Player Matchup

Hercules
Hercules
KyleCyr
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,352 Elo+
Party 2
Merlin
Merlin
Mjollnr
Merlin
Level 7
God Stats
38W - 40L
1,346 SR
Queue Stats
90W - 66L
1,277 Elo+
Party 1
Ares
Ares
MrLimpWaffle
Ares
Level 106
God Stats
1W - 1L
1,510 SR
Queue Stats
76W - 70L
1,448 Elo+
Party 1
Persephone
Persephone
SalsaWithChips
Persephone
Level 27
God Stats
9W - 10L
1,503 SR
Queue Stats
202W - 149L
1,516 Elo+
Party 2
Izanami
Izanami
strawbabyjam
Izanami
Level 24
God Stats
37W - 37L
1,480 SR
Queue Stats
89W - 93L
1,470 Elo+
Solo
Team Averages
Level 37
1,468 SR
1,413 Elo+

VS

Team Averages
Level 15
1,560 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Brunch11
Sun Wukong
Level 28
God Stats
1W - 1L
1,659 SR
Queue Stats
35W - 26L
1,574 Elo+
Party 3
Yemoja
Yemoja
JJAAMM
Yemoja
Level 15
God Stats
38W - 38L
1,522 SR
Queue Stats
41W - 49L
1,427 Elo+
Solo
Neith
Neith
StabbyKubrick
Neith
Level 2
God Stats
1W - 4L
1,315 SR
Queue Stats
21W - 25L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
VenusianCrybaby
Nu Wa
Level 17
God Stats
4W - 5L
1,455 SR
Queue Stats
16W - 22L
1,389 Elo+
Solo
Kali
Kali
xTestie
Kali
Level 12
God Stats
7W - 7L
1,848 SR
Queue Stats
110W - 107L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KyleCyr
Hercules
19
4 / 1 / 25
12,098
931
16,687
16,477
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Mjollnr
Merlin
19
5 / 2 / 26
12,904
993
16,407
10,999
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 2 / 28
13,884
1,068
19,558
20,761
26,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Persephone
SalsaWithChips
Persephone
19
13 / 3 / 19
13,442
1,034
34,348
9,933
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
strawbabyjam
Izanami
20
9 / 2 / 23
13,664
1,051
20,522
13,530
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brunch11
Sun Wukong
17
7 / 9 / 1
13,376
1,029
20,900
34,364
24,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
JJAAMM
Yemoja
17
1 / 11 / 3
11,197
861
13,946
23,792
9,503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 3
10,246
788
2,792
14,510
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 8 / 3
10,985
845
15,609
16,524
7,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
xTestie
Kali
17
2 / 7 / 2
11,810
908
12,479
27,532
11,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
22
42
Kills
10
10
Deaths
42
121
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brunch11
Sun Wukong
7
9
1
0.83
L
Yemoja
JJAAMM
Yemoja
1
11
3
0.23
W
Hercules
KyleCyr
Hercules
4
1
25
16.5
W
Merlin
Mjollnr
Merlin
5
2
26
9
W
11
2
28
12.5
W
Persephone
SalsaWithChips
Persephone
13
3
19
7.5
L
0
7
3
0.21
L
0
8
3
0.19
W
Izanami
strawbabyjam
Izanami
9
2
23
10.25
L
Kali
xTestie
Kali
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,522
Damage
65,726
71,700
Taken
116,722
60,522
Mitigated
60,316
15,465
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brunch11
Sun Wukong
20,900
4,707
0
1,537
34,364
24,622
0
21,212
11,866
0
37,884
L
Yemoja
JJAAMM
Yemoja
13,946
1,266
2,611
1,566
23,792
9,503
0
13,801
9,310
34,028
0
W
Hercules
KyleCyr
Hercules
16,687
4,468
0
5,104
16,477
15,979
0
9,193
7,284
218
31,035
W
Merlin
Mjollnr
Merlin
16,407
1,527
0
0
10,999
5,568
0
3,300
7,699
33,243
0
W
19,558
1,680
1,331
5,080
20,761
26,780
0
8,351
12,410
37,389
0
W
Persephone
SalsaWithChips
Persephone
34,348
2,129
0
400
9,933
5,014
0
3,577
6,353
40,639
0
L
2,792
1,040
0
1,128
14,510
7,067
0
7,827
6,218
0
8,643
L
15,609
5,114
0
603
16,524
7,125
0
10,103
5,999
50,361
0
W
Izanami
strawbabyjam
Izanami
20,522
13,752
0
3,550
13,530
7,181
0
5,134
8,396
0
73,694
L
Kali
xTestie
Kali
12,479
8,939
0
1,761
27,532
11,999
0
14,757
11,902
0
39,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,992
Gold Earned
57,614
246
Minions Killed
216
3
Camps Cleared
6
1,185,951
Distance Traveled
1,003,930
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,376
1,029
49
4
0
246,795
0
L
Yemoja
11,197
861
35
3
5
154,282
1
W
Hercules
12,098
931
31
2
0
263,075
1
W
Merlin
12,904
993
46
4
1
216,330
0
W
Ares
13,884
1,068
19
1
0
228,939
1
W
Persephone
13,442
1,034
19
1
1
244,039
0
L
Neith
10,246
788
10
1
0
151,237
2
L
Nu Wa
10,985
845
61
5
0
173,005
0
W
Izanami
13,664
1,051
131
10
1
233,568
0
L
Kali
11,810
908
61
5
1
278,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role