Player Matchup

Jing Wei
Jing Wei
MatRuka
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Fenrir
Fenrir
RadaRada_BlaBla
Fenrir
Level 33
God Stats
10W - 10L
1,543 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 2
Bellona
Bellona
tomasrg16
Bellona
Level 24
God Stats
24W - 31L
1,467 SR
Queue Stats
34W - 42L
1,471 Elo+
Party 2
Anubis
Anubis
vhrs_01
Anubis
Level 29
God Stats
15W - 12L
1,528 SR
Queue Stats
48W - 55L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zGhosT_Reis
Cu Chulainn
Level 29
God Stats
11W - 15L
1,469 SR
Queue Stats
49W - 59L
1,478 Elo+
Party 2
Team Averages
Level 25
1,501 SR
1,469 Elo+

VS

Team Averages
Level 18
1,598 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Axolotte
Chang'e
Level 17
God Stats
7W - 6L
1,512 SR
Queue Stats
47W - 43L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Jackromsick
Cernunnos
Level 29
God Stats
5W - 0L
1,905 SR
Queue Stats
53W - 42L
1,533 Elo+
Party 1
Da Ji
Da Ji
Lolitoz
Da Ji
Level 22
God Stats
7W - 3L
1,571 SR
Queue Stats
67W - 55L
1,487 Elo+
Party 1
Arachne
Arachne
Spartan3003
Arachne
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MatRuka
Jing Wei
18
0 / 15 / 3
11,713
378
5,067
27,284
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 5 / 3
13,127
423
10,889
27,722
13,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
tomasrg16
Bellona
20
4 / 15 / 5
14,025
452
19,660
32,950
22,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
vhrs_01
Anubis
20
13 / 7 / 3
15,907
513
29,771
28,910
13,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
zGhosT_Reis
Cu Chulainn
20
5 / 5 / 4
14,764
476
13,613
29,340
28,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 5 / 8
15,740
508
22,053
18,655
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Axolotte
Chang'e
20
10 / 3 / 28
17,562
567
26,361
22,364
18,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jackromsick
Cernunnos
20
22 / 3 / 16
17,547
566
45,990
25,563
10,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Lolitoz
Da Ji
20
3 / 7 / 9
13,569
438
12,284
21,722
8,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Spartan3003
Arachne
20
5 / 7 / 7
13,871
447
10,928
20,379
14,582
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
25
Kills
47
47
Deaths
25
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
5
8
2.2
W
Chang'e
Axolotte
Chang'e
10
3
28
8
W
Cernunnos
Jackromsick
Cernunnos
22
3
16
10
W
Da Ji
Lolitoz
Da Ji
3
7
9
1.07
L
Jing Wei
MatRuka
Jing Wei
0
15
3
0.1
L
3
5
3
0.9
W
Arachne
Spartan3003
Arachne
5
7
7
1.21
L
Bellona
tomasrg16
Bellona
4
15
5
0.43
L
Anubis
vhrs_01
Anubis
13
7
3
2.07
L
Cu Chulainn
zGhosT_Reis
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,000
Damage
117,616
146,206
Taken
108,683
86,464
Mitigated
59,785
40,370
Healing
40,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,053
460
396
3,285
18,655
7,298
0
6,571
11,884
100,238
0
W
Chang'e
Axolotte
Chang'e
26,361
1,933
11,294
13,244
22,364
18,557
1,687
5,866
16,423
69,563
0
W
Cernunnos
Jackromsick
Cernunnos
45,990
28,760
0
8,055
25,563
10,729
4,485
7,601
17,862
0
133,415
W
Da Ji
Lolitoz
Da Ji
12,284
4,153
0
1,451
21,722
8,619
1,540
7,268
14,216
0
61,858
L
Jing Wei
MatRuka
Jing Wei
5,067
3,877
0
3,964
27,284
8,552
2,028
7,584
19,592
0
54,314
L
10,889
2,356
0
10,861
27,722
13,196
0
4,245
23,431
0
92,862
W
Arachne
Spartan3003
Arachne
10,928
8,199
0
2,579
20,379
14,582
3,099
2,465
17,839
0
63,673
L
Bellona
tomasrg16
Bellona
19,660
11,119
0
4,322
32,950
22,340
423
10,856
22,034
0
70,329
L
Anubis
vhrs_01
Anubis
29,771
1,197
0
13,970
28,910
13,773
2,719
10,430
18,050
114,354
0
L
Cu Chulainn
zGhosT_Reis
Cu Chulainn
13,613
2,677
0
7,253
29,340
28,603
836
14,245
14,685
0
69,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,536
Gold Earned
78,289
628
Minions Killed
583
0
Camps Cleared
0
2,370,643
Distance Traveled
2,732,149
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,740
508
165
5
0
551,670
2
W
Chang'e
17,562
567
61
2
0
628,813
4
W
Cernunnos
17,547
566
157
5
0
530,283
2
W
Da Ji
13,569
438
115
4
0
532,205
1
L
Jing Wei
11,713
378
83
3
0
485,019
0
L
Fenrir
13,127
423
124
4
0
483,068
0
W
Arachne
13,871
447
85
3
0
489,178
0
L
Bellona
14,025
452
125
4
0
441,477
1
L
Anubis
15,907
513
177
6
0
406,985
3
L
Cu Chulainn
14,764
476
119
4
0
554,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role