Player Matchup

Sobek
Sobek
Masters
Gángster
Sobek
Masters
Level 160
God Stats
81W - 6L
2,036 SR
Queue Stats
291W - 40L
2,726 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Trickie AE
Cu Chulainn
Masters
Level 156
God Stats
112W - 16L
1,752 SR
Queue Stats
388W - 41L
2,875 MMR
Party 1
Sol
Sol
Masters
moonjumping
Sol
Masters
Level 146
God Stats
17W - 2L
2,078 SR
Queue Stats
337W - 79L
2,759 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,955 SR
2,787 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
2,080 SR
2,609 MMR
Cabrakan
Cabrakan
Masters
Gutsu-_-
Cabrakan
Masters
Level 86
God Stats
21W - 3L
1,971 SR
Queue Stats
77W - 27L
2,685 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
ImMoto
Danzaburou
Diamond III
Level 159
God Stats
33W - 11L
1,913 SR
Queue Stats
667W - 220L
2,169 MMR
Party 2
Raijin
Raijin
Grandmaster
JoustMain
Raijin
Grandmaster
Level 160
God Stats
50W - 5L
2,357 SR
Queue Stats
672W - 82L
2,974 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gángster
Sobek
15
0 / 2 / 1
12,633
632
5,870
15,731
21,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Trickie AE
Cu Chulainn
15
0 / 1 / 1
10,849
542
7,278
19,726
17,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 3 / 0
11,898
595
12,217
11,882
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Guan YuFenrirScyllaAphroditeChang'e

VS

Bans
ThothAchillesPersephoneAnhurHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gutsu-_-
Cabrakan
15
0 / 0 / 6
13,188
659
7,918
15,439
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ImMoto
Danzaburou
16
2 / 0 / 3
12,183
609
11,809
6,354
4,436
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
JoustMain
Raijin
17
4 / 1 / 2
12,998
650
18,588
10,293
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Gutsu-_-
Cabrakan
0
0
6
3
L
Sobek
Gángster
Sobek
0
2
1
0.25
W
Danzaburou
ImMoto
Danzaburou
2
0
3
3.5
W
Raijin
JoustMain
Raijin
4
1
2
5
L
Cu Chulainn
Trickie AE
Cu Chulainn
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
38,315
47,339
Taken
32,086
43,010
Mitigated
33,876
17,922
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Gutsu-_-
Cabrakan
7,918
907
0
5,170
15,439
24,687
41
9,287
6,152
17,583
0
L
Sobek
Gángster
Sobek
5,870
463
0
5,092
15,731
21,388
27
7,260
8,155
26,243
0
W
Danzaburou
ImMoto
Danzaburou
11,809
4,387
0
3,190
6,354
4,436
2,785
3,419
2,935
0
66,440
W
Raijin
JoustMain
Raijin
18,588
1,661
0
5,562
10,293
4,753
865
6,167
4,126
109,204
0
L
Cu Chulainn
Trickie AE
Cu Chulainn
7,278
869
792
6,089
19,726
17,153
0
9,814
9,598
4,032
44,114
L
12,217
2,447
0
5,949
11,882
4,469
542
8,913
2,969
117,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
38,369
298
Minions Killed
269
0
Camps Cleared
0
1,228,106
Distance Traveled
1,217,620
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,188
659
5
0
0
447,130
8
L
Sobek
12,633
632
29
1
0
430,481
5
W
Danzaburou
12,183
609
78
4
0
393,226
5
W
Raijin
12,998
650
186
9
0
377,264
7
L
Cu Chulainn
10,849
542
56
3
0
431,991
2
L
Sol
11,898
595
213
11
0
365,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role