Player Matchup

Rama
Rama
FoxSin88
Rama
Level 28
God Stats
13W - 17L
1,568 SR
Queue Stats
393W - 471L
1,411 Elo+
Party 1
Fafnir
Fafnir
Goat5inOfLst
Fafnir
Level 145
God Stats
3W - 2L
1,440 SR
Queue Stats
57W - 46L
1,843 Elo+
Party 1
Sol
Sol
patticakes40
Sol
Level 29
God Stats
1W - 5L
1,257 SR
Queue Stats
44W - 61L
1,365 Elo+
Party 1
Team Averages
Level 67
1,422 SR
1,540 Elo+

VS

Team Averages
Level 45
1,576 SR
1,456 Elo+
Chiron
Chiron
DrdyWhor
Chiron
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Bellona
Bellona
GhostXSaga
Bellona
Level 104
God Stats
1W - 4L
1,524 SR
Queue Stats
44W - 41L
1,414 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZAITOZANE
Ah Muzen Cab
Level 24
God Stats
12W - 14L
1,704 SR
Queue Stats
81W - 100L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 3 / 2
12,962
682
19,111
18,557
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
4 / 2 / 8
13,731
723
15,957
21,699
41,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 4 / 9
10,930
575
6,845
13,530
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrdyWhor
Chiron
16
4 / 4 / 2
12,503
658
16,419
15,917
6,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
GhostXSaga
Bellona
14
4 / 4 / 3
12,920
680
9,898
24,544
23,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ZAITOZANE
Ah Muzen Cab
14
0 / 4 / 7
11,270
593
14,257
11,839
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
8
9
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
DrdyWhor
Chiron
4
4
2
1.25
W
Rama
8
3
2
3
L
Bellona
GhostXSaga
Bellona
4
4
3
1.38
W
Fafnir
4
2
8
4
L
Ah Muzen Cab
ZAITOZANE
Ah Muzen Cab
0
4
7
0.88
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
40,574
53,786
Taken
52,300
57,753
Mitigated
35,316
19,359
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DrdyWhor
Chiron
16,419
7,366
1,191
4,254
15,917
6,453
37
8,030
7,887
0
59,322
W
Rama
19,111
14,060
0
8,206
18,557
11,199
969
0
18,557
0
88,115
L
Bellona
GhostXSaga
Bellona
9,898
1,880
983
2,361
24,544
23,599
0
10,135
14,409
0
26,866
W
Fafnir
15,957
4,257
0
7,116
21,699
41,628
168
93
21,606
38,592
0
L
Ah Muzen Cab
ZAITOZANE
Ah Muzen Cab
14,257
5,349
806
2,150
11,839
5,264
913
4,696
7,143
0
56,332
W
6,845
2,876
0
4,037
13,530
4,926
473
336
13,194
30,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
36,693
199
Minions Killed
178
0
Camps Cleared
0
933,799
Distance Traveled
927,259
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,503
658
78
4
0
304,249
0
W
Rama
12,962
682
136
7
0
291,150
0
L
Bellona
12,920
680
20
1
0
345,299
3
W
Fafnir
13,731
723
26
1
0
340,043
6
L
Ah Muzen Cab
11,270
593
80
4
0
277,711
2
W
Sol
10,930
575
37
2
0
302,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role