Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
BARZ2023
Serqet
Level 27
God Stats
0W - 2L
1,504 SR
Queue Stats
264W - 280L
1,555 Elo+
Party 1
Izanami
Izanami
FLA5HX3
Izanami
Level 107
God Stats
22W - 20L
1,780 SR
Queue Stats
292W - 265L
1,577 Elo+
Party 1
Ares
Ares
IM_BATMAN224
Ares
Level 102
God Stats
7W - 7L
1,611 SR
Queue Stats
762W - 727L
1,562 Elo+
Party 2
Hercules
Hercules
KobeClean
Hercules
Level 29
God Stats
77W - 100L
1,518 SR
Queue Stats
259W - 273L
1,573 Elo+
Party 1
Team Averages
Level 59
1,583 SR
1,553 Elo+

VS

Team Averages
Level 46
1,525 SR
1,481 Elo+
Chang'e
Chang'e
CrashOG
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,464 Elo+
Party 3
Sol
Sol
DuncanDonuts333
Sol
Level 42
God Stats
15W - 11L
1,331 SR
Queue Stats
626W - 609L
1,404 Elo+
Solo
Nemesis
Nemesis
LinkGamerd
Nemesis
Level 49
God Stats
4W - 1L
1,738 SR
Queue Stats
46W - 42L
1,550 Elo+
Party 3
Terra
Terra
Stache66
Terra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,503 Elo+
Party 3
Ullr
Ullr
reklaw28
Ullr
Level 14
God Stats
7W - 7L
1,553 SR
Queue Stats
7W - 10L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 5 / 0
4,830
483
2,358
5,366
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
BARZ2023
Serqet
8
0 / 5 / 1
4,903
490
1,813
6,338
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
FLA5HX3
Izanami
10
3 / 1 / 0
5,813
581
4,434
5,425
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,205
521
2,442
7,184
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
KobeClean
Hercules
9
1 / 3 / 0
5,262
526
2,198
7,815
3,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrashOG
Chang'e
10
3 / 1 / 1
5,667
567
4,821
5,392
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 0 / 2
6,720
672
6,522
4,880
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
LinkGamerd
Nemesis
9
5 / 0 / 4
6,187
619
5,604
5,175
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Stache66
Terra
8
0 / 3 / 4
5,134
513
1,985
8,239
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
9
0 / 1 / 0
4,781
478
1,200
4,566
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
L
Serqet
BARZ2023
Serqet
0
5
1
0.1
W
Chang'e
CrashOG
Chang'e
3
1
1
3.5
W
7
0
2
8
L
Izanami
FLA5HX3
Izanami
3
1
0
3
L
0
2
2
0.5
L
Hercules
KobeClean
Hercules
1
3
0
0.33
W
Nemesis
LinkGamerd
Nemesis
5
0
4
7
W
Terra
Stache66
Terra
0
3
4
0.67
W
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
20,132
32,128
Taken
28,252
12,930
Mitigated
8,660
8,110
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,358
118
0
500
5,366
1,672
0
2,944
2,422
20,276
0
L
Serqet
BARZ2023
Serqet
1,813
340
0
1,262
6,338
2,058
0
1,784
4,554
0
16,699
W
Chang'e
CrashOG
Chang'e
4,821
399
198
1,725
5,392
1,518
117
92
5,290
25,938
0
W
6,522
2,435
0
1,945
4,880
1,272
798
1,832
2,776
28,598
0
L
Izanami
FLA5HX3
Izanami
4,434
2,933
0
3,101
5,425
1,601
494
1,902
3,523
0
36,094
L
2,442
253
0
2,211
7,184
3,812
0
2,631
4,553
10,086
0
L
Hercules
KobeClean
Hercules
2,198
736
0
1,036
7,815
3,787
570
4,067
3,748
0
19,129
W
Nemesis
LinkGamerd
Nemesis
5,604
2,990
0
372
5,175
1,532
0
768
4,119
0
30,298
W
Terra
Stache66
Terra
1,985
281
420
2,162
8,239
3,345
0
1,252
6,951
17,111
0
W
Ullr
1,200
432
0
515
4,566
993
698
574
3,992
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
28,489
213
Minions Killed
237
0
Camps Cleared
0
893,401
Distance Traveled
971,138
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,830
483
49
5
0
173,143
2
L
Serqet
4,903
490
47
5
0
189,752
1
W
Chang'e
5,667
567
50
5
0
179,390
0
W
Sol
6,720
672
55
6
0
182,138
0
L
Izanami
5,813
581
63
6
0
171,128
3
L
Ares
5,205
521
13
1
0
179,747
6
L
Hercules
5,262
526
41
4
0
179,631
0
W
Nemesis
6,187
619
62
6
0
217,296
0
W
Terra
5,134
513
25
3
0
220,531
3
W
Ullr
4,781
478
45
5
0
171,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role