Player Matchup

Cthulhu
Cthulhu
Arachnads
Cthulhu
Level 11
God Stats
6W - 2L
1,738 SR
Queue Stats
6W - 2L
1,882 Elo+
Party 2
Izanami
Izanami
BadBoy173
Izanami
Level 105
God Stats
1W - 0L
1,412 SR
Queue Stats
16W - 16L
1,600 Elo+
Party 2
Scylla
Scylla
lil_clumpy
Scylla
Level 86
God Stats
8W - 2L
1,681 SR
Queue Stats
16W - 10L
1,715 Elo+
Party 2
Team Averages
Level 67
1,610 SR
1,733 Elo+

VS

Team Averages
Level 54
1,565 SR
1,385 Elo+
Cernunnos
Cernunnos
Fallen Reavr
Cernunnos
Level 51
God Stats
7W - 3L
1,676 SR
Queue Stats
16W - 12L
1,422 Elo+
Party 1
Odin
Odin
Fallen Wspr
Odin
Level 25
God Stats
22W - 21L
1,562 SR
Queue Stats
56W - 76L
1,324 Elo+
Party 1
Ymir
Ymir
Nerite
Ymir
Level 87
God Stats
6W - 6L
1,457 SR
Queue Stats
18W - 46L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arachnads
Cthulhu
13
0 / 4 / 8
11,089
554
6,823
20,170
16,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BadBoy173
Izanami
17
4 / 3 / 7
13,153
658
19,768
12,874
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lil_clumpy
Scylla
18
7 / 2 / 4
14,050
703
20,714
8,001
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fallen Reavr
Cernunnos
15
4 / 4 / 3
11,947
597
11,859
18,008
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 5
11,589
579
13,931
19,155
10,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Nerite
Ymir
15
2 / 2 / 6
12,327
616
6,147
20,737
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
9
9
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arachnads
Cthulhu
0
4
8
1
W
Izanami
BadBoy173
Izanami
4
3
7
2.5
L
Cernunnos
Fallen Reavr
Cernunnos
4
4
3
1.38
L
3
5
5
1.1
L
Ymir
Nerite
Ymir
2
2
6
2.5
W
Scylla
lil_clumpy
Scylla
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
31,937
41,045
Taken
57,900
23,264
Mitigated
41,291
7,786
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arachnads
Cthulhu
6,823
198
522
300
20,170
16,086
672
2,141
18,029
27,595
0
W
Izanami
BadBoy173
Izanami
19,768
12,500
0
4,544
12,874
4,528
1,635
2,248
10,626
0
77,011
L
Cernunnos
Fallen Reavr
Cernunnos
11,859
4,801
477
1,086
18,008
7,571
0
10,227
7,554
0
79,151
L
13,931
3,939
478
1,373
19,155
10,908
0
9,509
9,193
0
43,124
L
Ymir
Nerite
Ymir
6,147
0
0
2,899
20,737
22,812
0
7,337
13,067
34,033
0
W
Scylla
lil_clumpy
Scylla
20,714
1,135
0
2,420
8,001
2,650
153
1,816
6,185
88,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
35,863
253
Minions Killed
201
0
Camps Cleared
0
970,820
Distance Traveled
968,948
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,089
554
35
2
0
333,615
0
W
Izanami
13,153
658
114
6
0
303,097
5
L
Cernunnos
11,947
597
116
6
0
304,013
1
L
Odin
11,589
579
41
2
0
367,799
1
L
Ymir
12,327
616
44
2
0
297,136
0
W
Scylla
14,050
703
104
5
0
334,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role