Player Matchup

Kukulkan
Kukulkan
Arashi Devil
Kukulkan
Level 40
God Stats
1W - 0L
1,698 SR
Queue Stats
107W - 115L
1,269 Elo+
Party 3
Loki
Loki
Arashi Fox
Loki
Level 128
God Stats
18W - 16L
1,680 SR
Queue Stats
234W - 257L
1,452 Elo+
Party 3
Geb
Geb
Arashi God
Geb
Level 125
God Stats
11W - 6L
1,500 SR
Queue Stats
180W - 160L
1,269 Elo+
Party 3
Izanami
Izanami
Chapoman04
Izanami
Level 25
God Stats
1W - 0L
1,101 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1
King Arthur
King Arthur
DJ EsPaRtAnO
King Arthur
Level 94
God Stats
1W - 1L
1,248 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 1
Team Averages
Level 82
1,446 SR
1,339 Elo+

VS

Team Averages
Level 77
1,564 SR
1,579 Elo+
Apollo
Apollo
AJsmooths420
Apollo
Level 49
God Stats
0W - 5L
1,331 SR
Queue Stats
6W - 14L
1,283 Elo+
Solo
Cerberus
Cerberus
Im0rtal4585
Cerberus
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 206L
1,639 Elo+
Party 2
Osiris
Osiris
Warbasher55
Osiris
Level 94
God Stats
3W - 3L
1,699 SR
Queue Stats
297W - 237L
1,572 Elo+
Party 2
Mulan
Mulan
XsChromoZome
Mulan
Level 127
God Stats
6W - 9L
1,455 SR
Queue Stats
167W - 143L
1,643 Elo+
Party 2
Vulcan
Vulcan
salmonwarrior7
Vulcan
Level 66
God Stats
2W - 6L
1,837 SR
Queue Stats
44W - 36L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arashi Devil
Kukulkan
17
1 / 3 / 9
10,625
625
9,035
8,238
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 3 / 10
14,655
862
21,467
13,046
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 1 / 17
14,236
837
13,401
21,511
28,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Chapoman04
Izanami
17
3 / 4 / 8
11,336
667
15,608
15,387
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DJ EsPaRtAnO
King Arthur
19
4 / 4 / 14
12,284
723
11,733
21,558
15,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 7 / 4
10,543
620
7,003
14,639
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Im0rtal4585
Cerberus
15
2 / 5 / 9
10,968
645
10,802
18,746
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
19
5 / 7 / 7
11,809
695
17,588
22,738
17,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 7
11,298
665
15,048
17,840
17,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 3 / 5
9,494
558
11,584
6,577
2,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
26
Kills
15
15
Deaths
26
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
4
0.57
W
Kukulkan
Arashi Devil
Kukulkan
1
3
9
1.83
W
11
3
10
5.33
W
7
1
17
15.5
W
Izanami
Chapoman04
Izanami
3
4
8
1.75
W
King Arthur
DJ EsPaRtAnO
King Arthur
4
4
14
2.75
L
Cerberus
Im0rtal4585
Cerberus
2
5
9
1.3
L
Osiris
5
7
7
1.21
L
5
4
7
2.13
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,244
Damage
62,025
79,740
Taken
80,540
60,297
Mitigated
63,156
15,598
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,003
4,158
0
0
14,639
5,791
1
5,394
8,958
0
25,881
W
Kukulkan
Arashi Devil
Kukulkan
9,035
228
0
1,644
8,238
3,781
368
1,044
7,194
29,531
0
W
21,467
4,641
0
702
13,046
5,600
500
3,429
9,617
0
58,006
W
13,401
1,382
0
4,107
21,511
28,867
390
6,400
15,111
37,787
0
W
Izanami
Chapoman04
Izanami
15,608
11,844
0
3,532
15,387
6,550
1,598
5,132
10,255
0
46,734
W
King Arthur
DJ EsPaRtAnO
King Arthur
11,733
990
0
5,613
21,558
15,499
16
7,346
14,212
0
32,959
L
Cerberus
Im0rtal4585
Cerberus
10,802
909
732
3,955
18,746
19,861
1
4,387
13,679
19,034
0
L
Osiris
17,588
7,173
0
2,636
22,738
17,324
0
4,497
17,848
626
51,922
L
15,048
3,241
0
1,899
17,840
17,359
0
5,658
11,704
0
37,423
L
11,584
4,909
0
275
6,577
2,821
0
1,555
4,982
37,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,136
Gold Earned
54,112
314
Minions Killed
301
7
Camps Cleared
6
1,500,051
Distance Traveled
1,394,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,543
620
71
4
0
269,172
0
W
Kukulkan
10,625
625
67
4
0
302,091
0
W
Loki
14,655
862
62
4
3
323,375
2
W
Geb
14,236
837
44
3
1
315,061
1
W
Izanami
11,336
667
82
5
3
259,439
0
W
King Arthur
12,284
723
59
3
0
300,085
0
L
Cerberus
10,968
645
20
1
0
287,618
0
L
Osiris
11,809
695
99
6
3
288,937
1
L
Mulan
11,298
665
66
4
0
318,255
4
L
Vulcan
9,494
558
45
3
3
230,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role