Player Matchup

Thanatos
Thanatos
Assasibn
Thanatos
Level 105
God Stats
2W - 3L
1,285 SR
Queue Stats
188W - 152L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
Assertedgold79
Kuzenbo
Level 79
God Stats
0W - 2L
1,312 SR
Queue Stats
155W - 130L
1,491 Elo+
Party 2
Da Ji
Da Ji
JoIyGingerGiant
Da Ji
Level 133
God Stats
2W - 2L
1,327 SR
Queue Stats
215W - 202L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
Jzero1
Xing Tian
Level 109
God Stats
8W - 11L
1,535 SR
Queue Stats
243W - 246L
1,417 Elo+
Solo
Olorun
Olorun
Zyrus007
Olorun
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 187L
1,588 Elo+
Solo
Team Averages
Level 116
1,392 SR
1,488 Elo+

VS

Team Averages
Level 90
1,526 SR
1,638 Elo+
Persephone
Persephone
HektikHarbinger
Persephone
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
243W - 226L
1,656 Elo+
Party 3
Cernunnos
Cernunnos
OaKumGoat
Cernunnos
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 84L
1,883 Elo+
Party 3
Jormungandr
Jormungandr
Onacian
Jormungandr
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 210L
1,645 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PH0130S
Ah Muzen Cab
Level 122
God Stats
12W - 8L
1,628 SR
Queue Stats
434W - 470L
1,517 Elo+
Party 1
Serqet
Serqet
xLORD MCNUGGETx
Serqet
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
488W - 502L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Assasibn
Thanatos
20
15 / 5 / 6
14,390
846
21,429
22,757
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 9 / 7
11,814
695
11,448
24,251
38,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 10 / 12
12,805
753
21,262
20,743
11,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Jzero1
Xing Tian
20
2 / 4 / 13
12,263
721
16,333
21,520
20,513
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Zyrus007
Olorun
19
0 / 5 / 16
11,446
673
13,436
21,665
9,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HektikHarbinger
Persephone
19
7 / 5 / 13
12,796
753
16,368
14,857
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
OaKumGoat
Cernunnos
20
10 / 6 / 16
14,007
824
23,458
20,805
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Onacian
Jormungandr
20
3 / 3 / 19
12,196
717
24,144
23,096
19,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
PH0130S
Ah Muzen Cab
20
10 / 5 / 16
13,578
799
27,894
18,673
8,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 7 / 13
11,232
661
7,720
23,550
8,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
110
26
Kills
33
33
Deaths
26
54
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Assasibn
Thanatos
15
5
6
3.6
L
2
9
7
0.61
W
Persephone
HektikHarbinger
Persephone
7
5
13
2.7
L
7
10
12
1.3
L
Xing Tian
Jzero1
Xing Tian
2
4
13
2.13
W
Cernunnos
OaKumGoat
Cernunnos
10
6
16
3
W
Jormungandr
Onacian
Jormungandr
3
3
19
4.17
W
Ah Muzen Cab
PH0130S
Ah Muzen Cab
10
5
16
3.6
L
Olorun
Zyrus007
Olorun
0
5
16
1.6
W
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,908
Damage
99,584
110,936
Taken
100,981
89,562
Mitigated
52,063
46,540
Healing
33,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Assasibn
Thanatos
21,429
4,075
2,149
14,898
22,757
9,213
1,290
8,734
13,227
0
32,224
L
11,448
2,995
1,207
1,259
24,251
38,818
0
5,063
18,469
19,841
0
W
Persephone
HektikHarbinger
Persephone
16,368
729
2,448
2,738
14,857
5,704
163
5,999
8,583
29,108
0
L
21,262
4,742
1,253
2,103
20,743
11,733
1,307
6,474
13,475
0
30,327
L
Xing Tian
Jzero1
Xing Tian
16,333
287
2,165
5,191
21,520
20,513
150
6,671
13,988
33,621
0
W
Cernunnos
OaKumGoat
Cernunnos
23,458
9,372
1,641
4,703
20,805
10,005
1,738
6,587
14,218
0
45,498
W
Jormungandr
Onacian
Jormungandr
24,144
5,082
2,488
3,973
23,096
19,243
730
12,452
10,644
48,005
0
W
Ah Muzen Cab
PH0130S
Ah Muzen Cab
27,894
12,499
2,169
6,841
18,673
8,456
2,061
6,016
12,657
0
51,940
L
Olorun
Zyrus007
Olorun
13,436
7,189
5,658
10,657
21,665
9,285
2,238
10,500
10,277
40,907
0
W
7,720
1,848
1,022
5,565
23,550
8,655
243
10,163
12,129
0
9,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,718
Gold Earned
63,809
184
Minions Killed
177
0
Camps Cleared
0
1,422,584
Distance Traveled
1,444,275
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,390
846
36
2
0
314,147
1
L
Kuzenbo
11,814
695
10
1
0
256,565
1
W
Persephone
12,796
753
26
2
0
289,332
0
L
Da Ji
12,805
753
30
2
0
288,903
0
L
Xing Tian
12,263
721
37
2
0
299,014
2
W
Cernunnos
14,007
824
48
3
0
268,171
0
W
Jormungandr
12,196
717
35
2
0
275,146
1
W
Ah Muzen Cab
13,578
799
63
4
0
323,279
1
L
Olorun
11,446
673
71
4
0
263,955
0
W
Serqet
11,232
661
5
0
0
288,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role