Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CaioAndradegs
Discordia
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Vulpine505
Bacchus
Level 62
God Stats
7W - 8L
1,270 SR
Queue Stats
74W - 82L
1,354 Elo+
Party 2
Mercury
Mercury
abs0lut3z3ro
Mercury
Level 28
God Stats
2W - 1L
1,728 SR
Queue Stats
16W - 18L
1,417 Elo+
Solo
Team Averages
Level 67
1,499 SR
1,454 Elo+

VS

Team Averages
Level 94
1,442 SR
1,349 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BaBie-Jenn
Bacchus
Level 159
God Stats
4W - 6L
1,496 SR
Queue Stats
52W - 52L
1,373 Elo+
Solo
Nox
Nox
JPMAC719
Nox
Level 46
God Stats
11W - 18L
1,358 SR
Queue Stats
25W - 51L
1,226 Elo+
Solo
Thanatos
Thanatos
PeaceWeaver
Thanatos
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
456W - 480L
1,418 Elo+
Solo
Anubis
Anubis
VeteranC
Anubis
Level 33
God Stats
6W - 5L
1,357 SR
Queue Stats
7W - 8L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 4 / 8
10,762
1,076
11,457
9,215
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
15
4 / 1 / 12
9,325
933
7,603
10,351
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
CaioAndradegs
Discordia
16
4 / 0 / 11
9,587
959
6,686
3,280
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Vulpine505
Bacchus
13
3 / 3 / 7
8,176
818
4,649
8,594
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
abs0lut3z3ro
Mercury
16
9 / 2 / 8
10,921
1,092
8,806
7,816
2,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 5 / 3
7,435
744
4,343
8,658
3,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BaBie-Jenn
Bacchus
12
1 / 6 / 4
7,320
732
6,186
12,753
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 3
7,751
775
2,462
7,469
3,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PeaceWeaver
Thanatos
12
1 / 7 / 3
7,111
711
3,286
9,054
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
VeteranC
Anubis
15
5 / 6 / 1
9,359
936
9,579
8,719
4,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
29
Kills
10
10
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
4
8
3.25
W
Bellona
 
Bellona
4
1
12
10
L
Cupid
 
Cupid
1
5
3
0.5
L
Bacchus
BaBie-Jenn
Bacchus
1
6
4
0.5
W
Discordia
CaioAndradegs
Discordia
4
0
11
9.5
L
2
5
3
0.7
L
Thanatos
PeaceWeaver
Thanatos
1
7
3
0.36
L
Anubis
VeteranC
Anubis
5
6
1
0.92
W
Bacchus
Vulpine505
Bacchus
3
3
7
2.17
W
Mercury
abs0lut3z3ro
Mercury
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,201
Damage
25,856
39,256
Taken
46,653
15,686
Mitigated
31,409
7,437
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,457
5,700
0
2,733
9,215
3,346
350
3,354
5,861
0
33,520
W
Bellona
 
Bellona
7,603
2,976
600
1,612
10,351
4,451
185
5,582
4,769
0
21,763
L
Cupid
 
Cupid
4,343
1,224
539
1,477
8,658
3,572
0
1,972
6,556
0
20,471
L
Bacchus
BaBie-Jenn
Bacchus
6,186
304
0
1,088
12,753
14,709
0
3,223
9,369
11,763
0
W
Discordia
CaioAndradegs
Discordia
6,686
162
0
853
3,280
1,095
823
1,529
1,751
26,824
0
L
2,462
290
0
0
7,469
3,200
0
2,066
5,173
16,685
0
L
Thanatos
PeaceWeaver
Thanatos
3,286
643
0
2,355
9,054
5,037
0
1,838
7,104
0
17,565
L
Anubis
VeteranC
Anubis
9,579
37
0
599
8,719
4,891
2
1,757
6,868
23,579
0
W
Bacchus
Vulpine505
Bacchus
4,649
546
525
556
8,594
4,047
0
3,712
4,882
16,396
0
W
Mercury
abs0lut3z3ro
Mercury
8,806
6,021
0
558
7,816
2,747
1,927
4,050
3,766
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
38,976
224
Minions Killed
174
6
Camps Cleared
7
990,697
Distance Traveled
766,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,762
1,076
67
7
1
161,588
3
W
Bellona
9,325
933
28
3
1
215,554
0
L
Cupid
7,435
744
46
5
0
157,504
2
L
Bacchus
7,320
732
17
2
0
178,290
2
W
Discordia
9,587
959
71
7
0
193,937
1
L
Nox
7,751
775
41
4
0
141,752
0
L
Thanatos
7,111
711
35
4
6
150,653
0
L
Anubis
9,359
936
35
4
1
137,804
1
W
Bacchus
8,176
818
30
3
1
182,079
0
W
Mercury
10,921
1,092
28
3
3
237,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role