Player Matchup

Izanami
Izanami
Codynne
Izanami
Level 41
God Stats
58W - 50L
1,521 SR
Queue Stats
76W - 79L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HarmfulDuck
Tsukuyomi
Level 27
God Stats
6W - 5L
1,582 SR
Queue Stats
58W - 55L
1,483 Elo+
Party 3
Cerberus
Cerberus
LetsGoSleepy
Cerberus
Level 44
God Stats
4W - 4L
1,544 SR
Queue Stats
19W - 25L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
VG-_-David-_-VG
Sun Wukong
Level 15
God Stats
0W - 2L
1,232 SR
Queue Stats
29W - 31L
1,424 Elo+
Party 4
Janus
Janus
yosue04_Jelty
Janus
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 4
Team Averages
Level 36
1,476 SR
1,436 Elo+

VS

Team Averages
Level 65
1,552 SR
1,475 Elo+
Pele
Pele
Ill1citly
Pele
Level 118
God Stats
26W - 21L
1,538 SR
Queue Stats
534W - 477L
1,483 Elo+
Party 2
Bellona
Bellona
jnick12__
Bellona
Level 28
God Stats
76W - 71L
1,580 SR
Queue Stats
88W - 83L
1,463 Elo+
Party 2
Ymir
Ymir
kAntion7
Ymir
Level 28
God Stats
25W - 21L
1,523 SR
Queue Stats
343W - 329L
1,452 Elo+
Party 1
Medusa
Medusa
killinmonk
Medusa
Level 46
God Stats
19W - 17L
1,664 SR
Queue Stats
479W - 451L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
mantar3500
Zhong Kui
Level 107
God Stats
51W - 66L
1,453 SR
Queue Stats
315W - 279L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codynne
Izanami
6
0 / 5 / 0
4,150
415
1,839
6,296
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
HarmfulDuck
Tsukuyomi
7
1 / 5 / 0
4,952
495
1,014
6,793
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LetsGoSleepy
Cerberus
7
0 / 3 / 1
4,827
483
1,538
4,831
1,767
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
VG-_-David-_-VG
Sun Wukong
9
0 / 2 / 0
5,337
534
4,603
6,901
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,899
490
2,828
6,580
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
8 / 0 / 2
7,140
714
4,909
6,474
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
jnick12__
Bellona
11
1 / 0 / 3
6,357
636
3,968
6,534
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
2 / 1 / 3
5,334
533
3,428
5,329
1,726
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
killinmonk
Medusa
10
6 / 0 / 2
6,136
614
5,696
4,372
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
mantar3500
Zhong Kui
11
4 / 0 / 3
6,694
669
4,514
5,702
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
21
21
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Codynne
Izanami
0
5
0
0
L
Tsukuyomi
HarmfulDuck
Tsukuyomi
1
5
0
0.2
W
Pele
8
0
2
9
L
Cerberus
LetsGoSleepy
Cerberus
0
3
1
0.17
L
Sun Wukong
VG-_-David-_-VG
Sun Wukong
0
2
0
0
W
Bellona
jnick12__
Bellona
1
0
3
2.5
W
Ymir
2
1
3
3.5
W
Medusa
killinmonk
Medusa
6
0
2
7
W
Zhong Kui
mantar3500
Zhong Kui
4
0
3
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
22,515
31,401
Taken
28,411
10,574
Mitigated
13,435
6,162
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Codynne
Izanami
1,839
811
210
706
6,296
1,168
236
1,625
4,671
0
16,683
L
Tsukuyomi
HarmfulDuck
Tsukuyomi
1,014
401
0
1,969
6,793
1,595
0
1,506
5,169
0
16,463
W
Pele
4,909
1,084
0
4,077
6,474
1,992
0
299
6,096
0
42,134
L
Cerberus
LetsGoSleepy
Cerberus
1,538
208
0
1,303
4,831
1,767
26
1,803
3,028
6,813
0
L
Sun Wukong
VG-_-David-_-VG
Sun Wukong
4,603
1,084
0
1,244
6,901
4,430
0
0
6,501
0
28,094
W
Bellona
jnick12__
Bellona
3,968
1,212
0
3,354
6,534
4,887
345
272
5,772
0
33,638
W
Ymir
3,428
1,581
203
1,489
5,329
1,726
0
985
4,344
18,361
0
W
Medusa
killinmonk
Medusa
5,696
2,640
0
1,527
4,372
1,370
55
553
3,819
0
27,348
W
Zhong Kui
mantar3500
Zhong Kui
4,514
679
0
4,151
5,702
3,460
687
1,931
3,539
32,396
0
L
2,828
436
0
730
6,580
1,614
102
2,596
3,690
24,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
31,661
200
Minions Killed
312
0
Camps Cleared
0
886,776
Distance Traveled
971,131
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,150
415
36
4
0
165,800
2
L
Tsukuyomi
4,952
495
41
4
0
201,196
2
W
Pele
7,140
714
77
8
0
221,898
2
L
Cerberus
4,827
483
18
2
0
149,677
0
L
Sun Wukong
5,337
534
62
6
0
195,669
1
W
Bellona
6,357
636
91
9
0
199,554
2
W
Ymir
5,334
533
25
3
0
197,553
6
W
Medusa
6,136
614
43
4
0
177,076
1
W
Zhong Kui
6,694
669
76
8
0
175,050
1
L
Janus
4,899
490
43
4
0
174,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role