Player Matchup

Baron Samedi
Baron Samedi
Deadlynstuff
Baron Samedi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 77L
1,467 Elo+
Solo
Achilles
Achilles
TheOneSilence
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
He Bo
He Bo
YouWantThatTaco
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hexat
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,454 Elo+
Party 1
Izanami
Izanami
mytyrs
Izanami
Level 28
God Stats
0W - 5L
1,202 SR
Queue Stats
170W - 202L
1,559 Elo+
Solo
Team Averages
Level 56
1,440 SR
1,439 Elo+

VS

Team Averages
Level 89
1,446 SR
1,652 Elo+
Terra
Terra
Donjuan82
Terra
Level 136
God Stats
16W - 14L
1,513 SR
Queue Stats
673W - 712L
1,476 Elo+
Solo
Jing Wei
Jing Wei
DrJoules
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 33L
1,897 Elo+
Party 2
Thor
Thor
GigaMutation
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 128L
1,501 Elo+
Solo
Janus
Janus
MrPatoMoMo7856
Janus
Level 141
God Stats
1W - 0L
1,215 SR
Queue Stats
91W - 75L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
Tyusthecreator
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadlynstuff
Baron Samedi
20
6 / 6 / 22
14,367
898
26,227
20,994
13,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheOneSilence
Achilles
18
8 / 10 / 8
12,177
761
10,795
20,822
17,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 12 / 13
10,515
657
7,121
15,035
6,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
hexat
Tsukuyomi
17
5 / 12 / 9
10,410
651
14,742
20,208
9,481
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
mytyrs
Izanami
20
7 / 9 / 11
13,135
821
26,710
21,381
9,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Donjuan82
Terra
20
10 / 5 / 25
13,292
831
11,124
23,764
16,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
DrJoules
Jing Wei
20
11 / 6 / 28
14,542
909
21,761
23,454
10,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 9 / 23
11,375
711
9,706
18,096
7,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

20
15 / 5 / 25
14,020
876
38,597
19,565
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
Tyusthecreator
Erlang Shen
20
8 / 4 / 28
12,714
795
10,405
19,129
26,411
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
178
26
Kills
49
49
Deaths
29
63
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Deadlynstuff
Baron Samedi
6
6
22
2.83
W
Terra
Donjuan82
Terra
10
5
25
4.5
W
Jing Wei
DrJoules
Jing Wei
11
6
28
4.17
W
5
9
23
1.83
W
15
5
25
5.5
L
Achilles
TheOneSilence
Achilles
8
10
8
1.2
W
Erlang Shen
Tyusthecreator
Erlang Shen
8
4
28
5.5
L
0
12
13
0.54
L
Tsukuyomi
hexat
Tsukuyomi
5
12
9
0.79
L
Izanami
mytyrs
Izanami
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,595
Damage
91,593
98,440
Taken
104,008
56,240
Mitigated
69,861
24,341
Healing
46,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Deadlynstuff
Baron Samedi
26,227
1,109
5,231
10,719
20,994
13,644
132
11,786
9,208
47,357
0
W
Terra
Donjuan82
Terra
11,124
1,070
11,505
9,546
23,764
16,226
779
5,896
17,868
22,891
0
W
Jing Wei
DrJoules
Jing Wei
21,761
14,298
990
7,224
23,454
10,976
2,365
8,144
15,310
0
54,580
W
9,706
3,303
1,243
1,275
18,096
7,651
888
4,723
13,373
0
13,407
W
38,597
2,317
3,145
5,758
19,565
8,597
1,787
8,403
11,162
62,782
0
L
Achilles
TheOneSilence
Achilles
10,795
3,869
274
801
20,822
17,665
0
10,264
10,542
0
15,721
W
Erlang Shen
Tyusthecreator
Erlang Shen
10,405
3,459
756
5,108
19,129
26,411
596
6,182
12,947
0
22,243
L
7,121
714
0
253
15,035
6,217
208
8,060
6,975
12,805
0
L
Tsukuyomi
hexat
Tsukuyomi
14,742
4,843
918
1,797
20,208
9,481
0
8,903
11,291
0
22,784
L
Izanami
mytyrs
Izanami
26,710
12,707
126
4,222
21,381
9,233
1,175
10,652
10,703
0
61,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
65,943
155
Minions Killed
169
0
Camps Cleared
0
1,173,826
Distance Traveled
1,385,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,367
898
48
3
0
265,199
0
W
Terra
13,292
831
20
1
0
298,014
0
W
Jing Wei
14,542
909
66
4
0
265,937
0
W
Thor
11,375
711
6
0
0
262,064
0
W
Janus
14,020
876
57
4
0
268,416
1
L
Achilles
12,177
761
11
1
0
240,668
0
W
Erlang Shen
12,714
795
20
1
0
291,337
0
L
He Bo
10,515
657
12
1
0
217,360
0
L
Tsukuyomi
10,410
651
13
1
0
254,282
0
L
Izanami
13,135
821
71
4
0
196,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role