Player Matchup

Cthulhu
Cthulhu
CaptianSkittles
Cthulhu
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 34L
1,611 Elo+
Party 1
Hel
Hel
Gerec
Hel
Level 27
God Stats
19W - 18L
1,380 SR
Queue Stats
133W - 165L
1,485 Elo+
Party 1
Izanami
Izanami
Rivermisfit
Izanami
Level 20
God Stats
5W - 5L
1,349 SR
Queue Stats
53W - 73L
1,386 Elo+
Party 1
Ares
Ares
SteppedWheat11
Ares
Level 24
God Stats
14W - 16L
1,460 SR
Queue Stats
18W - 27L
1,397 Elo+
Party 1
Pele
Pele
thricetheimpaler
Pele
Level 63
God Stats
6W - 5L
1,528 SR
Queue Stats
82W - 112L
1,377 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,451 Elo+

VS

Team Averages
Level 23
1,515 SR
1,425 Elo+
Set
Set
AshokasPain
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
CarlithosGSN
Cu Chulainn
Level 28
God Stats
11W - 17L
1,471 SR
Queue Stats
318W - 328L
1,461 Elo+
Solo
Artemis
Artemis
FluxKillah
Artemis
Level 28
God Stats
42W - 45L
1,544 SR
Queue Stats
170W - 241L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
SupremeSenior
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,365 Elo+
Solo
Ymir
Ymir
UvularPlanet211
Ymir
Level 27
God Stats
61W - 57L
1,559 SR
Queue Stats
177W - 238L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,173
552
6,252
6,448
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Gerec
Hel
12
12 / 0 / 5
8,135
626
10,602
7,558
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rivermisfit
Izanami
11
1 / 1 / 7
6,667
513
5,495
5,588
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 5
6,484
499
973
7,523
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
11 / 0 / 3
8,726
671
8,125
8,083
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,336
410
2,803
7,947
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
CarlithosGSN
Cu Chulainn
10
0 / 5 / 0
6,074
467
3,809
10,266
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
FluxKillah
Artemis
8
1 / 7 / 1
5,292
407
6,185
7,792
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SupremeSenior
Kukulkan
9
0 / 8 / 0
5,380
414
2,426
6,996
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
5,990
461
2,313
9,603
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
28
Kills
2
2
Deaths
28
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
5
4.5
L
Cu Chulainn
CarlithosGSN
Cu Chulainn
0
5
0
0
L
Artemis
FluxKillah
Artemis
1
7
1
0.21
W
Hel
Gerec
Hel
12
0
5
14.5
W
Izanami
Rivermisfit
Izanami
1
1
7
4.5
W
2
1
5
4.5
L
Kukulkan
SupremeSenior
Kukulkan
0
8
0
0
L
1
4
1
0.38
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
17,536
35,200
Taken
42,604
16,257
Mitigated
15,542
13,182
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,803
1,285
0
2,190
7,947
2,339
0
2,274
5,494
0
27,829
W
6,252
1,068
0
1,008
6,448
5,364
702
290
5,868
36,266
0
L
Cu Chulainn
CarlithosGSN
Cu Chulainn
3,809
899
0
3,451
10,266
4,878
374
4,582
5,334
0
27,356
L
Artemis
FluxKillah
Artemis
6,185
2,098
0
678
7,792
1,994
0
2,727
4,904
0
23,211
W
Hel
Gerec
Hel
10,602
1,408
2,309
4,689
7,558
2,468
416
2,155
5,378
33,145
0
W
Izanami
Rivermisfit
Izanami
5,495
3,873
0
1,020
5,588
1,759
629
583
5,005
0
41,396
W
973
47
0
971
7,523
3,835
871
1,059
6,464
10,003
0
L
Kukulkan
SupremeSenior
Kukulkan
2,426
358
0
0
6,996
2,117
476
3,822
2,840
17,802
0
L
2,313
0
0
2,224
9,603
4,214
0
3,288
6,205
20,480
0
W
8,125
2,776
0
3,185
8,083
2,831
1,040
652
7,406
0
50,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
28,072
338
Minions Killed
197
0
Camps Cleared
0
1,292,471
Distance Traveled
1,019,011
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,336
410
57
4
0
194,564
1
W
Cthulhu
7,173
552
80
6
0
251,969
2
L
Cu Chulainn
6,074
467
58
4
0
191,266
1
L
Artemis
5,292
407
31
2
0
197,809
1
W
Hel
8,135
626
49
4
0
265,274
0
W
Izanami
6,667
513
91
7
0
216,970
0
W
Ares
6,484
499
19
1
0
260,082
0
L
Kukulkan
5,380
414
20
2
0
206,733
3
L
Ymir
5,990
461
31
2
0
228,639
2
W
Pele
8,726
671
99
8
0
298,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role