Player Matchup

Hera
Hera
DOOFER-2460
Hera
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 130L
1,392 Elo+
Party 1
Janus
Janus
Jansterr
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,724 Elo+
Solo
Kukulkan
Kukulkan
TrueKingOAC
Kukulkan
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Team Averages
Level 32
1,420 SR
1,496 Elo+

VS

Team Averages
Level 83
1,740 SR
1,657 Elo+
Ne Zha
Ne Zha
Lil_Bristian
Ne Zha
Level 155
God Stats
8W - 4L
2,018 SR
Queue Stats
621W - 362L
1,824 Elo+
Party 2
Tiamat
Tiamat
bussdown
Tiamat
Level 27
God Stats
53W - 19L
1,748 SR
Queue Stats
351W - 140L
1,801 Elo+
Party 2
Cthulhu
Cthulhu
joelingnain
Cthulhu
Level 68
God Stats
5W - 7L
1,455 SR
Queue Stats
80W - 105L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,814
588
8,472
12,919
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Jansterr
Janus
11
2 / 6 / 0
8,818
588
6,789
9,169
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TrueKingOAC
Kukulkan
11
0 / 8 / 3
8,520
568
7,139
9,316
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
10 / 0 / 11
11,786
786
10,011
12,735
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
bussdown
Tiamat
15
11 / 2 / 6
11,952
797
11,772
11,258
10,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
joelingnain
Cthulhu
12
3 / 1 / 10
10,091
673
6,292
13,821
15,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
24
24
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Janus
Jansterr
Janus
2
6
0
0.33
W
Ne Zha
10
0
11
15.5
L
Kukulkan
TrueKingOAC
Kukulkan
0
8
3
0.19
W
Tiamat
bussdown
Tiamat
11
2
6
7
W
Cthulhu
joelingnain
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
28,075
31,404
Taken
37,814
10,025
Mitigated
38,203
4,129
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,472
2,087
475
2,378
12,919
4,139
0
6,096
6,246
34,907
0
L
Janus
Jansterr
Janus
6,789
669
0
1,096
9,169
2,822
0
5,894
2,830
30,065
0
W
Ne Zha
10,011
1,086
0
5,814
12,735
12,585
1,043
7,934
4,801
0
56,536
L
Kukulkan
TrueKingOAC
Kukulkan
7,139
805
0
180
9,316
3,064
0
5,158
3,725
30,239
0
W
Tiamat
bussdown
Tiamat
11,772
1,156
0
3,855
11,258
10,366
1,305
5,815
5,443
47,436
0
W
Cthulhu
joelingnain
Cthulhu
6,292
218
140
1,670
13,821
15,252
0
8,787
5,034
22,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
33,829
148
Minions Killed
177
0
Camps Cleared
0
692,820
Distance Traveled
869,204
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,814
588
36
2
0
218,338
1
L
Janus
8,818
588
48
3
0
242,057
0
W
Ne Zha
11,786
786
69
5
0
302,967
0
L
Kukulkan
8,520
568
64
4
0
232,425
2
W
Tiamat
11,952
797
70
5
0
261,985
5
W
Cthulhu
10,091
673
38
3
0
304,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role