Player Matchup

Kumbhakarna
Kumbhakarna
DLW99
Kumbhakarna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,533 Elo+
Party 2
Merlin
Merlin
DadeDrewbie
Merlin
Level 8
God Stats
9W - 14L
1,699 SR
Queue Stats
9W - 16L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
N3O x KILLER
Sun Wukong
Level 16
God Stats
1W - 5L
1,298 SR
Queue Stats
438W - 385L
1,358 Elo+
Solo
Heimdallr
Heimdallr
ScaryBoo01
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Athena
Athena
anotherjustin
Athena
Level 22
God Stats
18W - 30L
1,377 SR
Queue Stats
45W - 74L
1,231 Elo+
Party 1
Team Averages
Level 18
1,475 SR
1,376 Elo+

VS

Team Averages
Level 31
1,517 SR
1,285 Elo+
Zhong Kui
Zhong Kui
AllSniper87
Zhong Kui
Level 27
God Stats
3W - 2L
1,727 SR
Queue Stats
58W - 68L
1,303 Elo+
Solo
Arachne
Arachne
GalloAtomico647
Arachne
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Ymir
Ymir
KingJoffrey4861
Ymir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,187 Elo+
Party 3
Izanami
Izanami
PEL Ka7ke rK
Izanami
Level 29
God Stats
17W - 27L
1,359 SR
Queue Stats
19W - 30L
1,247 Elo+
Solo
Bellona
Bellona
RedKill127
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DLW99
Kumbhakarna
8
0 / 1 / 3
5,829
448
2,952
7,625
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
2 / 6 / 0
6,115
470
3,266
7,286
2,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
N3O x KILLER
Sun Wukong
13
4 / 1 / 0
7,570
582
5,032
9,550
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ScaryBoo01
Heimdallr
10
3 / 1 / 0
6,061
466
8,511
7,998
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,119
394
2,064
8,998
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllSniper87
Zhong Kui
13
4 / 2 / 5
7,974
613
6,703
6,843
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 2
8,510
655
7,907
7,729
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
6,266
482
1,906
8,881
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PEL Ka7ke rK
Izanami
10
1 / 1 / 0
5,738
441
2,876
5,758
1,758
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
RedKill127
Bellona
11
0 / 4 / 0
5,740
442
3,429
7,843
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
9
Kills
14
14
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AllSniper87
Zhong Kui
4
2
5
3.25
L
Kumbhakarna
DLW99
Kumbhakarna
0
1
3
1.5
L
Merlin
2
6
0
0.33
W
8
0
2
9
W
1
2
1
0.75
L
Sun Wukong
N3O x KILLER
Sun Wukong
4
1
0
4
W
Izanami
PEL Ka7ke rK
Izanami
1
1
0
1
W
Bellona
RedKill127
Bellona
0
4
0
0
L
Heimdallr
ScaryBoo01
Heimdallr
3
1
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
22,821
41,457
Taken
37,054
19,095
Mitigated
20,423
10,078
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AllSniper87
Zhong Kui
6,703
1,001
0
2,973
6,843
4,315
1,682
3,085
3,758
42,229
0
L
Kumbhakarna
DLW99
Kumbhakarna
2,952
656
563
1,731
7,625
4,108
155
2,299
5,280
17,188
0
L
Merlin
3,266
272
147
711
7,286
2,192
0
3,124
3,876
27,372
0
W
7,907
5,111
0
2,283
7,729
4,614
810
1,924
5,805
0
54,151
W
1,906
216
0
1,386
8,881
4,217
0
1,715
7,161
16,795
0
L
Sun Wukong
N3O x KILLER
Sun Wukong
5,032
770
0
2,796
9,550
5,982
38
535
8,640
0
36,031
W
Izanami
PEL Ka7ke rK
Izanami
2,876
1,957
429
2,532
5,758
1,758
552
1,510
4,248
0
29,732
W
Bellona
RedKill127
Bellona
3,429
646
0
528
7,843
5,519
350
48
7,278
1,682
17,114
L
Heimdallr
ScaryBoo01
Heimdallr
8,511
2,768
0
3,163
7,998
3,118
641
632
7,366
0
35,305
L
2,064
932
417
550
8,998
3,695
60
2,150
6,776
18,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
34,228
245
Minions Killed
317
0
Camps Cleared
0
1,281,520
Distance Traveled
1,274,267
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,974
613
86
7
0
219,847
0
L
Kumbhakarna
5,829
448
21
2
0
280,209
2
L
Merlin
6,115
470
48
4
0
229,450
0
W
Arachne
8,510
655
94
7
0
276,135
0
W
Ymir
6,266
482
36
3
0
288,386
3
L
Sun Wukong
7,570
582
77
6
0
272,569
0
W
Izanami
5,738
441
64
5
0
222,739
0
W
Bellona
5,740
442
37
3
0
267,160
0
L
Heimdallr
6,061
466
62
5
0
223,862
3
L
Athena
5,119
394
37
3
0
275,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role