Player Matchup

Kali
Kali
AkaruiRaion
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,771 Elo+
Party 2
Artemis
Artemis
FurryForestHam
Artemis
Level 16
God Stats
11W - 10L
1,500 SR
Queue Stats
122W - 109L
1,593 Elo+
Party 1
Chang'e
Chang'e
Icydragoon123
Chang'e
Level 18
God Stats
15W - 14L
1,602 SR
Queue Stats
111W - 92L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
ParallelXceed
Guan Yu
Level 5
God Stats
5W - 2L
1,712 SR
Queue Stats
11W - 2L
1,775 Elo+
Party 2
Scylla
Scylla
TuesdayFanBoy
Scylla
Level 6
God Stats
3W - 0L
1,897 SR
Queue Stats
13W - 2L
1,820 Elo+
Party 2
Team Averages
Level 10
1,642 SR
1,720 Elo+

VS

Team Averages
Level 18
1,529 SR
1,625 Elo+
Janus
Janus
FrankCastle155
Janus
Level 14
God Stats
22W - 31L
1,481 SR
Queue Stats
174W - 192L
1,733 Elo+
Solo
Izanami
Izanami
NickChubb
Izanami
Level 22
God Stats
4W - 4L
1,618 SR
Queue Stats
135W - 133L
1,733 Elo+
Solo
Loki
Loki
Strang4r
Loki
Level 30
God Stats
16W - 24L
1,509 SR
Queue Stats
521W - 572L
1,497 Elo+
Solo
Ares
Ares
danceingsword475
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,744 Elo+
Solo
Neith
Neith
кирмих
Neith
Level 17
God Stats
24W - 25L
1,540 SR
Queue Stats
29W - 33L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,040
618
6,116
9,037
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 2 / 5
6,909
531
7,208
6,518
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
11
4 / 2 / 4
6,642
511
5,567
8,136
2,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
14
1 / 1 / 6
7,267
559
3,919
5,321
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 1
6,310
485
813
3,700
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,964
613
5,928
6,715
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NickChubb
Izanami
14
1 / 2 / 0
7,869
605
2,703
6,676
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
10
1 / 4 / 2
6,284
483
2,442
8,273
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 4 / 2
6,033
464
1,784
9,452
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 4
5,979
460
4,400
8,628
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
7
7
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
4
2
1
2.25
W
4
2
5
3.25
W
Chang'e
4
2
4
3
L
Izanami
NickChubb
Izanami
1
2
0
0.5
W
Guan Yu
1
1
6
4
L
Loki
1
4
2
0.5
W
1
2
1
0.75
L
1
4
2
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
17,257
32,712
Taken
39,744
14,182
Mitigated
12,731
13,964
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,116
3,572
0
4,667
9,037
4,847
0
103
8,914
0
50,462
L
5,928
524
0
1,636
6,715
1,995
0
1,021
5,585
51,134
0
W
7,208
3,275
0
2,108
6,518
2,059
963
2,369
4,115
0
24,435
W
Chang'e
5,567
344
1,553
3,214
8,136
2,473
51
2,994
5,086
29,345
0
L
Izanami
NickChubb
Izanami
2,703
1,839
0
3,268
6,676
2,550
2,644
0
6,551
0
52,310
W
Guan Yu
3,919
592
0
2,102
5,321
3,740
0
313
5,000
0
33,229
L
Loki
2,442
580
0
2,500
8,273
2,043
0
220
7,979
0
24,539
W
813
276
0
320
3,700
1,063
147
1,673
1,885
27,834
0
L
1,784
57
0
918
9,452
3,875
0
2,945
6,482
11,306
0
L
4,400
1,530
0
2,124
8,628
2,268
180
2,110
6,518
0
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
34,129
321
Minions Killed
334
0
Camps Cleared
0
1,200,887
Distance Traveled
1,125,716
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,040
618
93
7
0
301,233
4
L
Janus
7,964
613
97
7
0
248,348
1
W
Artemis
6,909
531
43
3
0
186,192
4
W
Chang'e
6,642
511
49
4
0
255,259
3
L
Izanami
7,869
605
109
8
0
220,215
0
W
Guan Yu
7,267
559
69
5
0
243,473
0
L
Loki
6,284
483
56
4
0
241,673
2
W
Scylla
6,310
485
67
5
0
214,730
0
L
Ares
6,033
464
24
2
0
219,513
0
L
Neith
5,979
460
48
4
0
195,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role