Player Matchup

Chaac
Chaac
Boost51nubz
Chaac
Level 4
God Stats
2W - 1L
1,581 SR
Queue Stats
2W - 2L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fayg0
Tsukuyomi
Level 21
God Stats
12W - 5L
1,650 SR
Queue Stats
36W - 47L
1,343 Elo+
Party 2
Ymir
Ymir
Faygo Slime
Ymir
Level 24
God Stats
5W - 6L
1,472 SR
Queue Stats
22W - 27L
1,371 Elo+
Party 2
Bellona
Bellona
Faygo Suave
Bellona
Level 24
God Stats
8W - 7L
1,591 SR
Queue Stats
14W - 23L
1,303 Elo+
Party 2
Neith
Neith
ジャかず
Neith
Level 12
God Stats
4W - 9L
1,325 SR
Queue Stats
19W - 19L
1,281 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,341 Elo+

VS

Team Averages
Level 18
1,438 SR
1,298 Elo+
Freya
Freya
FinDiesel142
Freya
Level 17
God Stats
1W - 4L
1,506 SR
Queue Stats
17W - 32L
1,261 Elo+
Party 1
King Arthur
King Arthur
Moose275
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,291 Elo+
Party 1
Achilles
Achilles
cesar7980
Achilles
Level 25
God Stats
24W - 25L
1,363 SR
Queue Stats
235W - 249L
1,317 Elo+
Solo
Danzaburou
Danzaburou
julosjc
Danzaburou
Level 27
God Stats
33W - 28L
1,513 SR
Queue Stats
117W - 127L
1,380 Elo+
Solo
Da Ji
Da Ji
sombra994488
Da Ji
Level 5
God Stats
1W - 5L
1,307 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,966
747
7,742
10,714
7,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Fayg0
Tsukuyomi
12
4 / 2 / 6
7,232
603
4,703
6,077
1,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 6
7,489
624
6,788
9,399
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Faygo Suave
Bellona
12
2 / 1 / 2
7,167
597
2,317
5,328
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 5
7,471
623
4,445
5,373
2,271
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,159
430
1,194
7,716
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Moose275
King Arthur
9
2 / 7 / 0
5,361
447
1,804
12,372
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
cesar7980
Achilles
1
0 / 0 / 0
2,400
200
0
0
0
Danzaburou
julosjc
Danzaburou
10
1 / 1 / 1
5,839
487
4,835
6,202
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 7 / 2
6,213
518
5,889
8,914
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
6
7
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Tsukuyomi
Fayg0
Tsukuyomi
4
2
6
3.5
W
4
3
6
2.33
W
Bellona
Faygo Suave
Bellona
2
1
2
3
L
0
6
1
0.08
L
King Arthur
Moose275
King Arthur
2
7
0
0.29
L
Achilles
cesar7980
Achilles
0
0
0
0
L
Danzaburou
julosjc
Danzaburou
1
1
1
1.5
L
3
7
2
0.57
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
13,722
36,891
Taken
35,204
22,608
Mitigated
14,155
11,004
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,742
2,401
0
5,445
10,714
7,522
2,100
233
10,431
0
67,974
W
Tsukuyomi
Fayg0
Tsukuyomi
4,703
1,509
0
752
6,077
1,998
790
99
5,945
0
27,215
W
6,788
1,427
0
756
9,399
5,723
170
506
8,720
24,246
0
W
Bellona
Faygo Suave
Bellona
2,317
451
0
601
5,328
5,094
581
0
5,278
2,699
23,227
L
1,194
608
0
1,472
7,716
2,316
492
1,075
6,591
15,661
0
L
King Arthur
Moose275
King Arthur
1,804
690
0
453
12,372
6,971
0
2,868
9,479
0
9,014
L
Achilles
cesar7980
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
julosjc
Danzaburou
4,835
1,276
0
2,453
6,202
1,893
0
648
5,479
0
26,086
L
5,889
1,528
0
1,125
8,914
2,975
0
2,526
6,313
0
18,118
W
4,445
964
807
2,643
5,373
2,271
1,903
356
4,965
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
24,972
323
Minions Killed
137
0
Camps Cleared
0
1,229,918
Distance Traveled
895,863
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,966
747
141
12
0
266,637
2
W
Tsukuyomi
7,232
603
48
4
0
278,739
0
W
Ymir
7,489
624
32
3
0
234,359
1
W
Bellona
7,167
597
61
5
0
254,327
0
L
Freya
5,159
430
32
3
0
210,108
0
L
King Arthur
5,361
447
13
1
0
229,418
0
L
Achilles
2,400
200
0
0
0
0
0
L
Danzaburou
5,839
487
54
5
0
222,757
2
L
Da Ji
6,213
518
38
3
0
233,580
0
W
Neith
7,471
623
41
3
0
195,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role