Player Matchup

Bacchus
Bacchus
Crunchytoast2
Bacchus
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
309W - 294L
1,633 Elo+
Solo
Bellona
Bellona
Unknown_1750
Bellona
Level 14
God Stats
4W - 4L
1,596 SR
Queue Stats
13W - 14L
1,528 Elo+
Solo
Ne Zha
Ne Zha
VVolf_824
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,807 Elo+
Party 1
Fenrir
Fenrir
swalucard
Fenrir
Level 27
God Stats
60W - 52L
1,564 SR
Queue Stats
104W - 102L
1,500 Elo+
Solo
Olorun
Olorun
theapache69
Olorun
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 82L
1,585 Elo+
Party 1
Team Averages
Level 37
1,532 SR
1,611 Elo+

VS

Team Averages
Level 16
1,650 SR
1,674 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bacachoooo
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,721 SR
Queue Stats
20W - 11L
1,897 Elo+
Party 2
Nemesis
Nemesis
MeditationNewbie
Nemesis
Level 18
God Stats
1W - 3L
1,767 SR
Queue Stats
77W - 70L
1,702 Elo+
Solo
Hercules
Hercules
Mercy0nlyF
Hercules
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
30W - 14L
1,770 Elo+
Party 2
Thor
Thor
xxgladixx360
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
カミをこえるカミ
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
7 / 3 / 2
6,685
669
5,838
8,068
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Unknown_1750
Bellona
9
2 / 0 / 2
5,282
528
3,292
5,588
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
VVolf_824
Ne Zha
11
5 / 1 / 1
6,587
659
5,083
6,860
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
swalucard
Fenrir
9
0 / 2 / 1
5,169
517
2,227
5,964
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
9
3 / 4 / 3
5,457
546
5,164
8,854
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bacachoooo
Ah Muzen Cab
10
4 / 3 / 1
5,780
578
6,336
8,100
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,433
643
5,534
7,467
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mercy0nlyF
Hercules
10
1 / 2 / 1
5,687
569
5,551
8,673
5,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 1
4,687
469
446
3,953
1,522
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 7 / 4
5,039
504
1,664
4,883
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
17
Kills
10
10
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bacachoooo
Ah Muzen Cab
4
3
1
1.5
W
Bacchus
7
3
2
2.67
L
4
1
1
4.5
L
Hercules
Mercy0nlyF
Hercules
1
2
1
0.75
W
Bellona
Unknown_1750
Bellona
2
0
2
3
W
Ne Zha
VVolf_824
Ne Zha
5
1
1
5.5
W
Fenrir
swalucard
Fenrir
0
2
1
0.25
W
Olorun
3
4
3
1.13
L
0
4
1
0.13
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
19,531
35,334
Taken
33,076
17,194
Mitigated
13,669
11,881
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bacachoooo
Ah Muzen Cab
6,336
3,345
0
3,110
8,100
2,638
70
5,726
2,374
0
35,102
W
Bacchus
5,838
1,289
357
1,261
8,068
6,260
0
871
7,197
18,485
0
L
5,534
2,515
0
2,472
7,467
2,233
0
1,420
6,047
0
31,895
L
Hercules
Mercy0nlyF
Hercules
5,551
1,810
0
2,954
8,673
5,789
198
161
8,237
0
31,541
W
Bellona
Unknown_1750
Bellona
3,292
593
0
554
5,588
4,010
28
0
5,588
1,071
16,709
W
Ne Zha
VVolf_824
Ne Zha
5,083
2,954
183
2,944
6,860
2,389
380
0
6,860
0
33,535
W
Fenrir
swalucard
Fenrir
2,227
851
0
2,436
5,964
1,858
0
0
5,964
0
23,166
W
Olorun
5,164
2,269
315
3,831
8,854
2,677
31
793
8,061
27,676
0
L
446
156
0
0
3,953
1,522
338
177
3,701
0
8,031
L
1,664
208
205
239
4,883
1,487
0
3,605
1,278
9,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
27,626
226
Minions Killed
220
0
Camps Cleared
0
903,663
Distance Traveled
897,811
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,780
578
54
5
0
173,098
2
W
Bacchus
6,685
669
32
3
0
222,126
2
L
Nemesis
6,433
643
73
7
0
211,780
2
L
Hercules
5,687
569
61
6
0
173,594
0
W
Bellona
5,282
528
44
4
0
188,857
2
W
Ne Zha
6,587
659
56
6
0
171,149
0
W
Fenrir
5,169
517
50
5
0
177,003
0
W
Olorun
5,457
546
44
4
0
144,528
0
L
Thor
4,687
469
19
2
0
150,078
1
L
Ra
5,039
504
13
1
0
189,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role