Player Matchup

Tiamat
Tiamat
CH0PPAxDABOI-_-
Tiamat
Level 27
God Stats
5W - 7L
1,374 SR
Queue Stats
11W - 15L
1,383 Elo+
Solo
Osiris
Osiris
GDK-BIGKEY
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
MarianZing
Medusa
Level 11
God Stats
1W - 3L
1,605 SR
Queue Stats
1W - 3L
1,062 Elo+
Party 2
Bakasura
Bakasura
MiserableWeeb
Bakasura
Level 64
God Stats
1W - 1L
1,765 SR
Queue Stats
14W - 11L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
YoAnkles2
Erlang Shen
Level 18
God Stats
8W - 8L
1,596 SR
Queue Stats
30W - 43L
1,250 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,338 Elo+

VS

Team Averages
Level 16
1,555 SR
1,344 Elo+
Merlin
Merlin
DadeDrewbie
Merlin
Level 8
God Stats
9W - 14L
1,604 SR
Queue Stats
9W - 16L
1,352 Elo+
Party 1
Anubis
Anubis
LienSin
Anubis
Level 21
God Stats
8W - 10L
1,592 SR
Queue Stats
302W - 308L
1,278 Elo+
Solo
Athena
Athena
anotherjustin
Athena
Level 22
God Stats
18W - 30L
1,336 SR
Queue Stats
45W - 74L
1,219 Elo+
Party 1
Horus
Horus
skeithcobernikk
Horus
Level 26
God Stats
6W - 1L
1,743 SR
Queue Stats
107W - 99L
1,373 Elo+
Solo
Nemesis
Nemesis
yvng-rico3220
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,301
443
9,126
11,640
8,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
GDK-BIGKEY
Osiris
8
1 / 12 / 0
6,829
325
1,703
11,834
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
MarianZing
Medusa
10
1 / 5 / 3
7,419
353
3,569
8,296
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
MiserableWeeb
Bakasura
11
4 / 3 / 1
8,551
407
5,788
8,550
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
YoAnkles2
Erlang Shen
11
0 / 9 / 2
7,672
365
4,202
14,860
8,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
11 / 3 / 5
11,632
554
8,299
7,921
2,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
LienSin
Anubis
18
9 / 2 / 4
11,619
553
11,795
16,929
9,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 11
10,266
489
6,924
12,006
7,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 1 / 3
11,054
526
6,248
11,287
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
11
0 / 2 / 4
8,400
400
958
9,368
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
30
33
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Merlin
11
3
5
4.5
L
Osiris
GDK-BIGKEY
Osiris
1
12
0
0.08
W
Anubis
LienSin
Anubis
9
2
4
5.5
L
Medusa
MarianZing
Medusa
1
5
3
0.5
L
Bakasura
MiserableWeeb
Bakasura
4
3
1
1.5
L
Erlang Shen
YoAnkles2
Erlang Shen
0
9
2
0.11
W
6
3
11
3.83
W
4
1
3
5.5
W
Nemesis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
34,224
55,180
Taken
57,511
27,496
Mitigated
32,483
9,587
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,126
1,294
231
3,512
11,640
8,827
768
3,899
7,511
51,493
0
W
Merlin
8,299
1,108
330
1,187
7,921
2,727
3,706
1,420
6,239
53,877
0
L
Osiris
GDK-BIGKEY
Osiris
1,703
971
0
218
11,834
6,175
0
4,274
7,485
0
21,316
W
Anubis
LienSin
Anubis
11,795
773
215
9,892
16,929
9,824
806
89
16,660
95,682
0
L
Medusa
MarianZing
Medusa
3,569
1,470
0
1,338
8,296
1,726
713
5,648
2,648
0
22,008
L
Bakasura
MiserableWeeb
Bakasura
5,788
4,468
0
2,266
8,550
2,670
0
5,244
3,306
0
20,835
L
Erlang Shen
YoAnkles2
Erlang Shen
4,202
2,509
0
2,022
14,860
8,098
0
7,953
6,807
0
37,845
W
6,924
2,613
1,173
2,018
12,006
7,556
1,100
1,140
10,486
36,828
0
W
6,248
2,754
321
2,951
11,287
9,764
1,677
5,707
5,485
0
50,138
W
Nemesis
958
355
0
2,337
9,368
2,612
0
949
8,419
0
28,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
52,971
262
Minions Killed
411
0
Camps Cleared
0
1,459,521
Distance Traveled
1,881,990
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,301
443
79
4
0
354,189
0
W
Merlin
11,632
554
92
4
0
334,093
1
L
Osiris
6,829
325
35
2
0
277,478
4
W
Anubis
11,619
553
120
6
0
322,848
2
L
Medusa
7,419
353
25
1
0
261,312
0
L
Bakasura
8,551
407
69
3
0
294,722
0
L
Erlang Shen
7,672
365
54
3
0
271,820
1
W
Athena
10,266
489
69
3
0
469,025
2
W
Horus
11,054
526
84
4
0
379,529
1
W
Nemesis
8,400
400
46
2
0
376,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role