Player Matchup

Ymir
Ymir
Dicey Prime
Ymir
Level 38
God Stats
4W - 7L
1,587 SR
Queue Stats
600W - 630L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Gamergap7204
Baron Samedi
Level 46
God Stats
16W - 11L
1,585 SR
Queue Stats
295W - 343L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
Mr8DGREEN
Sun Wukong
Level 128
God Stats
1W - 1L
1,909 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
superzach13
Discordia
Level 120
God Stats
2W - 1L
1,865 SR
Queue Stats
5W - 8L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
xx-zach_attack2
Danzaburou
Level 23
God Stats
5W - 5L
1,481 SR
Queue Stats
14W - 21L
1,402 Elo+
Party 1
Team Averages
Level 71
1,685 SR
1,489 Elo+

VS

Team Averages
Level 65
1,483 SR
1,471 Elo+
Cernunnos
Cernunnos
AntwanTheWizard
Cernunnos
Level 42
God Stats
3W - 7L
1,605 SR
Queue Stats
37W - 38L
1,538 Elo+
Party 2
Mercury
Mercury
BigKahuna2817
Mercury
Level 35
God Stats
0W - 2L
1,316 SR
Queue Stats
64W - 84L
1,380 Elo+
Solo
Khepri
Khepri
CHIMICHANGA387
Khepri
Level 85
God Stats
17W - 19L
1,669 SR
Queue Stats
205W - 207L
1,532 Elo+
Party 2
Hera
Hera
PrimeSuccubus
Hera
Level 46
God Stats
1W - 5L
1,326 SR
Queue Stats
37W - 63L
1,417 Elo+
Solo
Hercules
Hercules
SergioSplurgeo
Hercules
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 152L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,486
949
3,747
10,194
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Gamergap7204
Baron Samedi
16
6 / 2 / 11
10,508
1,051
19,284
6,503
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mr8DGREEN
Sun Wukong
16
5 / 0 / 13
9,701
970
14,750
13,319
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
superzach13
Discordia
16
4 / 0 / 13
10,316
1,032
20,263
6,396
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xx-zach_attack2
Danzaburou
16
4 / 1 / 9
9,818
982
9,732
8,940
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AntwanTheWizard
Cernunnos
15
3 / 2 / 1
9,642
964
10,590
13,204
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
14
1 / 10 / 3
8,500
850
8,915
18,876
7,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 3
8,523
852
5,364
16,205
10,990
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 2
8,479
848
8,438
9,957
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
0 / 3 / 2
8,420
842
5,007
16,064
7,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
20
Kills
4
4
Deaths
20
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AntwanTheWizard
Cernunnos
3
2
1
1.75
L
Mercury
1
10
3
0.25
L
0
2
3
0.75
W
1
1
12
7
W
Baron Samedi
Gamergap7204
Baron Samedi
6
2
11
5.75
W
Sun Wukong
Mr8DGREEN
Sun Wukong
5
0
13
11.5
L
0
3
2
0.33
L
Hercules
0
3
2
0.33
W
Discordia
superzach13
Discordia
4
0
13
10.5
W
Danzaburou
xx-zach_attack2
Danzaburou
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,776
Damage
38,314
45,352
Taken
74,306
26,642
Mitigated
36,210
20,051
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AntwanTheWizard
Cernunnos
10,590
5,217
0
1,888
13,204
5,930
0
7,497
5,534
0
27,140
L
Mercury
8,915
5,233
0
2,198
18,876
7,582
0
9,961
8,410
0
15,479
L
5,364
223
278
988
16,205
10,990
0
9,552
6,144
16,049
0
W
3,747
407
0
781
10,194
7,196
0
2,892
7,302
12,093
0
W
Baron Samedi
Gamergap7204
Baron Samedi
19,284
777
6,723
2,937
6,503
3,234
0
2,360
4,143
29,084
0
W
Sun Wukong
Mr8DGREEN
Sun Wukong
14,750
3,197
0
3,047
13,319
10,150
0
3,382
9,937
0
25,206
L
8,438
2,328
0
247
9,957
4,098
0
4,957
4,748
24,389
0
L
Hercules
5,007
553
0
1,633
16,064
7,610
0
10,039
5,556
0
20,541
W
Discordia
superzach13
Discordia
20,263
660
753
2,053
6,396
2,395
0
2,169
4,227
36,913
0
W
Danzaburou
xx-zach_attack2
Danzaburou
9,732
5,269
768
2,989
8,940
3,667
0
2,999
5,941
0
29,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
43,564
140
Minions Killed
149
4
Camps Cleared
3
913,456
Distance Traveled
875,181
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,642
964
51
5
0
161,008
0
L
Mercury
8,500
850
10
1
0
186,147
1
L
Khepri
8,523
852
14
1
1
184,244
0
W
Ymir
9,486
949
14
1
3
195,937
0
W
Baron Samedi
10,508
1,051
24
2
0
172,766
0
W
Sun Wukong
9,701
970
21
2
1
196,533
0
L
Hera
8,479
848
30
3
0
167,003
0
L
Hercules
8,420
842
44
4
2
176,779
0
W
Discordia
10,316
1,032
39
4
0
185,582
0
W
Danzaburou
9,818
982
42
4
0
162,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role