Player Matchup

Sobek
Sobek
HI_Sobek_IH
Sobek
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Hades
Hades
Lukester2904
Hades
Level 28
God Stats
8W - 7L
1,422 SR
Queue Stats
328W - 328L
1,393 Elo+
Party 2
Medusa
Medusa
My2ndary
Medusa
Level 17
God Stats
12W - 4L
1,831 SR
Queue Stats
54W - 14L
2,010 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoVxbez
Cu Chulainn
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,678 Elo+
Party 2
Ao Kuang
Ao Kuang
Wucra
Ao Kuang
Level 26
God Stats
2W - 1L
1,751 SR
Queue Stats
125W - 30L
1,829 Elo+
Party 2
Team Averages
Level 16
1,601 SR
1,682 Elo+

VS

Team Averages
Level 20
1,501 SR
1,595 Elo+
Erlang Shen
Erlang Shen
Crush-knife
Erlang Shen
Level 20
God Stats
17W - 13L
1,628 SR
Queue Stats
27W - 36L
1,600 Elo+
Solo
Khepri
Khepri
FR4G H3R0
Khepri
Level 18
God Stats
0W - 2L
1,439 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Hercules
Hercules
R3alCPT0gZ64
Hercules
Level 29
God Stats
8W - 9L
1,319 SR
Queue Stats
56W - 52L
1,630 Elo+
Solo
Izanami
Izanami
SHoRT ASIAN9658
Izanami
Level 8
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
Tswui
Aphrodite
Level 27
God Stats
31W - 21L
1,640 SR
Queue Stats
127W - 134L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 14
11,600
580
10,158
13,502
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 14
10,910
546
15,543
17,184
11,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
My2ndary
Medusa
20
12 / 1 / 8
13,172
659
16,165
10,958
4,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
NoVxbez
Cu Chulainn
14
3 / 8 / 1
9,703
485
7,274
13,511
7,970
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Wucra
Ao Kuang
20
14 / 0 / 9
14,607
730
23,501
15,793
7,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crush-knife
Erlang Shen
14
1 / 6 / 2
9,058
453
6,259
20,920
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
FR4G H3R0
Khepri
8
0 / 13 / 2
7,052
353
2,380
21,594
13,853
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
R3alCPT0gZ64
Hercules
16
5 / 2 / 4
10,365
518
7,367
22,185
20,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 14 / 2
7,616
381
8,037
14,655
6,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Tswui
Aphrodite
15
3 / 9 / 0
9,718
486
10,485
18,104
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
44
Kills
10
11
Deaths
44
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Crush-knife
Erlang Shen
1
6
2
0.33
L
Khepri
FR4G H3R0
Khepri
0
13
2
0.08
W
8
2
14
7.5
W
7
0
14
14
W
Medusa
My2ndary
Medusa
12
1
8
16
W
Cu Chulainn
NoVxbez
Cu Chulainn
3
8
1
0.44
L
Hercules
R3alCPT0gZ64
Hercules
5
2
4
3.5
L
1
14
2
0.14
L
Aphrodite
Tswui
Aphrodite
3
9
0
0.33
W
Ao Kuang
Wucra
Ao Kuang
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,641
Damage
34,528
70,948
Taken
97,458
41,227
Mitigated
56,646
25,051
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Crush-knife
Erlang Shen
6,259
3,379
0
6,966
20,920
8,402
0
9,297
11,623
0
57,530
L
Khepri
FR4G H3R0
Khepri
2,380
624
0
122
21,594
13,853
149
15,729
5,865
13,074
0
W
10,158
1,259
0
4,804
13,502
9,679
61
2,710
10,672
28,764
0
W
15,543
2,599
288
9,763
17,184
11,818
2,811
2,376
14,490
60,276
0
W
Medusa
My2ndary
Medusa
16,165
9,286
0
1,142
10,958
4,387
7,539
2,562
8,264
0
109,481
W
Cu Chulainn
NoVxbez
Cu Chulainn
7,274
2,836
0
320
13,511
7,970
905
554
12,919
1,481
30,896
L
Hercules
R3alCPT0gZ64
Hercules
7,367
2,695
0
6,134
22,185
20,373
332
8,703
13,482
0
51,843
L
8,037
5,738
0
358
14,655
6,774
1,094
5,975
8,680
0
24,832
L
Aphrodite
Tswui
Aphrodite
10,485
374
1,552
7,714
18,104
7,244
1,059
9,728
8,376
63,278
0
W
Ao Kuang
Wucra
Ao Kuang
23,501
7,282
0
8,734
15,793
7,373
0
4,028
11,234
144,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
43,809
592
Minions Killed
381
0
Camps Cleared
0
1,938,965
Distance Traveled
1,615,372
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,058
453
110
6
0
309,051
0
L
Khepri
7,052
353
12
1
0
311,490
0
W
Sobek
11,600
580
37
2
0
362,087
5
W
Hades
10,910
546
91
5
0
398,781
3
W
Medusa
13,172
659
184
9
0
358,655
0
W
Cu Chulainn
9,703
485
63
3
0
370,281
0
L
Hercules
10,365
518
101
5
0
378,177
0
L
Izanami
7,616
381
44
2
0
287,862
0
L
Aphrodite
9,718
486
114
6
0
328,792
0
W
Ao Kuang
14,607
730
217
11
0
449,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role