Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Alien Zeor
Ganesha
Level 87
God Stats
22W - 15L
1,359 SR
Queue Stats
421W - 408L
1,426 Elo+
Solo
Artemis
Artemis
Beansat9PLUS
Artemis
Level 64
God Stats
43W - 45L
1,556 SR
Queue Stats
95W - 105L
1,528 Elo+
Party 1
Yemoja
Yemoja
DrayeMoshe
Yemoja
Level 63
God Stats
3W - 9L
1,303 SR
Queue Stats
36W - 42L
1,414 Elo+
Solo
Cupid
Cupid
trophyas
Cupid
Level 26
God Stats
7W - 10L
1,600 SR
Queue Stats
219W - 234L
1,445 Elo+
Party 1
Team Averages
Level 73
1,464 SR
1,463 Elo+

VS

Team Averages
Level 76
1,679 SR
1,641 Elo+
Neith
Neith
ImNotTito
Neith
Level 44
God Stats
51W - 20L
1,723 SR
Queue Stats
67W - 42L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
Lifeofpie78
Ne Zha
Level 125
God Stats
1W - 1L
1,592 SR
Queue Stats
123W - 104L
1,640 Elo+
Party 2
Achilles
Achilles
LilBroussy10
Achilles
Level 58
God Stats
3W - 1L
1,806 SR
Queue Stats
23W - 14L
1,690 Elo+
Party 2
Tiamat
Tiamat
PappaPiya
Tiamat
Level 124
God Stats
30W - 21L
1,716 SR
Queue Stats
83W - 62L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
broncojrs90
Cthulhu
Level 28
God Stats
2W - 3L
1,557 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 9 / 4
11,198
933
11,128
20,507
14,357
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Alien Zeor
Ganesha
18
0 / 8 / 7
12,164
1,014
8,923
23,920
24,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Beansat9PLUS
Artemis
17
2 / 7 / 3
11,219
935
14,050
17,545
6,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
DrayeMoshe
Yemoja
17
2 / 8 / 5
11,687
974
8,568
21,093
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
trophyas
Cupid
17
2 / 10 / 5
11,691
974
14,331
25,976
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

9

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImNotTito
Neith
20
5 / 1 / 25
13,187
1,099
23,291
10,505
5,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
15 / 3 / 17
14,602
1,217
23,951
14,019
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LilBroussy10
Achilles
19
7 / 0 / 20
12,667
1,056
11,560
12,376
14,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PappaPiya
Tiamat
20
12 / 3 / 19
14,244
1,187
33,610
13,632
15,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
broncojrs90
Cthulhu
18
3 / 1 / 12
12,270
1,023
8,042
12,443
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
8
Kills
42
42
Deaths
8
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
9
4
0.44
L
Ganesha
Alien Zeor
Ganesha
0
8
7
0.44
L
Artemis
Beansat9PLUS
Artemis
2
7
3
0.5
L
Yemoja
DrayeMoshe
Yemoja
2
8
5
0.56
W
Neith
ImNotTito
Neith
5
1
25
17.5
W
Ne Zha
15
3
17
7.83
W
Achilles
LilBroussy10
Achilles
7
0
20
17
W
Tiamat
PappaPiya
Tiamat
12
3
19
7.17
W
Cthulhu
broncojrs90
Cthulhu
3
1
12
9
L
Cupid
trophyas
Cupid
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,000
Damage
100,454
109,041
Taken
62,975
68,441
Mitigated
56,815
17,889
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,128
625
984
2,714
20,507
14,357
0
9,195
11,242
29,305
0
L
Ganesha
Alien Zeor
Ganesha
8,923
1,112
0
2,057
23,920
24,482
0
8,948
14,797
22,330
0
L
Artemis
Beansat9PLUS
Artemis
14,050
7,766
191
1,253
17,545
6,522
0
4,612
12,858
0
26,848
L
Yemoja
DrayeMoshe
Yemoja
8,568
1,287
2,489
1,648
21,093
10,377
0
8,669
12,274
21,886
0
W
Neith
ImNotTito
Neith
23,291
12,376
0
2,258
10,505
5,152
0
3,395
7,110
0
38,748
W
Ne Zha
23,951
6,739
0
2,752
14,019
8,027
0
5,720
8,299
0
45,178
W
Achilles
LilBroussy10
Achilles
11,560
3,843
0
1,221
12,376
14,204
0
6,047
5,989
0
18,413
W
Tiamat
PappaPiya
Tiamat
33,610
2,593
70
4,606
13,632
15,009
0
6,859
6,773
58,383
0
W
Cthulhu
broncojrs90
Cthulhu
8,042
711
306
2,096
12,443
14,423
0
6,598
5,845
28,110
0
L
Cupid
trophyas
Cupid
14,331
9,949
249
6,304
25,976
12,703
0
10,228
15,698
0
53,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
66,970
193
Minions Killed
225
6
Camps Cleared
11
1,009,648
Distance Traveled
1,116,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,198
933
39
3
2
204,825
0
L
Ganesha
12,164
1,014
0
0
0
217,878
0
L
Artemis
11,219
935
27
2
1
206,677
0
L
Yemoja
11,687
974
23
2
1
194,856
0
W
Neith
13,187
1,099
43
4
3
222,226
0
W
Ne Zha
14,602
1,217
30
3
2
241,417
0
W
Achilles
12,667
1,056
24
2
0
245,883
0
W
Tiamat
14,244
1,187
80
7
6
213,926
0
W
Cthulhu
12,270
1,023
48
4
0
192,594
0
L
Cupid
11,691
974
104
9
2
185,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role