Player Matchup

Nemesis
Nemesis
EmersedDrake64
Nemesis
Level 108
God Stats
52W - 44L
1,615 SR
Queue Stats
587W - 574L
1,605 Elo+
Party 3
Tiamat
Tiamat
EntranceSky
Tiamat
Level 128
God Stats
1W - 4L
1,363 SR
Queue Stats
28W - 24L
1,614 Elo+
Party 2
Tyr
Tyr
Esteban Bean
Tyr
Level 126
God Stats
33W - 49L
1,471 SR
Queue Stats
684W - 651L
1,624 Elo+
Party 3
Cerberus
Cerberus
XiFher
Cerberus
Level 141
God Stats
2W - 1L
1,641 SR
Queue Stats
25W - 22L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
meatlovin
Cernunnos
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,589 Elo+

VS

Team Averages
Level 79
1,701 SR
1,636 Elo+
He Bo
He Bo
Abraxillim
He Bo
Level 103
God Stats
8W - 6L
1,635 SR
Queue Stats
313W - 255L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
JoeMannly
Amaterasu
Level 58
God Stats
12W - 5L
1,930 SR
Queue Stats
88W - 71L
1,650 Elo+
Party 1
Chiron
Chiron
TheDarkestLight7
Chiron
Level 76
God Stats
25W - 18L
1,945 SR
Queue Stats
264W - 229L
1,627 Elo+
Party 1
Tiamat
Tiamat
instinctsftw
Tiamat
Level 67
God Stats
1W - 0L
1,317 SR
Queue Stats
138W - 104L
1,638 Elo+
Solo
Thanatos
Thanatos
machomanlyman
Thanatos
Level 89
God Stats
22W - 15L
1,678 SR
Queue Stats
328W - 270L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,459
496
1,986
6,050
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
2 / 2 / 1
6,272
570
4,250
4,722
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
5,041
458
5,176
9,471
2,375
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
XiFher
Cerberus
12
1 / 1 / 0
6,587
599
3,801
5,662
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
meatlovin
Cernunnos
9
0 / 4 / 1
5,381
489
3,756
5,743
1,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 2 / 2
5,392
490
3,300
4,766
1,287
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
JoeMannly
Amaterasu
12
2 / 1 / 0
6,608
601
3,639
6,008
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 5
7,400
673
6,185
5,696
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
1 / 2 / 6
5,729
521
3,142
7,111
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
machomanlyman
Thanatos
11
6 / 0 / 2
6,775
616
5,350
9,443
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
0
2
2
0.5
L
0
3
2
0.33
L
Tiamat
2
2
1
1.25
L
2
2
1
1.25
W
Amaterasu
JoeMannly
Amaterasu
2
1
0
2
W
3
0
5
5.5
L
Cerberus
XiFher
Cerberus
1
1
0
1
W
Tiamat
1
2
6
2
W
Thanatos
machomanlyman
Thanatos
6
0
2
7
L
Cernunnos
meatlovin
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
21,616
31,648
Taken
33,024
13,332
Mitigated
13,918
7,838
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
3,300
161
0
424
4,766
1,287
525
1,108
3,525
26,259
0
L
1,986
606
0
650
6,050
3,039
0
1,212
4,808
0
30,396
L
Tiamat
4,250
553
0
1,002
4,722
2,330
0
1,377
3,159
30,449
0
L
5,176
222
0
2,628
9,471
2,375
0
2,692
6,669
0
13,757
W
Amaterasu
JoeMannly
Amaterasu
3,639
1,843
0
3,301
6,008
3,124
0
2,625
3,187
0
34,367
W
6,185
3,525
474
3,224
5,696
1,699
40
428
5,224
0
43,503
L
Cerberus
XiFher
Cerberus
3,801
213
0
2,244
5,662
4,298
0
183
5,479
38,926
0
W
Tiamat
3,142
783
0
1,970
7,111
4,820
0
869
6,192
15,143
0
W
Thanatos
machomanlyman
Thanatos
5,350
1,074
0
9,748
9,443
2,988
429
2,417
6,845
0
35,083
L
Cernunnos
meatlovin
Cernunnos
3,756
1,858
0
1,314
5,743
1,290
0
652
5,091
0
28,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
31,904
324
Minions Killed
319
0
Camps Cleared
0
1,111,516
Distance Traveled
1,138,510
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,392
490
64
6
0
207,138
2
L
Nemesis
5,459
496
68
6
0
229,920
3
L
Tiamat
6,272
570
77
7
0
219,492
3
L
Tyr
5,041
458
20
2
0
248,905
4
W
Amaterasu
6,608
601
70
6
0
226,365
1
W
Chiron
7,400
673
95
9
0
224,106
2
L
Cerberus
6,587
599
102
9
0
215,437
2
W
Tiamat
5,729
521
29
3
0
226,395
3
W
Thanatos
6,775
616
61
6
0
254,506
3
L
Cernunnos
5,381
489
57
5
0
197,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role