Player Matchup

Hachiman
Hachiman
AirborneC4
Hachiman
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
850W - 1,058L
1,356 Elo+
Party 1
Ra
Ra
HAMSKEES
Ra
Level 25
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Achilles
Achilles
Houndhuter100
Achilles
Level 48
God Stats
10W - 19L
1,382 SR
Queue Stats
469W - 510L
1,357 Elo+
Party 1
Nox
Nox
MandoWarrior701
Nox
Level 8
God Stats
3W - 3L
1,613 SR
Queue Stats
28W - 50L
1,386 Elo+
Party 1
Athena
Athena
TMH KOBE
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,399 Elo+
Party 1
Team Averages
Level 27
1,459 SR
1,427 Elo+

VS

Team Averages
Level 13
1,438 SR
1,298 Elo+
Ymir
Ymir
FlyN_Hwn
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,076 Elo+
Solo
Artemis
Artemis
drunkenwizard11
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
jackmeriusmcdig
Baron Samedi
Level 24
God Stats
5W - 3L
1,464 SR
Queue Stats
353W - 340L
1,428 Elo+
Solo
Arachne
Arachne
thebetrayr
Arachne
Level 25
God Stats
14W - 17L
1,422 SR
Queue Stats
98W - 90L
1,433 Elo+
Solo
Izanami
Izanami
yamishikun2
Izanami
Level 5
God Stats
2W - 9L
1,302 SR
Queue Stats
6W - 9L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AirborneC4
Hachiman
17
3 / 10 / 8
12,078
929
18,103
22,834
11,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 7 / 4
10,340
795
6,647
9,189
4,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Houndhuter100
Achilles
18
5 / 2 / 7
12,948
996
21,420
38,768
39,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 9
12,270
944
11,940
16,724
8,569
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
TMH KOBE
Athena
17
4 / 6 / 6
12,146
934
11,035
39,635
63,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 4 / 18
12,576
967
18,210
20,109
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 11
13,434
1,033
29,338
12,425
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jackmeriusmcdig
Baron Samedi
19
2 / 1 / 20
12,328
948
30,819
10,023
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
thebetrayr
Arachne
20
13 / 5 / 12
14,660
1,128
29,045
24,642
11,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yamishikun2
Izanami
18
2 / 3 / 16
12,127
933
14,367
10,822
4,370
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
30
30
Deaths
14
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AirborneC4
Hachiman
3
10
8
0.7
W
Ymir
2
4
18
2.75
L
0
7
4
0.29
L
Achilles
Houndhuter100
Achilles
5
2
7
4.25
L
2
5
9
1.3
L
Athena
TMH KOBE
Athena
4
6
6
1.17
W
11
1
11
16.5
W
Baron Samedi
jackmeriusmcdig
Baron Samedi
2
1
20
12
W
Arachne
thebetrayr
Arachne
13
5
12
3.8
W
Izanami
yamishikun2
Izanami
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,145
Damage
121,779
127,150
Taken
78,021
127,516
Mitigated
46,049
4,156
Healing
26,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AirborneC4
Hachiman
18,103
14,083
0
822
22,834
11,666
0
9,734
13,100
0
26,887
W
Ymir
18,210
3,396
0
780
20,109
19,426
0
5,187
14,922
35,481
0
L
6,647
1,103
436
458
9,189
4,294
0
3,853
5,336
18,040
0
L
Achilles
Houndhuter100
Achilles
21,420
7,291
0
2,440
38,768
39,601
0
17,923
20,845
0
40,678
L
11,940
3,685
0
0
16,724
8,569
0
6,448
10,276
19,558
0
L
Athena
TMH KOBE
Athena
11,035
2,697
0
0
39,635
63,386
0
11,071
28,564
21,954
0
W
29,338
19,490
0
4,334
12,425
5,566
0
6,393
6,032
0
53,647
W
Baron Samedi
jackmeriusmcdig
Baron Samedi
30,819
1,916
9,530
5,941
10,023
5,483
0
3,272
6,751
45,794
0
W
Arachne
thebetrayr
Arachne
29,045
24,119
0
5,320
24,642
11,204
0
10,669
13,973
0
46,274
W
Izanami
yamishikun2
Izanami
14,367
7,599
0
196
10,822
4,370
0
4,101
6,721
0
30,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,782
Gold Earned
65,125
146
Minions Killed
206
3
Camps Cleared
6
959,559
Distance Traveled
1,114,407
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,078
929
24
2
1
185,745
0
W
Ymir
12,576
967
34
3
4
213,235
0
L
Ra
10,340
795
37
3
0
111,226
0
L
Achilles
12,948
996
31
2
1
236,615
0
L
Nox
12,270
944
27
2
0
180,568
0
L
Athena
12,146
934
27
2
1
245,405
0
W
Artemis
13,434
1,033
62
5
0
210,642
0
W
Baron Samedi
12,328
948
30
2
0
226,479
1
W
Arachne
14,660
1,128
41
3
0
235,452
0
W
Izanami
12,127
933
39
3
2
228,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role