Player Matchup

Ullr
Ullr
AvrageProNoob
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Galvinize
Cthulhu
Level 23
God Stats
1W - 3L
1,267 SR
Queue Stats
99W - 83L
1,473 Elo+
Solo
Ymir
Ymir
TyGarin1488
Ymir
Level 25
God Stats
16W - 14L
1,658 SR
Queue Stats
80W - 94L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
jeikobking
Heimdallr
Level 25
God Stats
3W - 5L
1,345 SR
Queue Stats
80W - 91L
1,398 Elo+
Party 1
Chronos
Chronos
尔等抗三路
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,456 Elo+

VS

Team Averages
Level 15
1,510 SR
1,478 Elo+
Thanatos
Thanatos
COVlD21
Thanatos
Level 4
God Stats
7W - 1L
1,628 SR
Queue Stats
12W - 6L
1,682 Elo+
Solo
Medusa
Medusa
Levioa
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Solo
Sol
Sol
Mereoleonas
Sol
Level 18
God Stats
9W - 11L
1,491 SR
Queue Stats
17W - 26L
1,397 Elo+
Solo
Vulcan
Vulcan
infinityproject1
Vulcan
Level 25
God Stats
42W - 35L
1,614 SR
Queue Stats
57W - 51L
1,569 Elo+
Solo
Odin
Odin
sfcjakub
Odin
Level 9
God Stats
3W - 3L
1,317 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,450
431
2,085
5,624
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Galvinize
Cthulhu
8
0 / 0 / 3
4,606
576
3,399
5,585
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,390
424
527
2,523
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
jeikobking
Heimdallr
7
0 / 2 / 0
4,304
538
1,203
2,723
678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 2 / 0
4,674
584
1,153
3,488
929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COVlD21
Thanatos
8
2 / 2 / 1
4,873
609
3,163
5,049
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Levioa
Medusa
8
0 / 0 / 2
4,332
542
3,108
2,719
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
3 / 1 / 0
5,195
649
2,642
3,361
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 0
4,502
563
3,539
2,758
758
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
8
0 / 0 / 2
4,520
565
1,034
2,634
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Thanatos
COVlD21
Thanatos
2
2
1
1.25
L
Cthulhu
Galvinize
Cthulhu
0
0
3
1.5
W
Medusa
Levioa
Medusa
0
0
2
1
W
3
1
0
3
L
0
1
0
0
W
2
0
0
2
L
Heimdallr
jeikobking
Heimdallr
0
2
0
0
W
Odin
0
0
2
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,367
Damage
13,486
19,943
Taken
16,521
5,651
Mitigated
5,139
5,168
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,085
958
0
1,251
5,624
1,363
0
1,186
4,438
0
10,752
W
Thanatos
COVlD21
Thanatos
3,163
956
0
4,414
5,049
1,508
719
1,967
3,082
0
23,091
L
Cthulhu
Galvinize
Cthulhu
3,399
478
41
2,172
5,585
1,828
0
1,259
4,262
19,337
0
W
Medusa
Levioa
Medusa
3,108
1,052
0
1,600
2,719
723
407
298
2,421
0
17,574
W
2,642
924
0
1,222
3,361
995
540
1,621
1,740
20,110
0
L
527
160
0
264
2,523
853
0
1,439
1,035
5,447
0
W
3,539
1,927
306
934
2,758
758
450
1,193
1,565
22,656
0
L
Heimdallr
jeikobking
Heimdallr
1,203
673
0
388
2,723
678
393
0
2,548
0
13,758
W
Odin
1,034
37
0
1,473
2,634
1,155
529
0
2,634
0
11,832
L
1,153
147
0
1,052
3,488
929
0
2,024
1,304
16,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
23,422
135
Minions Killed
189
0
Camps Cleared
0
673,693
Distance Traveled
722,946
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,450
431
12
2
0
148,988
1
W
Thanatos
4,873
609
44
6
0
162,142
3
L
Cthulhu
4,606
576
51
6
0
150,777
0
W
Medusa
4,332
542
28
4
0
129,776
0
W
Sol
5,195
649
37
5
0
145,630
0
L
Ymir
3,390
424
10
1
0
109,065
1
W
Vulcan
4,502
563
43
5
0
134,775
4
L
Heimdallr
4,304
538
27
3
0
113,723
0
W
Odin
4,520
565
37
5
0
150,623
3
L
Chronos
4,674
584
35
4
0
151,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role