Player Matchup

Eset
Eset
Blazepineapple1
Eset
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 130L
1,658 Elo+
Party 2
Ullr
Ullr
Im JoIIy
Ullr
Level 140
God Stats
7W - 3L
1,493 SR
Queue Stats
352W - 338L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Tbar Jr
Sun Wukong
Level 154
God Stats
1W - 0L
1,287 SR
Queue Stats
93W - 63L
1,649 Elo+
Party 3
Sylvanus
Sylvanus
ThaOGHarambe
Sylvanus
Level 122
God Stats
6W - 5L
1,499 SR
Queue Stats
77W - 55L
1,616 Elo+
Party 3
Pele
Pele
XStone71
Pele
Level 157
God Stats
3W - 1L
1,470 SR
Queue Stats
104W - 74L
1,637 Elo+
Party 3
Team Averages
Level 134
1,450 SR
1,633 Elo+

VS

Team Averages
Level 116
1,680 SR
1,671 Elo+
Scylla
Scylla
Assassin1772
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 351L
1,543 Elo+
Solo
Jormungandr
Jormungandr
DWIL5763
Jormungandr
Level 100
God Stats
1W - 1L
1,751 SR
Queue Stats
47W - 27L
1,720 Elo+
Party 1
Ravana
Ravana
DeathRaven97
Ravana
Level 145
God Stats
4W - 1L
1,884 SR
Queue Stats
56W - 29L
1,737 Elo+
Party 1
Hercules
Hercules
back_off11
Hercules
Level 129
God Stats
3W - 5L
1,567 SR
Queue Stats
197W - 169L
1,650 Elo+
Solo
Danzaburou
Danzaburou
xBrian14
Danzaburou
Level 109
God Stats
25W - 19L
1,697 SR
Queue Stats
122W - 117L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,462
603
10,634
10,438
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
4 / 3 / 2
11,821
622
11,894
12,523
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Tbar Jr
Sun Wukong
19
5 / 1 / 0
12,007
632
8,993
14,795
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
ThaOGHarambe
Sylvanus
16
2 / 1 / 11
10,468
551
9,396
14,166
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
20
7 / 2 / 5
12,172
641
12,764
19,182
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 11 / 0
7,811
411
6,328
10,816
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DWIL5763
Jormungandr
12
0 / 5 / 2
8,061
424
6,058
18,833
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ravana
16
5 / 2 / 1
9,834
518
9,161
11,684
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
back_off11
Hercules
15
0 / 4 / 2
9,405
495
8,200
16,226
19,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
xBrian14
Danzaburou
17
2 / 2 / 2
10,526
554
9,276
11,658
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
8
8
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
11
0
0.09
W
6
1
8
10
L
Jormungandr
DWIL5763
Jormungandr
0
5
2
0.2
L
Ravana
5
2
1
2.75
W
Ullr
4
3
2
1.67
W
Sun Wukong
Tbar Jr
Sun Wukong
5
1
0
5
W
Sylvanus
ThaOGHarambe
Sylvanus
2
1
11
7.5
W
Pele
7
2
5
4.75
L
Hercules
back_off11
Hercules
0
4
2
0.25
L
Danzaburou
xBrian14
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,681
Damage
39,023
71,104
Taken
69,217
43,234
Mitigated
41,022
37,299
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,328
531
0
690
10,816
2,802
0
5,146
5,328
35,216
0
W
10,634
503
1,187
2,777
10,438
4,327
946
3,310
6,834
71,219
0
L
Jormungandr
DWIL5763
Jormungandr
6,058
1,054
0
4,543
18,833
7,510
0
8,389
10,277
38,334
0
L
Ravana
9,161
1,924
0
5,002
11,684
4,897
0
3,350
8,148
0
69,783
W
Ullr
11,894
5,998
0
3,373
12,523
4,910
3,960
901
11,622
0
107,179
W
Sun Wukong
Tbar Jr
Sun Wukong
8,993
1,753
0
7,921
14,795
13,900
1,224
423
14,332
0
69,238
W
Sylvanus
ThaOGHarambe
Sylvanus
9,396
1,985
4,458
7,667
14,166
11,463
90
5,586
8,366
29,536
0
W
Pele
12,764
3,558
0
9,916
19,182
8,634
42
1,610
17,564
0
116,852
L
Hercules
back_off11
Hercules
8,200
2,423
0
6,224
16,226
19,987
0
1,640
13,816
0
53,927
L
Danzaburou
xBrian14
Danzaburou
9,276
1,872
0
5,945
11,658
5,826
0
860
10,773
0
75,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
45,637
641
Minions Killed
509
0
Camps Cleared
0
1,805,963
Distance Traveled
1,729,854
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,811
411
58
3
0
299,705
0
W
Eset
11,462
603
138
7
0
356,939
9
L
Jormungandr
8,061
424
79
4
0
345,930
6
L
Ravana
9,834
518
131
7
0
397,109
3
W
Ullr
11,821
622
179
9
0
329,656
1
W
Sun Wukong
12,007
632
129
7
0
354,522
3
W
Sylvanus
10,468
551
36
2
0
354,365
1
W
Pele
12,172
641
159
8
0
410,481
0
L
Hercules
9,405
495
119
6
0
359,949
1
L
Danzaburou
10,526
554
122
6
0
327,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role