
1,589 MMR
Solo
Guan Yu
Guan Yu
Silver I
NicolasKHR
Guan Yu
Silver I
Level 155
God Stats
1W - 2L
1,758 SR
Queue Stats
64W - 54L
1,461 MMR
Party 1
Izanami
Izanami
Bronze III
xluciano22
Izanami
Bronze III
Level 128
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 3L
1,519 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,631 SR
1,494 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,605 SR
1,654 MMR
Chang'e
Chang'e
Gold V
MansurGod
Chang'e
Gold V
Level 149
God Stats
11W - 8L
1,683 SR
Queue Stats
141W - 139L
1,396 MMR
Party 3
Aphrodite
Aphrodite
Gold V
NokyaN
Aphrodite
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
544W - 548L
1,378 MMR
Solo
Danzaburou
Danzaburou
Diamond III
PauloNoLondra
Danzaburou
Diamond III
Level 160
God Stats
17W - 14L
1,655 SR
Queue Stats
228W - 225L
2,197 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Snðw
Tsukuyomi
Gold IV
Level 160
God Stats
18W - 10L
1,689 SR
Queue Stats
170W - 166L
1,334 MMR
Party 3
Horus
Horus
Platinum II
Tryzzix
Horus
Platinum II
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 255L
1,963 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beazel14
Mercury
18
6 / 7 / 7
12,045
502
10,553
20,392
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Graunebel
Nu Wa
19
5 / 6 / 12
12,275
511
19,758
11,621
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
IAlestI
Ymir
14
4 / 4 / 11
10,156
423
7,619
18,916
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
NicolasKHR
Guan Yu
19
3 / 5 / 4
12,060
503
11,934
19,899
23,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
xluciano22
Izanami
19
7 / 3 / 8
12,578
524
24,846
22,531
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
JanusGebSetPersephoneFenrir

VS

Bans
ScyllaArtioNemesisKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MansurGod
Chang'e
20
2 / 4 / 10
13,037
543
10,783
19,419
17,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
NokyaN
Aphrodite
20
3 / 3 / 13
13,426
559
12,480
21,433
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
PauloNoLondra
Danzaburou
20
14 / 6 / 3
15,992
666
27,077
25,712
10,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Snðw
Tsukuyomi
20
4 / 5 / 9
13,792
575
13,967
20,634
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Tryzzix
Horus
17
2 / 7 / 15
12,216
509
8,664
28,255
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
25
Kills
25
25
Deaths
25
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beazel14
Mercury
6
7
7
1.36
L
Nu Wa
Graunebel
Nu Wa
5
6
12
1.83
L
Ymir
IAlestI
Ymir
4
4
11
2.38
W
Chang'e
MansurGod
Chang'e
2
4
10
1.75
L
Guan Yu
NicolasKHR
Guan Yu
3
5
4
1
W
Aphrodite
NokyaN
Aphrodite
3
3
13
3.17
W
Danzaburou
PauloNoLondra
Danzaburou
14
6
3
2.58
W
Tsukuyomi
Snðw
Tsukuyomi
4
5
9
1.7
W
Horus
Tryzzix
Horus
2
7
15
1.36
L
Izanami
xluciano22
Izanami
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,710
Damage
72,971
93,359
Taken
115,453
62,113
Mitigated
67,522
22,031
Healing
58,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beazel14
Mercury
10,553
5,919
0
4,145
20,392
8,653
0
6,258
14,134
0
70,876
L
Nu Wa
Graunebel
Nu Wa
19,758
4,036
0
750
11,621
4,457
55
3,005
8,616
81,014
0
L
Ymir
IAlestI
Ymir
7,619
979
0
2,206
18,916
15,486
0
4,722
14,151
21,282
0
W
Chang'e
MansurGod
Chang'e
10,783
746
3,248
9,466
19,419
17,112
346
2,318
16,644
80,581
0
L
Guan Yu
NicolasKHR
Guan Yu
11,934
1,901
1,015
3,710
19,899
23,175
0
6,083
13,816
0
81,245
W
Aphrodite
NokyaN
Aphrodite
12,480
1,494
7,306
14,041
21,433
9,371
696
7,896
13,087
107,629
0
W
Danzaburou
PauloNoLondra
Danzaburou
27,077
14,877
0
8,581
25,712
10,890
7,533
5,295
20,114
0
131,039
W
Tsukuyomi
Snðw
Tsukuyomi
13,967
4,026
0
7,044
20,634
8,664
1,228
6,456
13,739
0
114,985
W
Horus
Tryzzix
Horus
8,664
3,801
2,638
5,889
28,255
21,485
260
8,239
19,524
0
31,230
L
Izanami
xluciano22
Izanami
24,846
17,336
0
10,205
22,531
10,342
885
3,195
19,336
0
113,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,114
Gold Earned
68,463
586
Minions Killed
689
0
Camps Cleared
0
2,265,471
Distance Traveled
2,365,912
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,045
502
130
5
0
522,176
5
L
Nu Wa
12,275
511
113
5
0
400,953
4
L
Ymir
10,156
423
21
1
0
404,291
6
W
Chang'e
13,037
543
137
6
0
458,077
3
L
Guan Yu
12,060
503
140
6
0
471,805
2
W
Aphrodite
13,426
559
173
7
0
432,895
4
W
Danzaburou
15,992
666
163
7
0
458,415
2
W
Tsukuyomi
13,792
575
191
8
0
544,937
7
W
Horus
12,216
509
25
1
0
471,588
7
L
Izanami
12,578
524
182
8
0
466,246
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role