Player Matchup

Ymir
Ymir
LightD6
Ymir
Level 25
God Stats
0W - 2L
1,483 SR
Queue Stats
20W - 19L
1,573 Elo+
Party 1
Sobek
Sobek
Pueriley
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,275 Elo+
Party 1
Agni
Agni
Tkane0526
Agni
Level 87
God Stats
1W - 3L
1,491 SR
Queue Stats
23W - 30L
1,421 Elo+
Solo
Chaac
Chaac
Votisius
Chaac
Level 82
God Stats
0W - 1L
1,482 SR
Queue Stats
48W - 30L
1,478 Elo+
Party 1
Chernobog
Chernobog
Watnuki
Chernobog
Level 88
God Stats
0W - 1L
1,627 SR
Queue Stats
52W - 34L
1,680 Elo+
Party 1
Team Averages
Level 69
1,517 SR
1,485 Elo+

VS

Team Averages
Level 64
1,532 SR
1,558 Elo+
Ares
Ares
AfricanRuler
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Daretti
Hun Batz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,576 Elo+
Party 2
Nox
Nox
Gborgman
Nox
Level 105
God Stats
2W - 1L
1,661 SR
Queue Stats
22W - 14L
1,607 Elo+
Party 2
Sol
Sol
Gunman427
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,577 Elo+
Party 2
Medusa
Medusa
ZookNamfoodle
Medusa
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 136L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LightD6
Ymir
20
6 / 7 / 20
12,285
819
7,557
25,437
37,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Pueriley
Sobek
18
4 / 10 / 17
11,151
743
10,453
25,197
29,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
11
3 / 3 / 7
8,799
587
4,943
5,388
1,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Votisius
Chaac
20
9 / 8 / 11
13,049
870
18,321
27,331
31,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Watnuki
Chernobog
18
5 / 8 / 11
11,877
792
14,763
21,668
9,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 19
10,173
678
10,818
16,225
10,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Daretti
Hun Batz
20
12 / 8 / 19
13,363
891
24,846
16,215
12,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
0 / 4 / 22
11,444
763
13,926
12,069
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 15
13,992
933
21,115
14,196
6,323
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 6 / 19
11,889
793
21,061
16,300
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
130
27
Kills
36
36
Deaths
27
66
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
6
19
1.75
W
Hun Batz
Daretti
Hun Batz
12
8
19
2.69
W
0
4
22
2.75
W
16
3
15
7.83
L
Ymir
LightD6
Ymir
6
7
20
2.29
L
Sobek
Pueriley
Sobek
4
10
17
1.25
L
Agni
3
3
7
2.17
L
Chaac
Votisius
Chaac
9
8
11
1.81
L
Chernobog
Watnuki
Chernobog
5
8
11
1.31
W
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
91,766
105,021
Taken
75,005
110,477
Mitigated
42,571
34,899
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,818
224
212
1,315
16,225
10,444
359
4,669
11,406
11,531
0
W
Hun Batz
Daretti
Hun Batz
24,846
5,006
1,372
1,080
16,215
12,744
668
5,955
10,045
0
43,719
W
13,926
863
2,074
2,124
12,069
5,459
631
3,119
8,825
28,074
0
W
21,115
7,125
2,086
5,658
14,196
6,323
2,543
4,061
10,035
41,003
0
L
Ymir
LightD6
Ymir
7,557
1,066
1,852
1,676
25,437
37,483
175
10,267
15,170
18,639
0
L
Sobek
Pueriley
Sobek
10,453
1,004
2,547
3,478
25,197
29,897
0
11,908
13,289
16,757
0
L
Agni
4,943
244
29
1,739
5,388
1,785
0
2,928
2,460
8,420
0
L
Chaac
Votisius
Chaac
18,321
4,501
4,614
10,837
27,331
31,474
1,487
10,137
17,194
0
41,203
L
Chernobog
Watnuki
Chernobog
14,763
8,355
2,387
5,740
21,668
9,838
156
10,619
11,049
0
34,824
W
21,061
11,139
2,788
5,462
16,300
7,601
1,638
5,149
11,051
0
43,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
60,861
127
Minions Killed
152
0
Camps Cleared
0
1,071,230
Distance Traveled
1,352,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,173
678
3
0
0
256,764
1
W
Hun Batz
13,363
891
43
3
0
271,872
0
W
Nox
11,444
763
24
2
0
287,557
2
W
Sol
13,992
933
51
3
0
278,127
0
L
Ymir
12,285
819
27
2
0
231,515
0
L
Sobek
11,151
743
7
0
0
246,749
0
L
Agni
8,799
587
2
0
0
112,478
1
L
Chaac
13,049
870
43
3
0
269,422
1
L
Chernobog
11,877
792
48
3
0
211,066
1
W
Medusa
11,889
793
31
2
0
258,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role