Player Matchup

Neith
Neith
JJputs45
Neith
Level 47
God Stats
107W - 60L
1,612 SR
Queue Stats
114W - 68L
1,646 Elo+
Party 2
Loki
Loki
PANIQ-Xector
Loki
Level 65
God Stats
68W - 89L
1,325 SR
Queue Stats
160W - 189L
1,314 Elo+
Solo
Hera
Hera
krisytheblack
Hera
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 214L
1,558 Elo+
Party 2
Team Averages
Level 77
1,479 SR
1,506 Elo+

VS

Team Averages
Level 101
1,647 SR
1,427 Elo+
Serqet
Serqet
EchoKing467
Serqet
Level 126
God Stats
7W - 8L
1,789 SR
Queue Stats
257W - 297L
1,474 Elo+
Party 1
Zeus
Zeus
Old Whites
Zeus
Level 58
God Stats
41W - 39L
1,451 SR
Queue Stats
89W - 136L
1,350 Elo+
Solo
Arachne
Arachne
snipeyouras
Arachne
Level 119
God Stats
33W - 21L
1,701 SR
Queue Stats
217W - 255L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JJputs45
Neith
10
3 / 5 / 5
8,985
691
4,985
8,493
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 6 / 4
10,083
776
3,797
10,549
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 6 / 3
9,510
732
8,716
9,168
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 4 / 11
9,676
744
6,769
10,109
4,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
10 / 3 / 4
10,872
836
12,268
8,258
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
snipeyouras
Arachne
14
4 / 2 / 10
10,039
772
6,549
8,084
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
4
11
2.13
L
Neith
JJputs45
Neith
3
5
5
1.1
W
10
3
4
4
L
3
6
4
0.83
L
3
6
3
0.75
W
Arachne
snipeyouras
Arachne
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
25,586
28,210
Taken
26,451
10,406
Mitigated
10,980
1,621
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,769
560
0
374
10,109
4,394
780
3,205
6,814
0
19,479
L
Neith
JJputs45
Neith
4,985
1,984
0
456
8,493
3,078
0
5,893
2,600
0
20,064
W
12,268
85
593
1,670
8,258
2,288
493
3,276
4,864
41,539
0
L
3,797
712
219
746
10,549
4,400
264
3,788
6,399
0
28,521
L
8,716
2,061
0
200
9,168
2,928
647
2,638
5,970
47,320
0
W
Arachne
snipeyouras
Arachne
6,549
4,995
330
1,788
8,084
4,298
1,602
1,984
6,020
0
38,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
30,587
169
Minions Killed
142
0
Camps Cleared
0
675,193
Distance Traveled
746,908
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,676
744
29
2
0
256,397
3
L
Neith
8,985
691
33
3
0
197,317
0
W
Zeus
10,872
836
51
4
0
234,254
0
L
Loki
10,083
776
50
4
0
261,449
0
L
Hera
9,510
732
86
7
0
216,427
1
W
Arachne
10,039
772
62
5
0
256,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role