Player Matchup

Olorun
Olorun
AcLyAs
Olorun
Level 7
God Stats
8W - 11L
1,486 SR
Queue Stats
37W - 21L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Ageless Willow
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
DiplexBigDen1
Kukulkan
Level 24
God Stats
5W - 7L
1,440 SR
Queue Stats
36W - 52L
1,569 Elo+
Party 2
Discordia
Discordia
GetNerrdy
Discordia
Level 14
God Stats
1W - 3L
1,205 SR
Queue Stats
8W - 18L
1,331 Elo+
Solo
Artemis
Artemis
JinxxTheVI
Artemis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,325 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,430 Elo+

VS

Team Averages
Level 24
1,493 SR
1,371 Elo+
Medusa
Medusa
Habhoka
Medusa
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
434W - 466L
1,433 Elo+
Solo
Zeus
Zeus
Mmtz5564
Zeus
Level 28
God Stats
97W - 115L
1,322 SR
Queue Stats
127W - 156L
1,248 Elo+
Solo
Ymir
Ymir
Noodlevision
Ymir
Level 28
God Stats
19W - 25L
1,463 SR
Queue Stats
241W - 272L
1,584 Elo+
Solo
Kali
Kali
Zargonori
Kali
Level 6
God Stats
5W - 5L
1,536 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 1
Neith
Neith
bhjrfhdzkjsdkjs
Neith
Level 43
God Stats
6W - 7L
1,643 SR
Queue Stats
12W - 14L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AcLyAs
Olorun
14
1 / 3 / 2
9,344
849
1,565
2,801
931
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 15 / 10
11,447
1,041
12,924
37,239
49,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
DiplexBigDen1
Kukulkan
17
4 / 9 / 6
11,695
1,063
22,559
15,928
6,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
GetNerrdy
Discordia
17
2 / 8 / 7
10,790
981
14,550
14,601
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
JinxxTheVI
Artemis
17
4 / 8 / 6
11,415
1,038
15,642
20,144
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Habhoka
Medusa
20
8 / 1 / 30
13,676
1,243
21,481
12,954
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
19
10 / 3 / 16
13,031
1,185
19,266
9,323
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 2 / 28
13,334
1,212
13,417
16,598
16,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
19
9 / 6 / 23
12,772
1,161
15,927
21,572
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 1 / 27
12,065
1,097
15,854
13,065
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
167
13
Kills
43
43
Deaths
13
31
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Olorun
AcLyAs
Olorun
1
3
2
0.67
L
2
15
10
0.47
L
Kukulkan
DiplexBigDen1
Kukulkan
4
9
6
0.78
L
Discordia
GetNerrdy
Discordia
2
8
7
0.69
W
Medusa
Habhoka
Medusa
8
1
30
23
L
Artemis
JinxxTheVI
Artemis
4
8
6
0.88
W
Zeus
10
3
16
6
W
11
2
28
12.5
W
Kali
9
6
23
3.42
W
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
85,945
90,713
Taken
73,512
69,993
Mitigated
42,530
5,382
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AcLyAs
Olorun
1,565
879
0
60
2,801
931
0
994
1,807
5,527
0
L
12,924
2,896
0
1,079
37,239
49,567
0
14,597
22,642
21,345
0
L
Kukulkan
DiplexBigDen1
Kukulkan
22,559
2,282
0
566
15,928
6,182
0
4,836
11,092
46,774
0
L
Discordia
GetNerrdy
Discordia
14,550
648
0
189
14,601
5,603
0
5,231
9,370
41,175
0
W
Medusa
Habhoka
Medusa
21,481
11,011
0
4,724
12,954
5,810
0
8,773
4,010
0
49,182
L
Artemis
JinxxTheVI
Artemis
15,642
7,193
390
3,098
20,144
7,710
0
7,025
13,119
0
31,448
W
Zeus
19,266
3,641
0
0
9,323
3,717
0
7,281
1,941
40,194
0
W
13,417
1,235
2,153
1,569
16,598
16,098
0
11,334
5,015
19,002
0
W
Kali
15,927
9,214
0
7,902
21,572
11,779
0
12,641
8,855
0
24,747
W
15,854
8,909
0
5,322
13,065
5,126
0
10,838
2,093
0
50,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
64,878
183
Minions Killed
240
3
Camps Cleared
5
690,422
Distance Traveled
1,039,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,344
849
6
1
1
39,176
0
L
Kuzenbo
11,447
1,041
11
1
0
160,587
0
L
Kukulkan
11,695
1,063
73
7
1
154,006
0
L
Discordia
10,790
981
56
5
0
197,555
1
W
Medusa
13,676
1,243
66
6
1
241,545
3
L
Artemis
11,415
1,038
37
3
1
139,098
0
W
Zeus
13,031
1,185
61
6
2
177,760
0
W
Ymir
13,334
1,212
16
1
0
223,556
0
W
Kali
12,772
1,161
11
1
2
196,163
0
W
Neith
12,065
1,097
86
8
0
200,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role