Player Matchup

Artemis
Artemis
AgentZeata
Artemis
Level 18
God Stats
1W - 2L
1,430 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
Brunooo122
Kuzenbo
Level 20
God Stats
12W - 5L
1,774 SR
Queue Stats
37W - 33L
1,494 Elo+
Party 2
King Arthur
King Arthur
DocFU
King Arthur
Level 28
God Stats
11W - 11L
1,520 SR
Queue Stats
162W - 185L
1,394 Elo+
Solo
Hel
Hel
TheAngelCas
Hel
Level 61
God Stats
2W - 4L
1,443 SR
Queue Stats
39W - 42L
1,491 Elo+
Party 2
Mercury
Mercury
TheVexinator
Mercury
Level 18
God Stats
9W - 12L
1,497 SR
Queue Stats
41W - 43L
1,524 Elo+
Party 2
Team Averages
Level 29
1,533 SR
1,473 Elo+

VS

Team Averages
Level 20
1,450 SR
1,333 Elo+
Cthulhu
Cthulhu
JoshyZU
Cthulhu
Level 13
God Stats
12W - 16L
1,447 SR
Queue Stats
12W - 18L
1,349 Elo+
Solo
Poseidon
Poseidon
LifelessDruid
Poseidon
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 27L
1,339 Elo+
Party 1
Yemoja
Yemoja
Thethiccredneck
Yemoja
Level 22
God Stats
0W - 1L
1,569 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
XoariTeranix
Danzaburou
Level 23
God Stats
9W - 8L
1,307 SR
Queue Stats
21W - 27L
1,308 Elo+
Solo
Bakasura
Bakasura
croosman62
Bakasura
Level 25
God Stats
15W - 12L
1,424 SR
Queue Stats
154W - 192L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgentZeata
Artemis
16
2 / 2 / 5
10,108
439
10,671
14,057
5,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Brunooo122
Kuzenbo
16
1 / 1 / 11
10,977
477
11,562
22,628
32,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
DocFU
King Arthur
18
4 / 2 / 1
11,432
497
12,481
24,828
23,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 0 / 3
13,751
598
12,264
14,909
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TheVexinator
Mercury
19
11 / 2 / 7
12,533
545
16,714
16,110
7,087
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoshyZU
Cthulhu
15
1 / 3 / 0
9,198
400
6,246
13,782
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
LifelessDruid
Poseidon
15
0 / 7 / 1
9,791
426
10,224
12,876
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 3
9,962
433
12,765
21,789
24,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
XoariTeranix
Danzaburou
14
2 / 4 / 2
8,900
387
7,150
17,032
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
croosman62
Bakasura
15
3 / 5 / 1
9,837
428
11,354
14,566
6,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
7
7
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
AgentZeata
Artemis
2
2
5
2.25
W
Kuzenbo
Brunooo122
Kuzenbo
1
1
11
6.5
W
King Arthur
DocFU
King Arthur
4
2
1
2.25
L
Cthulhu
JoshyZU
Cthulhu
1
3
0
0.33
L
Poseidon
LifelessDruid
Poseidon
0
7
1
0.07
W
7
0
3
8.5
W
Mercury
TheVexinator
Mercury
11
2
7
7.25
L
1
6
3
0.42
L
Danzaburou
XoariTeranix
Danzaburou
2
4
2
0.75
L
Bakasura
croosman62
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
47,739
92,532
Taken
80,045
75,274
Mitigated
56,159
43,133
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AgentZeata
Artemis
10,671
6,074
0
6,901
14,057
5,591
2,527
5,949
7,973
0
56,398
W
Kuzenbo
Brunooo122
Kuzenbo
11,562
4,726
0
4,148
22,628
32,434
437
6,874
14,195
35,529
0
W
King Arthur
DocFU
King Arthur
12,481
1,608
0
11,244
24,828
23,484
102
6,911
16,940
0
66,723
L
Cthulhu
JoshyZU
Cthulhu
6,246
404
0
2,351
13,782
14,647
351
1,295
12,487
41,126
0
L
Poseidon
LifelessDruid
Poseidon
10,224
673
0
796
12,876
4,644
107
6,198
6,678
64,616
0
W
12,264
387
5,216
10,727
14,909
6,678
2,332
4,332
9,388
113,536
0
W
Mercury
TheVexinator
Mercury
16,714
8,844
0
4,897
16,110
7,087
781
3,501
12,026
0
90,339
L
12,765
2,430
1,055
2,719
21,789
24,398
238
4,808
16,981
50,824
0
L
Danzaburou
XoariTeranix
Danzaburou
7,150
2,413
0
6,009
17,032
6,215
795
5,398
11,634
0
46,482
L
Bakasura
croosman62
Bakasura
11,354
6,124
0
2,205
14,566
6,255
0
6,127
8,439
0
44,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
47,688
576
Minions Killed
430
0
Camps Cleared
0
2,272,999
Distance Traveled
1,979,993
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,108
439
80
3
0
359,863
0
W
Kuzenbo
10,977
477
30
1
0
474,216
4
W
King Arthur
11,432
497
118
5
0
445,812
5
L
Cthulhu
9,198
400
64
3
0
421,516
0
L
Poseidon
9,791
426
129
6
0
371,691
5
W
Hel
13,751
598
227
10
0
441,462
2
W
Mercury
12,533
545
121
5
0
551,646
0
L
Yemoja
9,962
433
52
2
0
396,614
1
L
Danzaburou
8,900
387
74
3
0
368,667
4
L
Bakasura
9,837
428
111
5
0
421,505
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role