Player Matchup

Tiamat
Tiamat
Agustinterra11
Tiamat
Level 154
God Stats
7W - 6L
1,515 SR
Queue Stats
215W - 246L
1,594 Elo+
Party 3
Fenrir
Fenrir
Arday
Fenrir
Level 160
God Stats
6W - 7L
1,492 SR
Queue Stats
280W - 289L
1,626 Elo+
Party 3
Xbalanque
Xbalanque
BzSebas
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
PmMeCoupons
Artio
Level 83
God Stats
37W - 48L
1,523 SR
Queue Stats
255W - 240L
1,567 Elo+
Solo
Osiris
Osiris
tyrchiquito
Osiris
Level 88
God Stats
4W - 4L
1,356 SR
Queue Stats
127W - 140L
1,641 Elo+
Party 2
Team Averages
Level 128
1,477 SR
1,586 Elo+

VS

Team Averages
Level 124
1,591 SR
1,573 Elo+
Hercules
Hercules
ArmorMasterX
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BigBläckCäulk
Danzaburou
Level 113
God Stats
3W - 3L
1,449 SR
Queue Stats
298W - 280L
1,619 Elo+
Solo
Cupid
Cupid
HolaxD123
Cupid
Level 116
God Stats
5W - 3L
1,770 SR
Queue Stats
278W - 188L
1,686 Elo+
Party 1
Baba Yaga
Baba Yaga
IanEstevan0
Baba Yaga
Level 106
God Stats
23W - 16L
1,737 SR
Queue Stats
301W - 305L
1,561 Elo+
Solo
Cthulhu
Cthulhu
darren8363
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,951
559
6,681
7,899
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Arday
Fenrir
15
4 / 3 / 6
9,128
571
7,775
13,942
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
BzSebas
Xbalanque
17
5 / 0 / 1
10,416
651
9,153
11,064
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 5
8,089
506
4,045
10,950
6,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
17
2 / 0 / 6
10,201
638
10,980
13,041
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmorMasterX
Hercules
11
1 / 3 / 0
7,169
448
6,860
11,143
6,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
BigBläckCäulk
Danzaburou
13
2 / 5 / 1
8,087
505
7,887
13,445
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
HolaxD123
Cupid
11
0 / 4 / 1
6,782
424
4,897
9,871
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
IanEstevan0
Baba Yaga
14
4 / 4 / 1
8,350
522
8,847
11,537
4,953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
darren8363
Cthulhu
2
0 / 1 / 0
4,682
293
641
2,010
500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
7
7
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Fenrir
Arday
Fenrir
4
3
6
2.33
L
Hercules
ArmorMasterX
Hercules
1
3
0
0.33
L
Danzaburou
BigBläckCäulk
Danzaburou
2
5
1
0.5
W
Xbalanque
BzSebas
Xbalanque
5
0
1
5.5
L
Cupid
HolaxD123
Cupid
0
4
1
0.13
L
Baba Yaga
IanEstevan0
Baba Yaga
4
4
1
1.13
W
3
2
5
2.75
L
Cthulhu
darren8363
Cthulhu
0
1
0
0
W
Osiris
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
29,132
56,896
Taken
48,006
36,602
Mitigated
19,599
24,277
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,681
932
0
2,144
7,899
5,307
357
4,021
3,878
50,281
0
W
Fenrir
Arday
Fenrir
7,775
1,322
0
4,227
13,942
8,570
441
371
13,571
0
47,979
L
Hercules
ArmorMasterX
Hercules
6,860
2,463
0
4,260
11,143
6,916
0
1,131
10,012
0
36,441
L
Danzaburou
BigBläckCäulk
Danzaburou
7,887
3,345
0
1,754
13,445
5,015
0
2,300
11,031
0
53,199
W
Xbalanque
BzSebas
Xbalanque
9,153
5,225
0
6,163
11,064
5,891
4,047
328
10,736
0
78,442
L
Cupid
HolaxD123
Cupid
4,897
2,536
0
3,329
9,871
2,215
0
291
9,580
0
35,343
L
Baba Yaga
IanEstevan0
Baba Yaga
8,847
555
0
1,420
11,537
4,953
0
7,138
4,007
61,052
0
W
4,045
656
854
2,427
10,950
6,890
553
4,768
6,182
19,947
0
L
Cthulhu
darren8363
Cthulhu
641
300
0
893
2,010
500
0
677
1,333
3,157
0
W
Osiris
10,980
2,504
0
8,462
13,041
9,944
771
0
13,041
5,683
64,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
35,070
487
Minions Killed
402
0
Camps Cleared
0
1,493,130
Distance Traveled
1,125,823
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,951
559
102
6
0
313,201
5
W
Fenrir
9,128
571
79
5
0
304,197
4
L
Hercules
7,169
448
79
5
0
245,513
1
L
Danzaburou
8,087
505
107
7
0
283,293
9
W
Xbalanque
10,416
651
120
8
0
241,864
4
L
Cupid
6,782
424
79
5
0
273,311
10
L
Baba Yaga
8,350
522
133
8
0
289,976
3
W
Artio
8,089
506
34
2
0
322,044
7
L
Cthulhu
4,682
293
4
0
0
33,730
0
W
Osiris
10,201
638
152
10
0
311,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role