Player Matchup

Horus
Horus
Capone Dabs808
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,293 Elo+
Solo
Khepri
Khepri
eviltrll477
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 92L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
gekkuo
Cthulhu
Level 147
God Stats
1W - 2L
1,283 SR
Queue Stats
85W - 131L
1,369 Elo+
Solo
Discordia
Discordia
leeseungho1
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 82L
1,217 Elo+
Party 2
Thor
Thor
m0j0Risin007
Thor
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 391L
1,452 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,310 Elo+

VS

Team Averages
Level 78
1,624 SR
1,431 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Chicken4pieYT90
Thoth
Level 113
God Stats
1W - 1L
1,694 SR
Queue Stats
33W - 22L
1,606 Elo+
Party 3
Tiamat
Tiamat
ElReyTezozomoc
Tiamat
Level 42
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 6L
1,133 Elo+
Party 1
Ares
Ares
RamboRico60
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SprinterWork222
Cernunnos
Level 65
God Stats
1W - 0L
1,722 SR
Queue Stats
13W - 11L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,854
714
3,617
15,042
13,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
13
1 / 9 / 6
7,494
681
4,048
17,368
18,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
gekkuo
Cthulhu
15
4 / 7 / 8
9,030
821
13,579
16,227
17,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
leeseungho1
Discordia
16
3 / 5 / 7
8,991
817
13,871
9,189
3,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 8 / 4
10,140
922
12,637
16,211
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
9 / 1 / 20
10,711
974
12,989
8,248
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
14 / 2 / 13
10,656
969
16,776
7,401
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 19
9,567
870
10,251
9,560
8,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 12
8,095
736
4,308
14,905
15,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SprinterWork222
Cernunnos
17
9 / 4 / 18
10,477
952
23,068
18,264
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
16
Kills
35
35
Deaths
16
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
20
19
L
1
6
6
0.67
W
14
2
13
10.25
W
3
3
19
4.17
W
0
6
12
1
W
Cernunnos
SprinterWork222
Cernunnos
9
4
18
4.5
L
Khepri
1
9
6
0.44
L
Cthulhu
gekkuo
Cthulhu
4
7
8
1.14
L
Discordia
leeseungho1
Discordia
3
5
7
1.3
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,752
Damage
67,392
74,037
Taken
58,378
61,224
Mitigated
36,317
12,352
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,989
1,279
2,057
3,432
8,248
3,318
765
5,431
2,817
30,585
0
L
3,617
1,440
2,396
3,157
15,042
13,806
0
7,849
7,193
2,056
7,156
W
16,776
839
2,764
1,828
7,401
2,678
1,230
3,042
4,359
25,311
0
W
10,251
927
861
2,141
9,560
8,172
744
6,259
3,301
15,713
0
W
4,308
811
216
245
14,905
15,299
345
6,705
8,200
6,113
0
W
Cernunnos
SprinterWork222
Cernunnos
23,068
13,346
1,042
9,050
18,264
6,850
793
10,495
7,769
0
33,457
L
Khepri
4,048
1,227
0
0
17,368
18,138
0
9,515
7,853
10,132
0
L
Cthulhu
gekkuo
Cthulhu
13,579
397
2,621
2,083
16,227
17,497
0
9,712
6,515
23,226
0
L
Discordia
leeseungho1
Discordia
13,871
559
0
606
9,189
3,572
0
6,162
3,027
26,485
0
L
12,637
4,305
243
1,246
16,211
8,211
0
11,086
5,125
0
18,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
49,506
104
Minions Killed
87
0
Camps Cleared
0
993,804
Distance Traveled
1,005,839
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,711
974
32
3
0
234,179
0
L
Horus
7,854
714
21
2
0
210,632
2
W
Thoth
10,656
969
19
2
0
175,667
0
W
Tiamat
9,567
870
7
1
0
224,084
0
W
Ares
8,095
736
5
0
0
197,442
2
W
Cernunnos
10,477
952
24
2
0
174,467
0
L
Khepri
7,494
681
14
1
0
167,757
0
L
Cthulhu
9,030
821
29
3
0
222,440
0
L
Discordia
8,991
817
24
2
0
200,202
0
L
Thor
10,140
922
16
1
0
192,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role