Player Matchup

Bellona
Bellona
Angelag1612
Bellona
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
23W - 33L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
SrDokisito
Sun Wukong
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
95W - 112L
1,278 Elo+
Party 1
Janus
Janus
angel-sanchez157
Janus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 21L
1,284 Elo+
Party 1
Pele
Pele
issajay01
Pele
Level 25
God Stats
0W - 4L
1,503 SR
Queue Stats
3W - 7L
1,329 Elo+
Solo
Aphrodite
Aphrodite
xCeed_13
Aphrodite
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 63L
1,285 Elo+
Party 1
Team Averages
Level 12
1,453 SR
1,359 Elo+

VS

Team Averages
Level 42
1,473 SR
1,430 Elo+
Anubis
Anubis
CoolKidsDoDrugs
Anubis
Level 22
God Stats
17W - 18L
1,559 SR
Queue Stats
84W - 91L
1,454 Elo+
Solo
Medusa
Medusa
CreepyNateDawg1
Medusa
Level 128
God Stats
107W - 77L
1,541 SR
Queue Stats
150W - 148L
1,469 Elo+
Party 2
Mercury
Mercury
EChadG71
Mercury
Level 17
God Stats
19W - 24L
1,425 SR
Queue Stats
288W - 303L
1,387 Elo+
Party 2
Neith
Neith
LoST x RollTide
Neith
Level 16
God Stats
45W - 53L
1,386 SR
Queue Stats
128W - 173L
1,407 Elo+
Party 2
Ares
Ares
xINFDreadPrince
Ares
Level 26
God Stats
30W - 29L
1,453 SR
Queue Stats
116W - 168L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angelag1612
Bellona
13
3 / 9 / 1
8,413
401
8,075
17,373
11,441
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SrDokisito
Sun Wukong
13
0 / 8 / 4
8,269
394
10,448
20,712
19,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 14 / 1
8,576
408
11,878
16,574
4,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
0 / 11 / 3
8,662
412
5,960
20,143
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
xCeed_13
Aphrodite
14
1 / 8 / 1
8,308
396
8,276
15,591
5,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 11
12,528
597
20,399
12,412
8,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 1 / 4
14,273
680
30,013
20,216
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
EChadG71
Mercury
17
3 / 1 / 13
11,241
535
4,483
14,767
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 1 / 10
11,180
532
7,998
7,883
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 3 / 14
12,085
575
8,687
16,844
15,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
6
Kills
49
50
Deaths
6
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Angelag1612
Bellona
3
9
1
0.39
W
12
0
11
17.5
W
22
1
4
24
W
Mercury
EChadG71
Mercury
3
1
13
9.5
W
5
1
10
10
L
Sun Wukong
SrDokisito
Sun Wukong
0
8
4
0.25
L
2
14
1
0.18
L
Pele
0
11
3
0.14
L
Aphrodite
xCeed_13
Aphrodite
1
8
1
0.19
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
71,580
90,393
Taken
72,122
46,358
Mitigated
41,975
10,086
Healing
30,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Angelag1612
Bellona
8,075
2,591
0
162
17,373
11,441
59
5,829
11,544
0
27,102
W
20,399
1,229
0
7,023
12,412
8,126
381
1,905
10,482
85,241
0
W
30,013
15,787
0
10,946
20,216
9,215
8,306
5,891
14,150
0
114,528
W
Mercury
EChadG71
Mercury
4,483
2,134
0
6,786
14,767
5,773
1,195
3,580
10,799
0
64,925
W
7,998
2,762
0
3,951
7,883
3,233
7,241
2,776
5,032
0
53,568
L
Sun Wukong
SrDokisito
Sun Wukong
10,448
3,116
0
879
20,712
19,378
270
5,818
14,894
0
38,967
L
11,878
749
0
857
16,574
4,050
286
4,816
11,758
55,687
0
L
Pele
5,960
1,299
0
2,599
20,143
5,864
574
7,168
12,975
0
52,650
L
Aphrodite
xCeed_13
Aphrodite
8,276
1,688
1,018
4,571
15,591
5,625
192
5,455
10,136
32,175
0
W
8,687
1,398
651
1,042
16,844
15,628
1,225
6,002
10,792
31,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
61,307
329
Minions Killed
571
0
Camps Cleared
0
1,737,082
Distance Traveled
1,859,921
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,413
401
55
3
0
330,914
1
W
Anubis
12,528
597
134
6
0
378,375
0
W
Medusa
14,273
680
178
8
0
382,000
0
W
Mercury
11,241
535
123
6
0
422,999
0
W
Neith
11,180
532
95
5
0
364,966
0
L
Sun Wukong
8,269
394
57
3
0
419,321
0
L
Janus
8,576
408
89
4
0
330,938
0
L
Pele
8,662
412
85
4
0
348,632
0
L
Aphrodite
8,308
396
43
2
0
307,277
2
W
Ares
12,085
575
41
2
0
311,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role