Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
HyperPisz
Cu Chulainn
Bronze III
Level 86
God Stats
1W - 2L
1,547 SR
Queue Stats
27W - 15L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
KRIEGJOKER
Kukulkan
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
NinjaMaster280
Medusa
Bronze III
Level 128
God Stats
3W - 3L
1,947 SR
Queue Stats
42W - 39L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,664 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,481 SR
1,495 MMR
Fenrir
Fenrir
Bronze III
Aus Merlion
Fenrir
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
MySackIsDry
Nu Wa
Bronze III
Level 79
God Stats
0W - 2L
1,632 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
axikshaman
Bacchus
Bronze III
Level 154
God Stats
2W - 3L
1,310 SR
Queue Stats
43W - 70L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HyperPisz
Cu Chulainn
11
4 / 2 / 10
8,288
829
5,993
10,047
6,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KRIEGJOKER
Kukulkan
13
7 / 1 / 7
8,917
892
7,680
3,033
1,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 11
8,507
851
6,501
4,294
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiKing ArthurDanzaburouSet

VS

Bans
KumbhakarnaScyllaCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 6 / 2
6,276
628
1,571
8,572
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 5 / 1
7,333
733
4,796
6,714
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
axikshaman
Bacchus
9
0 / 4 / 2
6,429
643
1,672
9,923
8,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
2
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
2
0.17
W
Cu Chulainn
HyperPisz
Cu Chulainn
4
2
10
4.5
W
Kukulkan
KRIEGJOKER
Kukulkan
7
1
7
10.5
L
2
5
1
0.5
W
4
0
11
9.5
L
Bacchus
axikshaman
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
8,039
17,374
Taken
25,209
8,766
Mitigated
14,618
3,017
Healing
1,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,571
124
0
569
8,572
3,612
0
984
7,588
0
15,316
W
Cu Chulainn
HyperPisz
Cu Chulainn
5,993
995
0
1,857
10,047
6,285
446
3,343
6,452
0
30,547
W
Kukulkan
KRIEGJOKER
Kukulkan
7,680
1,111
0
217
3,033
1,017
1,094
1,599
1,286
43,829
0
L
4,796
949
0
335
6,714
2,202
0
2,544
4,170
25,038
0
W
6,501
2,978
0
943
4,294
1,464
1,820
1,934
2,242
0
35,211
L
Bacchus
axikshaman
Bacchus
1,672
142
0
380
9,923
8,804
0
4,184
5,739
5,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
20,038
170
Minions Killed
69
0
Camps Cleared
0
553,880
Distance Traveled
503,495
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,276
628
30
3
0
186,833
4
W
Cu Chulainn
8,288
829
34
3
0
179,302
4
W
Kukulkan
8,917
892
77
8
0
177,186
0
L
Nu Wa
7,333
733
34
3
0
149,289
4
W
Medusa
8,507
851
59
6
0
197,392
1
L
Bacchus
6,429
643
5
1
0
167,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role