Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CZCW_AnTi
Ah Puch
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 151L
1,401 Elo+
Party 1
Chang'e
Chang'e
CZCW_TheOne
Chang'e
Level 109
God Stats
2W - 3L
1,194 SR
Queue Stats
191W - 204L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JAB4102ELITE
Cu Chulainn
Level 80
God Stats
13W - 20L
1,457 SR
Queue Stats
327W - 322L
1,462 Elo+
Solo
Kukulkan
Kukulkan
cjeff86
Kukulkan
Level 105
God Stats
10W - 6L
1,654 SR
Queue Stats
127W - 119L
1,513 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,467 Elo+

VS

Team Averages
Level 98
1,557 SR
1,412 Elo+
Ares
Ares
Emre-45I20_
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,109 Elo+
Solo
Tiamat
Tiamat
King-of-Gods-95
Tiamat
Level 159
God Stats
6W - 8L
1,464 SR
Queue Stats
178W - 208L
1,547 Elo+
Solo
Awilix
Awilix
LiLxSoFTxKING
Awilix
Level 65
God Stats
9W - 13L
1,784 SR
Queue Stats
576W - 611L
1,395 Elo+
Solo
Sobek
Sobek
PabstErich
Sobek
Level 116
God Stats
2W - 8L
1,536 SR
Queue Stats
641W - 575L
1,552 Elo+
Solo
Medusa
Medusa
acy87
Medusa
Level 116
God Stats
144W - 160L
1,501 SR
Queue Stats
481W - 530L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 3 / 12
9,328
518
7,052
13,493
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
CZCW_AnTi
Ah Puch
15
7 / 4 / 7
9,637
535
11,900
9,690
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
CZCW_TheOne
Chang'e
14
3 / 3 / 5
8,655
481
7,148
13,671
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
JAB4102ELITE
Cu Chulainn
17
10 / 3 / 3
10,683
594
17,804
18,548
13,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
cjeff86
Kukulkan
18
1 / 1 / 4
10,789
599
4,875
5,380
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
6,687
372
3,184
13,747
8,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 0 / 4
9,652
536
9,450
8,206
7,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 5 / 3
9,696
539
10,650
16,075
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
1 / 5 / 2
8,721
485
5,574
15,316
13,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
acy87
Medusa
11
1 / 8 / 5
7,078
393
6,226
13,295
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
26
Kills
14
14
Deaths
26
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
12
3.67
W
Ah Puch
CZCW_AnTi
Ah Puch
7
4
7
2.63
W
Chang'e
CZCW_TheOne
Chang'e
3
3
5
1.83
L
1
8
3
0.31
W
Cu Chulainn
JAB4102ELITE
Cu Chulainn
10
3
3
3.83
L
3
0
4
5
L
8
5
3
1.9
L
Sobek
1
5
2
0.4
L
Medusa
acy87
Medusa
1
8
5
0.44
W
Kukulkan
cjeff86
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
35,084
60,782
Taken
66,639
38,699
Mitigated
38,906
18,685
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,052
1,150
0
3,934
13,493
14,695
216
3,388
10,105
24,430
0
W
Ah Puch
CZCW_AnTi
Ah Puch
11,900
676
543
2,519
9,690
3,650
1,145
2,416
7,274
57,653
0
W
Chang'e
CZCW_TheOne
Chang'e
7,148
589
1,044
4,806
13,671
4,812
0
4,157
9,372
49,296
0
L
3,184
149
0
0
13,747
8,221
0
9,825
3,472
17,068
0
W
Cu Chulainn
JAB4102ELITE
Cu Chulainn
17,804
3,769
0
5,196
18,548
13,372
702
5,531
12,527
0
81,417
L
9,450
625
132
5,240
8,206
7,485
0
3,253
4,827
66,942
0
L
10,650
6,374
0
3,712
16,075
5,923
0
4,927
11,058
0
42,213
L
Sobek
5,574
207
0
5,446
15,316
13,245
164
2,731
12,552
44,271
0
L
Medusa
acy87
Medusa
6,226
1,856
0
2,789
13,295
4,032
0
8,976
3,755
0
32,086
W
Kukulkan
cjeff86
Kukulkan
4,875
693
0
643
5,380
2,170
931
2,084
3,296
82,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
41,834
496
Minions Killed
367
0
Camps Cleared
0
1,662,624
Distance Traveled
1,581,527
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,328
518
31
2
0
327,629
3
W
Ah Puch
9,637
535
101
6
0
280,494
2
W
Chang'e
8,655
481
78
4
0
351,122
3
L
Ares
6,687
372
25
1
0
310,533
0
W
Cu Chulainn
10,683
594
117
7
0
347,804
2
L
Tiamat
9,652
536
131
7
0
337,476
1
L
Awilix
9,696
539
69
4
0
336,027
0
L
Sobek
8,721
485
99
6
0
298,672
3
L
Medusa
7,078
393
43
2
0
298,819
2
W
Kukulkan
10,789
599
169
9
0
355,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role