Player Matchup

Anhur
Anhur
Arkdyn
Anhur
Level 22
God Stats
19W - 16L
1,585 SR
Queue Stats
139W - 64L
1,718 Elo+
Solo
Bellona
Bellona
ElFrijolVolador
Bellona
Level 28
God Stats
33W - 22L
1,696 SR
Queue Stats
60W - 56L
1,618 Elo+
Solo
Freya
Freya
FeralWyrmJr
Freya
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,610 Elo+
Solo
Arachne
Arachne
PolarExpress11
Arachne
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 6L
1,394 Elo+
Solo
Zeus
Zeus
Trinda123
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,516 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,571 Elo+

VS

Team Averages
Level 55
1,515 SR
1,646 Elo+
Artio
Artio
ErrorMacro92
Artio
Level 29
God Stats
1W - 3L
1,098 SR
Queue Stats
44W - 57L
1,354 Elo+
Solo
Arachne
Arachne
Lyaic
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
My2ndary
Ah Puch
Level 17
God Stats
3W - 0L
1,473 SR
Queue Stats
54W - 14L
2,000 Elo+
Party 1
Set
Set
NoVxbez
Set
Level 3
God Stats
3W - 0L
1,860 SR
Queue Stats
10W - 10L
1,573 Elo+
Party 1
Ullr
Ullr
millipedejj
Ullr
Level 159
God Stats
31W - 21L
1,646 SR
Queue Stats
1,380W - 1,058L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkdyn
Anhur
15
4 / 4 / 0
8,636
576
9,771
9,940
4,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
8,199
547
4,232
13,732
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 12 / 1
6,231
415
2,776
12,475
3,359
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 1 / 1
5,320
355
462
2,617
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
4
1 / 2 / 1
4,996
333
1,703
1,532
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,721
515
1,063
6,684
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Lyaic
Arachne
18
14 / 1 / 2
11,014
734
13,090
12,526
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
My2ndary
Ah Puch
17
10 / 1 / 6
10,131
675
11,285
7,692
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
11
1 / 4 / 4
6,739
449
2,151
7,215
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
6,383
426
460
7,502
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
9
Kills
25
25
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arkdyn
Anhur
4
4
0
1
L
2
6
0
0.33
W
0
3
3
0.5
L
2
12
1
0.21
W
Arachne
Lyaic
Arachne
14
1
2
15
W
Ah Puch
My2ndary
Ah Puch
10
1
6
13
W
Set
1
4
4
0.75
L
0
1
1
0.5
L
Zeus
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
28,049
40,296
Taken
41,619
17,271
Mitigated
16,916
9,025
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arkdyn
Anhur
9,771
3,908
0
2,675
9,940
4,254
0
2,158
7,706
0
61,618
L
4,232
1,898
0
4,241
13,732
8,622
494
4,092
9,420
0
55,312
W
1,063
152
258
1,737
6,684
3,871
537
0
6,684
27,769
0
L
2,776
1,242
0
924
12,475
3,359
0
4,408
7,711
15,976
0
W
Arachne
Lyaic
Arachne
13,090
9,210
0
4,240
12,526
5,334
887
1,965
10,561
0
86,013
W
Ah Puch
My2ndary
Ah Puch
11,285
389
0
2,818
7,692
2,989
1,388
1,178
6,514
65,617
0
W
Set
2,151
1,287
0
1,183
7,215
2,457
0
1,336
5,879
0
22,780
L
462
446
0
935
2,617
689
120
0
2,617
0
9,294
L
Zeus
1,703
480
0
250
1,532
347
0
886
494
6,858
0
W
460
183
0
4,026
7,502
2,265
1,214
0
7,502
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
41,988
319
Minions Killed
439
0
Camps Cleared
0
931,526
Distance Traveled
1,515,238
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,636
576
118
8
0
243,684
6
L
Bellona
8,199
547
115
8
0
293,389
2
W
Artio
7,721
515
46
3
0
287,018
1
L
Freya
6,231
415
43
3
0
222,658
0
W
Arachne
11,014
734
156
10
0
348,386
0
W
Ah Puch
10,131
675
136
9
0
286,712
0
W
Set
6,739
449
35
2
0
329,371
0
L
Arachne
5,320
355
28
2
0
115,755
0
L
Zeus
4,996
333
15
1
0
56,040
0
W
Ullr
6,383
426
66
4
0
263,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role