Player Matchup

Terra
Terra
Dragonpool670
Terra
Level 17
God Stats
2W - 2L
1,359 SR
Queue Stats
22W - 25L
1,357 Elo+
Party 1
Scylla
Scylla
JUSTJAVAx
Scylla
Level 12
God Stats
1W - 1L
1,330 SR
Queue Stats
7W - 16L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
Pobl0o
Danzaburou
Level 16
God Stats
3W - 2L
1,359 SR
Queue Stats
26W - 27L
1,357 Elo+
Party 1
Nemesis
Nemesis
Wolfj3
Nemesis
Level 8
God Stats
5W - 4L
1,463 SR
Queue Stats
6W - 10L
1,279 Elo+
Party 1
Bellona
Bellona
swgle41
Bellona
Level 27
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Team Averages
Level 16
1,399 SR
1,346 Elo+

VS

Team Averages
Level 25
1,534 SR
1,237 Elo+
Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 28
God Stats
27W - 58L
1,701 SR
Queue Stats
48W - 141L
1,255 Elo+
Party 2
Izanami
Izanami
bronsonbandy
Izanami
Level 33
God Stats
21W - 16L
1,641 SR
Queue Stats
102W - 221L
1,266 Elo+
Party 2
Ra
Ra
floppytaco18
Ra
Level 10
God Stats
4W - 5L
1,505 SR
Queue Stats
37W - 90L
1,257 Elo+
Party 2
Skadi
Skadi
sleepygroot
Skadi
Level 29
God Stats
1W - 3L
1,475 SR
Queue Stats
1W - 4L
1,129 Elo+
Solo
Chaac
Chaac
thatkiddfoshee
Chaac
Level 27
God Stats
20W - 32L
1,348 SR
Queue Stats
85W - 208L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
10,647
463
5,456
21,476
26,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
JUSTJAVAx
Scylla
16
4 / 3 / 11
10,230
445
9,307
12,949
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pobl0o
Danzaburou
18
10 / 4 / 10
12,004
522
24,383
18,113
8,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Wolfj3
Nemesis
15
8 / 8 / 8
10,949
476
14,015
19,800
10,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
swgle41
Bellona
19
17 / 4 / 8
13,169
573
26,566
26,897
26,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawDawg75
Jormungandr
14
2 / 10 / 7
10,313
448
12,491
24,008
25,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
bronsonbandy
Izanami
17
10 / 6 / 3
11,802
513
23,842
21,438
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 8 / 2
10,167
442
14,282
14,178
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 2
9,303
404
9,962
15,093
5,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 11 / 7
9,386
408
13,659
23,425
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
42
Kills
17
19
Deaths
42
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DawDawg75
Jormungandr
2
10
7
0.55
W
3
0
15
10.5
W
Scylla
JUSTJAVAx
Scylla
4
3
11
3.17
W
Danzaburou
Pobl0o
Danzaburou
10
4
10
3.75
W
Nemesis
Wolfj3
Nemesis
8
8
8
1.5
L
Izanami
bronsonbandy
Izanami
10
6
3
1.92
L
3
8
2
0.5
L
1
7
2
0.29
W
Bellona
swgle41
Bellona
17
4
8
5.25
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,727
Damage
74,236
99,235
Taken
98,142
76,546
Mitigated
61,436
29,527
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DawDawg75
Jormungandr
12,491
2,539
0
852
24,008
25,667
0
4,504
19,091
41,579
0
W
5,456
1,143
3,652
6,676
21,476
26,446
408
5,901
15,427
23,907
0
W
Scylla
JUSTJAVAx
Scylla
9,307
2,235
0
743
12,949
4,679
558
4,610
8,339
42,141
0
W
Danzaburou
Pobl0o
Danzaburou
24,383
12,737
1,515
5,306
18,113
8,227
1,806
6,755
11,208
0
88,454
W
Nemesis
Wolfj3
Nemesis
14,015
6,558
0
1,479
19,800
10,444
0
3,624
16,027
0
66,410
L
Izanami
bronsonbandy
Izanami
23,842
17,869
0
9,562
21,438
8,243
1,501
2,749
18,499
0
73,569
L
14,282
1,402
701
527
14,178
5,292
1,027
3,820
10,171
59,360
0
L
9,962
4,312
0
1,341
15,093
5,542
2,219
1,460
13,479
0
48,633
W
Bellona
swgle41
Bellona
26,566
13,444
0
10,156
26,897
26,750
1,757
5,883
20,539
0
71,758
L
13,659
2,656
0
5,053
23,425
16,692
579
1,744
21,100
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
50,971
422
Minions Killed
393
0
Camps Cleared
0
2,085,717
Distance Traveled
1,920,824
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,313
448
57
2
0
358,192
0
W
Terra
10,647
463
26
1
0
470,813
7
W
Scylla
10,230
445
68
3
0
385,131
0
W
Danzaburou
12,004
522
134
6
0
374,363
1
W
Nemesis
10,949
476
76
3
0
419,283
0
L
Izanami
11,802
513
107
5
0
371,460
0
L
Ra
10,167
442
98
4
0
382,307
0
L
Skadi
9,303
404
76
3
0
417,151
0
W
Bellona
13,169
573
118
5
0
436,127
3
L
Chaac
9,386
408
55
2
0
391,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role