Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
PrinceDaGoat625
Kumbhakarna
Silver III
Level 120
God Stats
1W - 2L
1,830 SR
Queue Stats
60W - 58L
1,472 MMR
Solo
Fenrir
Fenrir
Gold IV
Squirt vD
Fenrir
Gold IV
Level 72
God Stats
6W - 22L
1,628 SR
Queue Stats
734W - 712L
1,456 MMR
Solo
Merlin
Merlin
Silver I
kevinimparable90
Merlin
Silver I
Level 123
God Stats
11W - 14L
1,718 SR
Queue Stats
291W - 302L
1,484 MMR
Party 2
Cupid
Cupid
Silver I
skrwdUP88
Cupid
Silver I
Level 142
God Stats
54W - 50L
1,602 SR
Queue Stats
327W - 338L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,656 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,547 SR
1,442 MMR
Artio
Artio
Gold III
Bundle_of_Stix
Artio
Gold III
Level 142
God Stats
3W - 1L
1,761 SR
Queue Stats
58W - 58L
1,411 MMR
Party 1
Ra
Ra
Gold II
Nickakashockey
Ra
Gold II
Level 129
God Stats
1W - 1L
1,253 SR
Queue Stats
127W - 130L
1,412 MMR
Solo
Nemesis
Nemesis
Gold IV
SC000T3R
Nemesis
Gold IV
Level 103
God Stats
5W - 5L
1,467 SR
Queue Stats
73W - 85L
1,419 MMR
Party 3
Heimdallr
Heimdallr
Gold I
Son_Of_Eleanor
Heimdallr
Gold I
Level 149
God Stats
13W - 9L
1,752 SR
Queue Stats
60W - 57L
1,549 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
redagent5678
Guan Yu
Gold IV
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 69L
1,418 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 6 / 4
14,533
519
26,486
31,764
24,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
PrinceDaGoat625
Kumbhakarna
17
1 / 4 / 8
11,543
412
11,647
32,095
27,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Squirt vD
Fenrir
19
7 / 6 / 7
12,566
449
12,925
28,220
21,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 6
12,292
439
25,341
17,610
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
skrwdUP88
Cupid
18
4 / 7 / 2
11,669
417
19,258
25,926
11,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetScyllaCu ChulainnNu Wa

VS

Bans
IzanamiTsukuyomiCthulhuThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
13,603
486
9,423
28,988
38,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 9
16,318
583
27,031
16,157
7,722
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SC000T3R
Nemesis
20
3 / 6 / 10
13,339
476
17,462
28,493
13,753
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Son_Of_Eleanor
Heimdallr
20
8 / 6 / 6
14,788
528
30,915
26,200
11,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
redagent5678
Guan Yu
20
5 / 5 / 6
13,894
496
17,850
34,023
35,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
23
Kills
26
27
Deaths
23
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
7
6
4
1.5
W
2
2
16
5
W
8
4
9
3.13
L
Kumbhakarna
PrinceDaGoat625
Kumbhakarna
1
4
8
1.25
W
Nemesis
SC000T3R
Nemesis
3
6
10
1.33
W
Heimdallr
Son_Of_Eleanor
Heimdallr
8
6
6
1.83
L
Fenrir
Squirt vD
Fenrir
7
6
7
1.75
L
4
4
6
1.75
W
Guan Yu
redagent5678
Guan Yu
5
5
6
1.6
L
Cupid
skrwdUP88
Cupid
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,657
Damage
102,681
135,615
Taken
133,861
91,808
Mitigated
107,962
54,414
Healing
61,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
26,486
2,331
3,975
21,120
31,764
24,483
779
5,115
26,649
108,555
0
W
9,423
1,007
2,814
9,607
28,988
38,627
124
12,068
16,758
28,273
0
W
27,031
1,900
6,931
6,764
16,157
7,722
739
8,203
7,850
136,860
0
L
Kumbhakarna
PrinceDaGoat625
Kumbhakarna
11,647
589
1,086
9,912
32,095
27,472
0
6,406
25,689
39,536
0
W
Nemesis
SC000T3R
Nemesis
17,462
7,527
0
11,621
28,493
13,753
1,685
13,419
14,840
0
94,728
W
Heimdallr
Son_Of_Eleanor
Heimdallr
30,915
18,172
0
9,793
26,200
11,944
5,023
10,507
15,569
0
125,858
L
Fenrir
Squirt vD
Fenrir
12,925
3,185
0
7,867
28,220
21,947
168
7,975
20,245
0
94,422
L
25,341
1,798
0
1,688
17,610
6,107
0
7,140
10,470
104,755
0
W
Guan Yu
redagent5678
Guan Yu
17,850
3,823
2,750
11,607
34,023
35,916
811
17,837
15,370
0
82,611
L
Cupid
skrwdUP88
Cupid
19,258
9,398
773
7,993
25,926
11,799
1,059
9,818
16,108
0
86,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,603
Gold Earned
71,942
637
Minions Killed
626
0
Camps Cleared
0
2,599,436
Distance Traveled
2,553,523
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,533
519
201
7
0
476,143
0
W
Artio
13,603
486
29
1
0
548,217
6
W
Ra
16,318
583
221
8
0
523,408
11
L
Kumbhakarna
11,543
412
44
2
0
549,385
6
W
Nemesis
13,339
476
105
4
0
532,749
6
W
Heimdallr
14,788
528
152
5
0
443,662
7
L
Fenrir
12,566
449
120
4
0
558,844
8
L
Merlin
12,292
439
152
5
0
491,557
3
W
Guan Yu
13,894
496
119
4
0
505,487
4
L
Cupid
11,669
417
120
4
0
523,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role