Player Matchup

Bacchus
Bacchus
Kestrel25
Bacchus
Level 132
God Stats
1W - 0L
1,616 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Neith
Neith
Mak123t
Neith
Level 124
God Stats
1W - 0L
1,915 SR
Queue Stats
100W - 101L
1,386 Elo+
Party 2
Discordia
Discordia
SauceySavage304
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,073 Elo+
Solo
Vamana
Vamana
thehuntermamin
Vamana
Level 113
God Stats
4W - 6L
1,529 SR
Queue Stats
163W - 145L
1,648 Elo+
Party 2
Mercury
Mercury
xDeltaF
Mercury
Level 158
God Stats
10W - 6L
1,605 SR
Queue Stats
112W - 103L
1,563 Elo+
Solo
Team Averages
Level 135
1,633 SR
1,440 Elo+

VS

Team Averages
Level 112
1,643 SR
1,656 Elo+
Awilix
Awilix
BurnNetwork
Awilix
Level 108
God Stats
9W - 7L
1,646 SR
Queue Stats
202W - 165L
1,673 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flufficuss
Cu Chulainn
Level 109
God Stats
2W - 3L
1,453 SR
Queue Stats
178W - 178L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
SkoomaMerchant
Ao Kuang
Level 100
God Stats
9W - 6L
1,621 SR
Queue Stats
71W - 58L
1,679 Elo+
Party 1
Neith
Neith
Wyatt Cranks
Neith
Level 118
God Stats
30W - 20L
1,737 SR
Queue Stats
221W - 181L
1,690 Elo+
Party 1
Merlin
Merlin
xl Bark lx
Merlin
Level 127
God Stats
0W - 2L
1,757 SR
Queue Stats
84W - 66L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kestrel25
Bacchus
17
2 / 2 / 12
11,171
798
8,401
15,777
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mak123t
Neith
18
5 / 2 / 12
11,509
822
13,184
11,425
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SauceySavage304
Discordia
16
2 / 3 / 9
10,561
754
14,385
12,395
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
10,689
764
13,147
23,960
12,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
xDeltaF
Mercury
19
8 / 1 / 6
11,542
824
11,547
11,389
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 4 / 3
10,569
755
12,777
18,071
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Flufficuss
Cu Chulainn
16
1 / 4 / 8
9,665
690
11,441
15,143
8,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
16
4 / 4 / 3
9,957
711
7,219
12,853
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 3 / 7
10,590
756
10,705
12,697
5,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
xl Bark lx
Merlin
17
2 / 5 / 1
9,855
704
13,460
11,307
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
20
Kills
13
13
Deaths
20
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
4
3
1.38
L
Cu Chulainn
Flufficuss
Cu Chulainn
1
4
8
1.25
W
Bacchus
Kestrel25
Bacchus
2
2
12
4
W
Neith
Mak123t
Neith
5
2
12
5.5
W
Discordia
SauceySavage304
Discordia
2
3
9
2.17
L
Ao Kuang
4
4
3
1.38
L
2
3
7
1.83
W
3
5
9
1.5
W
Mercury
xDeltaF
Mercury
8
1
6
11
L
Merlin
xl Bark lx
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
55,602
74,946
Taken
70,071
46,837
Mitigated
33,018
21,614
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
12,777
4,257
0
1,087
18,071
8,110
170
4,134
13,805
0
40,693
L
Cu Chulainn
Flufficuss
Cu Chulainn
11,441
1,321
0
915
15,143
8,496
424
5,870
9,065
0
29,618
W
Bacchus
Kestrel25
Bacchus
8,401
964
0
2,283
15,777
19,417
157
2,303
13,119
25,410
0
W
Neith
Mak123t
Neith
13,184
6,703
0
4,146
11,425
5,077
2,140
2,920
8,197
0
41,674
W
Discordia
SauceySavage304
Discordia
14,385
291
717
2,379
12,395
4,899
559
4,832
7,233
43,310
0
L
Ao Kuang
7,219
831
0
2,963
12,853
5,790
514
3,476
9,273
17,473
0
L
10,705
6,483
0
5,644
12,697
5,902
710
4,077
8,402
0
45,561
W
13,147
6,157
0
10,125
23,960
12,229
1,470
6,102
17,256
99
37,391
W
Mercury
xDeltaF
Mercury
11,547
2,298
0
1,964
11,389
5,215
822
2,700
8,433
0
41,336
L
Merlin
xl Bark lx
Merlin
13,460
437
0
636
11,307
4,720
0
4,564
6,421
38,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
50,636
308
Minions Killed
318
5
Camps Cleared
7
1,370,547
Distance Traveled
1,259,169
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,569
755
58
4
1
282,036
0
L
Cu Chulainn
9,665
690
41
3
1
260,239
2
W
Bacchus
11,171
798
34
2
1
283,144
0
W
Neith
11,509
822
65
5
1
229,894
3
W
Discordia
10,561
754
67
5
2
235,940
4
L
Ao Kuang
9,957
711
39
3
2
247,766
1
L
Neith
10,590
756
108
8
1
233,155
0
W
Vamana
10,689
764
70
5
0
282,493
2
W
Mercury
11,542
824
72
5
1
339,076
0
L
Merlin
9,855
704
72
5
2
235,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role