Player Matchup

Osiris
Osiris
Bika31
Osiris
Level 8
God Stats
3W - 6L
1,259 SR
Queue Stats
565W - 554L
1,215 Elo+
Solo
Sobek
Sobek
Kuccu
Sobek
Level 17
God Stats
6W - 3L
1,813 SR
Queue Stats
53W - 60L
1,657 Elo+
Solo
Fenrir
Fenrir
gabo8975
Fenrir
Level 29
God Stats
13W - 20L
1,410 SR
Queue Stats
444W - 532L
1,495 Elo+
Solo
Izanami
Izanami
powerful974
Izanami
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
12W - 13L
1,680 Elo+
Solo
Ra
Ra
sonnylawless
Ra
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,509 Elo+

VS

Team Averages
Level 13
1,473 SR
1,425 Elo+
Tiamat
Tiamat
AshelonWar
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 140L
1,395 Elo+
Solo
Cthulhu
Cthulhu
BUSHELBY
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 311L
1,210 Elo+
Solo
Artemis
Artemis
Genicses
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,767 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pro SHADOW XXX
Cu Chulainn
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 14L
1,413 Elo+
Solo
Loki
Loki
attunedweed
Loki
Level 12
God Stats
5W - 3L
1,364 SR
Queue Stats
20W - 23L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bika31
Osiris
15
4 / 5 / 0
9,647
439
5,108
14,379
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Kuccu
Sobek
15
2 / 6 / 4
9,586
436
5,065
20,224
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
gabo8975
Fenrir
13
5 / 7 / 2
9,317
424
7,286
17,392
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
powerful974
Izanami
16
2 / 7 / 4
10,128
460
8,179
20,283
8,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 8 / 3
10,330
470
8,133
12,538
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AshelonWar
Tiamat
17
1 / 2 / 4
10,965
498
6,137
8,807
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
BUSHELBY
Cthulhu
16
3 / 4 / 4
11,458
521
7,672
17,176
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Genicses
Artemis
20
20 / 2 / 2
14,948
679
31,419
25,560
14,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Pro SHADOW XXX
Cu Chulainn
18
2 / 2 / 3
12,098
550
5,595
13,820
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 6 / 2
12,381
563
13,260
15,993
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
33
33
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AshelonWar
Tiamat
1
2
4
1.5
W
Cthulhu
BUSHELBY
Cthulhu
3
4
4
1.25
L
Osiris
Bika31
Osiris
4
5
0
0.8
W
Artemis
Genicses
Artemis
20
2
2
10.5
L
Sobek
Kuccu
Sobek
2
6
4
0.67
W
Cu Chulainn
Pro SHADOW XXX
Cu Chulainn
2
2
3
1.75
W
7
6
2
1.33
L
Fenrir
gabo8975
Fenrir
5
7
2
0.86
L
Izanami
powerful974
Izanami
2
7
4
0.57
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
64,083
84,816
Taken
81,356
49,863
Mitigated
51,506
20,598
Healing
32,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AshelonWar
Tiamat
6,137
930
0
3,482
8,807
3,741
1,210
2,691
5,828
52,844
0
W
Cthulhu
BUSHELBY
Cthulhu
7,672
894
0
2,338
17,176
16,684
840
3,522
13,471
53,584
0
L
Osiris
Bika31
Osiris
5,108
2,651
0
250
14,379
10,397
370
2,457
11,897
0
52,945
W
Artemis
Genicses
Artemis
31,419
24,145
0
19,468
25,560
14,289
5,372
5,422
19,889
0
146,301
L
Sobek
Kuccu
Sobek
5,065
1,178
0
5,727
20,224
18,728
0
3,791
16,433
22,485
0
W
Cu Chulainn
Pro SHADOW XXX
Cu Chulainn
5,595
1,743
0
2,894
13,820
10,734
1,668
1,871
11,469
204
65,033
W
13,260
3,769
0
4,087
15,993
6,058
1,287
1,895
13,765
0
84,657
L
Fenrir
gabo8975
Fenrir
7,286
1,445
0
2,710
17,392
7,753
164
1,911
15,431
0
33,509
L
Izanami
powerful974
Izanami
8,179
5,349
0
7,599
20,283
8,246
961
2,494
17,539
999
62,080
L
8,133
865
1,869
2,443
12,538
4,739
84
3,262
9,226
53,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
61,850
431
Minions Killed
580
0
Camps Cleared
0
1,751,470
Distance Traveled
1,932,313
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,965
498
90
4
0
395,142
1
W
Cthulhu
11,458
521
69
3
0
451,611
1
L
Osiris
9,647
439
69
3
0
410,486
0
W
Artemis
14,948
679
167
8
0
338,691
2
L
Sobek
9,586
436
26
1
0
360,940
6
W
Cu Chulainn
12,098
550
120
5
0
374,469
3
W
Loki
12,381
563
134
6
0
372,400
1
L
Fenrir
9,317
424
74
3
0
309,871
0
L
Izanami
10,128
460
139
6
0
324,319
5
L
Ra
10,330
470
123
6
0
345,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role