Player Matchup

Tiamat
Tiamat
Efect25
Tiamat
Level 26
God Stats
0W - 9L
1,447 SR
Queue Stats
73W - 146L
1,275 Elo+
Party 1
Janus
Janus
Ollim2001
Janus
Level 63
God Stats
1W - 4L
1,422 SR
Queue Stats
123W - 191L
1,290 Elo+
Party 1
Skadi
Skadi
RockyHydra025
Skadi
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 1
Cthulhu
Cthulhu
infriktcg
Cthulhu
Level 27
God Stats
0W - 2L
1,242 SR
Queue Stats
60W - 134L
1,292 Elo+
Party 1
Hun Batz
Hun Batz
peito48
Hun Batz
Level 31
God Stats
6W - 5L
1,340 SR
Queue Stats
33W - 70L
1,222 Elo+
Party 1
Team Averages
Level 30
1,335 SR
1,231 Elo+

VS

Team Averages
Level 17
1,467 SR
1,357 Elo+
Jormungandr
Jormungandr
Arkenonx
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 129L
1,462 Elo+
Solo
Chronos
Chronos
Hx7maN
Chronos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,694 Elo+
Party 2
Bellona
Bellona
Lucurto
Bellona
Level 28
God Stats
26W - 19L
1,461 SR
Queue Stats
435W - 451L
1,353 Elo+
Solo
Loki
Loki
Yasuka
Loki
Level 18
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,052 Elo+
Solo
Izanami
Izanami
manmen25
Izanami
Level 7
God Stats
50W - 29L
1,548 SR
Queue Stats
194W - 202L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Efect25
Tiamat
16
1 / 6 / 2
10,479
456
8,322
13,773
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Ollim2001
Janus
18
2 / 5 / 0
11,103
483
11,138
13,853
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 8 / 1
9,092
395
6,016
13,375
5,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
infriktcg
Cthulhu
16
3 / 6 / 3
10,411
453
9,743
17,072
15,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
peito48
Hun Batz
18
4 / 4 / 2
12,010
522
10,381
15,950
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkenonx
Jormungandr
17
4 / 1 / 14
11,955
520
14,295
17,028
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Hx7maN
Chronos
20
11 / 2 / 1
13,912
605
19,303
20,666
9,476
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Lucurto
Bellona
19
2 / 2 / 2
12,396
539
5,158
13,241
12,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Yasuka
Loki
19
5 / 6 / 2
12,217
531
7,152
17,882
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
manmen25
Izanami
19
7 / 3 / 8
12,813
557
13,612
21,017
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
29
29
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arkenonx
Jormungandr
4
1
14
11
L
Tiamat
Efect25
Tiamat
1
6
2
0.33
W
Chronos
Hx7maN
Chronos
11
2
1
5.75
W
Bellona
Lucurto
Bellona
2
2
2
1.5
L
Janus
Ollim2001
Janus
2
5
0
0.4
L
2
8
1
0.31
W
Loki
Yasuka
Loki
5
6
2
1
L
Cthulhu
infriktcg
Cthulhu
3
6
3
0.75
W
Izanami
manmen25
Izanami
7
3
8
3.67
L
Hun Batz
peito48
Hun Batz
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
59,520
74,023
Taken
89,834
41,604
Mitigated
56,547
11,528
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arkenonx
Jormungandr
14,295
3,826
0
1,404
17,028
19,372
942
4,363
12,665
41,511
0
L
Tiamat
Efect25
Tiamat
8,322
826
538
3,211
13,773
8,999
180
8,677
5,096
38,819
0
W
Chronos
Hx7maN
Chronos
19,303
6,350
0
9,162
20,666
9,476
3,692
9,699
10,967
98,444
0
W
Bellona
Lucurto
Bellona
5,158
1,834
0
3,062
13,241
12,046
2,417
6,483
6,758
0
70,840
L
Janus
Ollim2001
Janus
11,138
150
0
827
13,853
5,679
48
4,636
9,217
76,632
0
L
6,016
4,147
800
738
13,375
5,068
2,926
7,070
6,305
0
33,894
W
Loki
Yasuka
Loki
7,152
1,838
0
6,771
17,882
7,145
0
2,832
15,050
0
102,513
L
Cthulhu
infriktcg
Cthulhu
9,743
445
783
1,173
17,072
15,143
481
9,764
7,308
39,339
0
W
Izanami
manmen25
Izanami
13,612
9,643
0
9,880
21,017
8,508
2,616
5,883
15,134
0
102,271
L
Hun Batz
peito48
Hun Batz
10,381
4,044
0
3,458
15,950
6,715
0
3,451
12,499
0
70,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
63,293
457
Minions Killed
653
0
Camps Cleared
0
2,135,836
Distance Traveled
2,118,865
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,955
520
43
2
0
469,167
3
L
Tiamat
10,479
456
59
3
0
434,366
2
W
Chronos
13,912
605
154
7
0
443,466
3
W
Bellona
12,396
539
157
7
0
438,181
0
L
Janus
11,103
483
149
6
0
434,197
3
L
Skadi
9,092
395
83
4
0
314,904
2
W
Loki
12,217
531
140
6
0
423,607
5
L
Cthulhu
10,411
453
47
2
0
447,493
3
W
Izanami
12,813
557
159
7
0
344,444
0
L
Hun Batz
12,010
522
119
5
0
504,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role