Player Matchup

Bellona
Bellona
CamilitoGamer
Bellona
Level 29
God Stats
12W - 3L
1,743 SR
Queue Stats
77W - 66L
1,568 Elo+
Party 1
Ares
Ares
DunnMega
Ares
Level 29
God Stats
8W - 3L
1,713 SR
Queue Stats
146W - 123L
1,628 Elo+
Solo
Hou Yi
Hou Yi
Esmax
Hou Yi
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 54L
1,719 Elo+
Solo
Medusa
Medusa
FeedThenAfkPls
Medusa
Level 18
God Stats
4W - 4L
1,612 SR
Queue Stats
37W - 26L
1,613 Elo+
Solo
Kukulkan
Kukulkan
JPanto7
Kukulkan
Level 27
God Stats
3W - 3L
1,519 SR
Queue Stats
88W - 80L
1,613 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,628 Elo+

VS

Team Averages
Level 23
1,465 SR
1,683 Elo+
Thor
Thor
AzuraPandora
Thor
Level 27
God Stats
4W - 5L
1,534 SR
Queue Stats
65W - 57L
1,698 Elo+
Solo
Ares
Ares
ChiefG
Ares
Level 23
God Stats
36W - 28L
1,647 SR
Queue Stats
210W - 187L
1,645 Elo+
Solo
Zeus
Zeus
CitizenSC
Zeus
Level 24
God Stats
0W - 3L
1,297 SR
Queue Stats
45W - 51L
1,695 Elo+
Solo
Khepri
Khepri
DKlegends
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,764 Elo+
Solo
Ullr
Ullr
SyndromeButDown
Ullr
Level 16
God Stats
2W - 5L
1,347 SR
Queue Stats
52W - 34L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,513
551
1,547
5,545
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
10
1 / 1 / 3
5,748
575
3,078
5,737
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Esmax
Hou Yi
10
3 / 0 / 0
5,842
584
5,163
6,289
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 1
6,485
649
6,198
5,129
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
JPanto7
Kukulkan
12
2 / 1 / 2
6,661
666
5,383
3,627
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,980
598
1,644
5,055
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
ChiefG
Ares
10
2 / 0 / 1
5,676
568
4,224
5,158
3,737
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
8
0 / 5 / 0
4,626
463
1,221
5,655
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
DKlegends
Khepri
7
0 / 4 / 1
4,905
491
2,784
7,464
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,229
523
4,613
6,680
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
5
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Bellona
0
3
0
0
L
Ares
ChiefG
Ares
2
0
1
2.5
L
Zeus
0
5
0
0
L
Khepri
DKlegends
Khepri
0
4
1
0.13
W
Ares
1
1
3
2.5
W
Hou Yi
Esmax
Hou Yi
3
0
0
3
W
5
0
1
5.5
W
Kukulkan
JPanto7
Kukulkan
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
14,486
26,327
Taken
30,012
10,836
Mitigated
12,123
8,016
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,644
345
0
2,030
5,055
1,720
0
1,695
3,360
0
32,639
W
Bellona
1,547
469
0
280
5,545
3,593
0
3,578
1,967
0
23,421
L
Ares
ChiefG
Ares
4,224
114
0
1,450
5,158
3,737
0
529
4,354
22,246
0
L
Zeus
1,221
231
0
782
5,655
1,853
0
2,650
3,005
14,148
0
L
Khepri
DKlegends
Khepri
2,784
645
0
1,000
7,464
2,995
0
2,329
5,135
12,722
0
W
Ares
3,078
379
0
2,464
5,737
2,332
0
1,311
4,384
15,880
0
W
Hou Yi
Esmax
Hou Yi
5,163
2,470
0
4,216
6,289
1,758
0
1,257
4,988
0
35,416
W
6,198
3,337
0
556
5,129
1,686
0
1,249
3,852
0
41,772
W
Kukulkan
JPanto7
Kukulkan
5,383
1,051
0
500
3,627
1,467
315
602
2,907
46,801
0
L
4,613
2,107
0
2,370
6,680
1,818
0
1,258
5,422
0
27,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
26,416
314
Minions Killed
237
0
Camps Cleared
0
969,051
Distance Traveled
994,368
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,980
598
78
8
0
227,711
5
W
Bellona
5,513
551
61
6
0
194,412
3
L
Ares
5,676
568
40
4
0
189,544
0
L
Zeus
4,626
463
33
3
0
178,599
1
L
Khepri
4,905
491
16
2
0
219,022
2
W
Ares
5,748
575
20
2
0
196,444
4
W
Hou Yi
5,842
584
57
6
0
185,436
2
W
Medusa
6,485
649
75
8
0
199,676
1
W
Kukulkan
6,661
666
101
10
0
193,083
1
L
Ullr
5,229
523
70
7
0
179,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role