Player Matchup

Sobek
Sobek
Silver III
BloodDragon692
Sobek
Silver III
Level 160
God Stats
4W - 1L
1,581 SR
Queue Stats
46W - 50L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold II
Bubna
Nu Wa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
DarkkArtist
Guan Yu
Gold II
Level 160
God Stats
2W - 3L
1,320 SR
Queue Stats
301W - 306L
1,396 MMR
Solo
Anhur
Anhur
Gold I
PatrickDAB
Anhur
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
SKI1LED
Vamana
Gold II
Level 158
God Stats
16W - 19L
1,458 SR
Queue Stats
443W - 454L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,472 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,557 SR
1,506 MMR
Tyr
Tyr
Silver I
FrexxY
Tyr
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,586 MMR
Solo
Sol
Sol
Gold V
MinkeykIng
Sol
Gold V
Level 144
God Stats
6W - 6L
1,692 SR
Queue Stats
21W - 19L
1,642 MMR
Solo
Aphrodite
Aphrodite
Gold I
TheSpanishArab
Aphrodite
Gold I
Level 44
God Stats
12W - 13L
1,694 SR
Queue Stats
247W - 239L
1,503 MMR
Solo
Chernobog
Chernobog
Gold V
santorabbousamái
Chernobog
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 193L
1,384 MMR
Solo
Mercury
Mercury
Gold III
人生如戏K
Mercury
Gold III
Level 89
God Stats
1W - 4L
1,399 SR
Queue Stats
52W - 59L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 9
7,187
553
6,660
12,854
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Bubna
Nu Wa
13
5 / 1 / 7
8,347
642
10,390
8,504
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DarkkArtist
Guan Yu
13
1 / 1 / 2
7,632
587
8,969
10,837
7,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
15
9 / 0 / 4
9,249
711
8,295
11,950
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
SKI1LED
Vamana
14
5 / 1 / 5
8,445
650
4,035
11,462
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TsukuyomiNemesisThe MorriganSetScylla

VS

Bans
ApolloPeleThorAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
FrexxY
Tyr
11
0 / 3 / 1
6,303
485
7,020
12,965
5,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 2
6,639
511
8,828
9,234
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
TheSpanishArab
Aphrodite
9
0 / 5 / 4
5,664
436
4,755
8,491
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 8 / 3
6,340
488
4,205
9,583
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
12
1 / 1 / 3
6,696
515
1,344
8,080
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
6
6
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Nu Wa
Bubna
Nu Wa
5
1
7
8.5
W
Guan Yu
DarkkArtist
Guan Yu
1
1
2
2
L
Tyr
FrexxY
Tyr
0
3
1
0.17
L
3
5
2
0.8
W
Anhur
9
0
4
11
W
Vamana
SKI1LED
Vamana
5
1
5
7.5
L
Aphrodite
TheSpanishArab
Aphrodite
0
5
4
0.4
L
2
8
3
0.44
L
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
26,152
55,607
Taken
48,353
29,329
Mitigated
21,577
27,978
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,660
630
0
4,107
12,854
8,920
0
4,276
8,578
17,950
0
W
Nu Wa
Bubna
Nu Wa
10,390
1,702
0
2,909
8,504
3,068
721
5,207
3,297
53,045
0
W
Guan Yu
DarkkArtist
Guan Yu
8,969
602
493
5,629
10,837
7,773
0
126
10,711
1,630
38,814
L
Tyr
FrexxY
Tyr
7,020
769
0
4,783
12,965
5,413
0
4,228
8,737
0
33,012
L
8,828
3,157
0
2,161
9,234
3,612
0
4,886
4,348
34,044
1,966
W
Anhur
8,295
5,059
0
8,490
11,950
4,036
2,754
1,204
10,746
0
64,265
W
Vamana
SKI1LED
Vamana
4,035
2,171
0
6,350
11,462
5,532
132
2,276
9,186
0
49,540
L
Aphrodite
TheSpanishArab
Aphrodite
4,755
254
2,113
3,715
8,491
5,862
0
4,775
3,716
27,307
0
L
4,205
2,768
0
973
9,583
1,959
0
2,125
7,458
0
15,077
L
Mercury
1,344
462
0
919
8,080
4,731
0
1,402
6,678
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
31,642
420
Minions Killed
288
0
Camps Cleared
0
1,343,381
Distance Traveled
1,273,803
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,187
553
25
2
0
269,345
1
W
Nu Wa
8,347
642
89
7
0
254,785
6
W
Guan Yu
7,632
587
79
6
0
309,633
4
L
Tyr
6,303
485
69
5
0
274,749
2
L
Sol
6,639
511
66
5
0
249,701
3
W
Anhur
9,249
711
122
9
0
229,825
3
W
Vamana
8,445
650
105
8
0
279,793
4
L
Aphrodite
5,664
436
52
4
0
241,452
1
L
Chernobog
6,340
488
22
2
0
223,720
0
L
Mercury
6,696
515
79
6
0
284,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role