Player Matchup

Danzaburou
Danzaburou
Badagada123
Danzaburou
Level 8
God Stats
19W - 18L
1,365 SR
Queue Stats
166W - 155L
1,354 Elo+
Party 1
Achilles
Achilles
ChickenJoe69
Achilles
Level 13
God Stats
6W - 3L
1,298 SR
Queue Stats
14W - 17L
1,271 Elo+
Solo
Nox
Nox
Glooow
Nox
Level 14
God Stats
4W - 5L
1,550 SR
Queue Stats
10W - 12L
1,319 Elo+
Solo
Ganesha
Ganesha
Theshotz
Ganesha
Level 4
God Stats
8W - 8L
1,780 SR
Queue Stats
9W - 9L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
sac3105
Erlang Shen
Level 29
God Stats
35W - 34L
1,528 SR
Queue Stats
440W - 516L
1,277 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,371 Elo+

VS

Team Averages
Level 13
1,455 SR
1,394 Elo+
Fenrir
Fenrir
Deadwolf14
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
FrostyRaw651
Thor
Level 22
God Stats
0W - 1L
1,491 SR
Queue Stats
65W - 55L
1,401 Elo+
Solo
Cthulhu
Cthulhu
JoshyZU
Cthulhu
Level 14
God Stats
12W - 16L
1,429 SR
Queue Stats
12W - 18L
1,335 Elo+
Solo
Persephone
Persephone
ri2o
Persephone
Level 12
God Stats
1W - 4L
1,405 SR
Queue Stats
76W - 64L
1,345 Elo+
Solo
Chiron
Chiron
thrimironaxe
Chiron
Level 16
God Stats
1W - 3L
1,449 SR
Queue Stats
5W - 9L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badagada123
Danzaburou
12
8 / 5 / 2
8,487
530
8,518
10,997
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ChickenJoe69
Achilles
13
1 / 1 / 2
7,787
487
5,553
10,275
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Glooow
Nox
15
5 / 2 / 2
8,599
537
3,683
6,029
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
Theshotz
Ganesha
14
5 / 3 / 12
9,640
603
11,351
15,986
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
sac3105
Erlang Shen
14
5 / 1 / 4
8,321
520
7,286
12,038
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deadwolf14
Fenrir
12
4 / 6 / 0
7,636
477
7,076
13,249
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 8 / 3
7,791
487
8,379
14,580
4,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JoshyZU
Cthulhu
13
0 / 1 / 1
7,421
464
4,696
6,641
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
ri2o
Persephone
13
2 / 2 / 0
7,694
481
5,778
5,245
1,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
3 / 8 / 4
7,604
475
7,830
12,695
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
12
12
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Badagada123
Danzaburou
8
5
2
1.8
W
Achilles
ChickenJoe69
Achilles
1
1
2
2
L
Fenrir
Deadwolf14
Fenrir
4
6
0
0.67
L
3
8
3
0.56
W
Nox
Glooow
Nox
5
2
2
3
L
Cthulhu
JoshyZU
Cthulhu
0
1
1
0.5
W
Ganesha
Theshotz
Ganesha
5
3
12
3.67
L
Persephone
ri2o
Persephone
2
2
0
1
W
Erlang Shen
sac3105
Erlang Shen
5
1
4
7
L
Chiron
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
33,759
55,325
Taken
52,410
31,996
Mitigated
21,803
17,017
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Badagada123
Danzaburou
8,518
3,392
0
2,449
10,997
4,300
0
707
10,290
0
38,004
W
Achilles
ChickenJoe69
Achilles
5,553
1,790
67
3,050
10,275
7,801
454
2,870
7,030
0
39,309
L
Fenrir
Deadwolf14
Fenrir
7,076
2,769
0
1,800
13,249
6,230
0
2,406
10,843
0
36,717
L
8,379
4,114
86
3,753
14,580
4,459
612
5,432
9,148
0
36,868
W
Nox
Glooow
Nox
3,683
90
0
1,001
6,029
2,403
540
3,155
2,874
49,237
0
L
Cthulhu
JoshyZU
Cthulhu
4,696
133
0
400
6,641
5,776
332
0
6,641
38,999
0
W
Ganesha
Theshotz
Ganesha
11,351
1,064
0
5,572
15,986
11,234
448
1,456
14,530
42,282
0
L
Persephone
ri2o
Persephone
5,778
452
0
1,198
5,245
1,826
180
2,363
2,881
37,813
0
W
Erlang Shen
sac3105
Erlang Shen
7,286
4,888
0
4,878
12,038
6,258
272
1,836
10,127
0
48,119
L
Chiron
7,830
3,168
970
3,418
12,695
3,512
663
4,829
7,844
0
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
38,146
371
Minions Killed
323
0
Camps Cleared
0
1,460,242
Distance Traveled
1,417,460
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,487
530
73
5
0
230,222
0
W
Achilles
7,787
487
69
4
0
307,139
0
L
Fenrir
7,636
477
58
4
0
298,492
4
L
Thor
7,791
487
55
3
0
272,553
4
W
Nox
8,599
537
107
7
0
324,631
0
L
Cthulhu
7,421
464
78
5
0
293,731
0
W
Ganesha
9,640
603
32
2
0
304,181
1
L
Persephone
7,694
481
63
4
0
252,664
1
W
Erlang Shen
8,321
520
90
6
0
294,069
0
L
Chiron
7,604
475
69
4
0
300,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role