Player Matchup

Athena
Athena
Akami13
Athena
Level 61
God Stats
22W - 16L
1,464 SR
Queue Stats
203W - 228L
1,507 Elo+
Party 2
Izanami
Izanami
Charlotte3128
Izanami
Level 47
God Stats
12W - 16L
1,544 SR
Queue Stats
70W - 68L
1,506 Elo+
Solo
Merlin
Merlin
Fraulzar
Merlin
Level 153
God Stats
39W - 51L
1,489 SR
Queue Stats
372W - 404L
1,475 Elo+
Party 4
Nox
Nox
MissBathory13
Nox
Level 64
God Stats
50W - 48L
1,491 SR
Queue Stats
569W - 602L
1,503 Elo+
Party 2
Agni
Agni
Zarbomer
Agni
Level 129
God Stats
5W - 10L
1,593 SR
Queue Stats
234W - 245L
1,505 Elo+
Party 4
Team Averages
Level 91
1,516 SR
1,499 Elo+

VS

Team Averages
Level 91
1,686 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
CHOCOLOOT
Tsukuyomi
Level 147
God Stats
2W - 4L
1,748 SR
Queue Stats
97W - 86L
1,533 Elo+
Party 1
Ganesha
Ganesha
Crickxu
Ganesha
Level 18
God Stats
4W - 3L
1,672 SR
Queue Stats
36W - 41L
1,507 Elo+
Party 3
Sol
Sol
RaptorJe5u5
Sol
Level 109
God Stats
18W - 7L
1,710 SR
Queue Stats
483W - 454L
1,544 Elo+
Solo
Nox
Nox
ReX30STM
Nox
Level 58
God Stats
6W - 2L
1,802 SR
Queue Stats
50W - 53L
1,538 Elo+
Party 3
Hou Yi
Hou Yi
pointlesstarge
Hou Yi
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 48L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akami13
Athena
15
1 / 5 / 3
9,803
980
5,145
17,082
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
15
1 / 5 / 2
9,190
919
9,675
13,758
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Fraulzar
Merlin
15
0 / 4 / 4
9,002
900
11,453
9,222
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 3
9,242
924
4,920
13,614
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
15
2 / 1 / 2
9,288
929
8,842
4,127
1,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

143

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHOCOLOOT
Tsukuyomi
16
3 / 1 / 10
10,381
1,038
15,175
12,905
9,177
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Crickxu
Ganesha
17
0 / 1 / 18
9,781
978
6,308
14,232
20,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 10
10,415
1,042
7,519
5,893
2,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 13
10,945
1,095
10,797
5,268
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 10
11,051
1,105
14,908
6,980
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
5
Kills
19
19
Deaths
5
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Athena
Akami13
Athena
1
5
3
0.5
W
Tsukuyomi
CHOCOLOOT
Tsukuyomi
3
1
10
8
L
Izanami
1
5
2
0.4
W
Ganesha
Crickxu
Ganesha
0
1
18
9
L
Merlin
Fraulzar
Merlin
0
4
4
0.5
L
1
4
3
0.63
W
3
2
10
4
W
6
1
13
12.5
L
Agni
2
1
2
3
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
54,707
57,803
Taken
45,278
29,075
Mitigated
37,232
2,846
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Akami13
Athena
5,145
1,308
0
816
17,082
13,220
0
6,018
11,064
8,871
0
W
Tsukuyomi
CHOCOLOOT
Tsukuyomi
15,175
3,854
0
300
12,905
9,177
0
8,135
4,770
0
36,538
L
Izanami
9,675
5,400
0
2,030
13,758
4,891
0
6,511
7,247
0
46,103
W
Ganesha
Crickxu
Ganesha
6,308
405
0
0
14,232
20,257
0
8,122
6,110
18,061
0
L
Merlin
Fraulzar
Merlin
11,453
386
0
0
9,222
3,584
0
5,079
4,143
29,653
0
L
4,920
288
0
0
13,614
5,846
0
4,876
8,738
18,409
0
W
7,519
1,529
793
1,863
5,893
2,461
0
3,985
1,908
36,645
0
W
10,797
581
0
361
5,268
2,179
0
4,338
930
25,518
0
L
Agni
8,842
666
0
0
4,127
1,534
0
2,140
1,987
21,081
0
W
14,908
7,759
0
872
6,980
3,158
0
5,780
1,200
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
52,573
198
Minions Killed
217
5
Camps Cleared
12
1,002,397
Distance Traveled
1,060,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,803
980
12
1
0
222,134
0
W
Tsukuyomi
10,381
1,038
34
3
5
253,941
0
L
Izanami
9,190
919
86
9
1
174,838
0
W
Ganesha
9,781
978
0
0
0
198,054
0
L
Merlin
9,002
900
32
3
2
202,826
0
L
Nox
9,242
924
40
4
1
207,212
0
W
Sol
10,415
1,042
79
8
4
217,184
0
W
Nox
10,945
1,095
53
5
2
211,591
0
L
Agni
9,288
929
28
3
1
195,387
0
W
Hou Yi
11,051
1,105
51
5
1
180,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role