Player Matchup

Yemoja
Yemoja
Dist4ntSt4r
Yemoja
Level 24
God Stats
1W - 2L
1,247 SR
Queue Stats
69W - 58L
1,556 Elo+
Solo
Fenrir
Fenrir
SCOOTAx23x
Fenrir
Level 11
God Stats
1W - 1L
1,275 SR
Queue Stats
13W - 13L
1,535 Elo+
Party 1
Scylla
Scylla
Skarvel
Scylla
Level 28
God Stats
4W - 5L
1,653 SR
Queue Stats
104W - 89L
1,560 Elo+
Solo
Danzaburou
Danzaburou
iAUT0LOCK
Danzaburou
Level 143
God Stats
26W - 19L
1,654 SR
Queue Stats
207W - 174L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
lcZer0l
Heimdallr
Level 23
God Stats
21W - 22L
1,621 SR
Queue Stats
322W - 306L
1,531 Elo+
Solo
Team Averages
Level 46
1,490 SR
1,548 Elo+

VS

Team Averages
Level 13
1,557 SR
1,540 Elo+
Thanatos
Thanatos
CharlyBucket547
Thanatos
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 139L
1,464 Elo+
Solo
Thoth
Thoth
Foster x7
Thoth
Level 15
God Stats
10W - 6L
1,665 SR
Queue Stats
21W - 10L
1,678 Elo+
Solo
Apollo
Apollo
Ken_isa_JasonGOD
Apollo
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 11L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MG AuXxX
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
MrDinklebery553
Baba Yaga
Level 18
God Stats
26W - 23L
1,622 SR
Queue Stats
62W - 81L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 4
9,272
488
2,940
5,373
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SCOOTAx23x
Fenrir
17
12 / 3 / 4
11,478
604
16,123
17,152
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Skarvel
Scylla
15
2 / 3 / 2
9,740
513
4,456
7,935
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
iAUT0LOCK
Danzaburou
20
13 / 2 / 3
14,124
743
16,294
14,558
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
lcZer0l
Heimdallr
15
2 / 2 / 3
9,567
504
6,882
13,957
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 5 / 1
7,799
410
4,766
12,571
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Foster x7
Thoth
13
3 / 5 / 1
8,674
457
6,972
9,693
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 3
8,333
439
4,020
10,777
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MG AuXxX
Cthulhu
13
3 / 5 / 1
8,503
448
7,198
17,105
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
MrDinklebery553
Baba Yaga
14
1 / 12 / 2
8,460
445
9,031
15,644
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
29
Kills
11
11
Deaths
29
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
1
0.5
W
Yemoja
0
1
4
2
L
Thoth
Foster x7
Thoth
3
5
1
0.7
L
2
2
3
1.75
L
Cthulhu
MG AuXxX
Cthulhu
3
5
1
0.7
L
Baba Yaga
MrDinklebery553
Baba Yaga
1
12
2
0.17
W
Fenrir
SCOOTAx23x
Fenrir
12
3
4
4.67
W
Scylla
Skarvel
Scylla
2
3
2
1
W
Danzaburou
iAUT0LOCK
Danzaburou
13
2
3
7.25
W
Heimdallr
lcZer0l
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
31,987
58,975
Taken
65,790
26,171
Mitigated
27,218
26,600
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,766
1,491
0
7,560
12,571
4,353
0
150
12,377
0
40,163
W
Yemoja
2,940
674
4,223
1,910
5,373
3,012
1,085
2,355
2,988
17,799
0
L
Thoth
Foster x7
Thoth
6,972
272
0
2,478
9,693
2,728
516
1,403
8,142
40,632
0
L
4,020
2,248
0
3,663
10,777
5,411
0
1,431
9,346
0
47,662
L
Cthulhu
MG AuXxX
Cthulhu
7,198
772
0
3,369
17,105
8,963
0
2,971
14,014
27,245
0
L
Baba Yaga
MrDinklebery553
Baba Yaga
9,031
0
0
3,675
15,644
5,763
696
1,096
14,515
45,188
0
W
Fenrir
SCOOTAx23x
Fenrir
16,123
4,889
0
4,302
17,152
7,544
709
6,028
10,970
0
62,194
W
Scylla
Skarvel
Scylla
4,456
118
0
2,517
7,935
2,809
2,836
3,930
3,699
43,135
0
W
Danzaburou
iAUT0LOCK
Danzaburou
16,294
7,977
0
8,476
14,558
7,011
5,010
7,009
7,425
0
92,459
W
Heimdallr
lcZer0l
Heimdallr
6,882
4,057
282
4,890
13,957
5,795
3,674
3,217
10,692
0
69,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
41,769
504
Minions Killed
348
0
Camps Cleared
0
1,637,061
Distance Traveled
1,496,539
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,799
410
74
4
0
315,861
3
W
Yemoja
9,272
488
31
2
0
332,621
4
L
Thoth
8,674
457
76
4
0
240,752
3
L
Apollo
8,333
439
71
4
0
299,952
0
L
Cthulhu
8,503
448
59
3
0
356,421
1
L
Baba Yaga
8,460
445
68
4
0
283,553
1
W
Fenrir
11,478
604
103
5
0
363,897
0
W
Scylla
9,740
513
97
5
0
306,532
3
W
Danzaburou
14,124
743
159
8
0
309,675
5
W
Heimdallr
9,567
504
114
6
0
324,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role