Player Matchup

Nemesis
Nemesis
Barfalimu
Nemesis
Level 14
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 8L
1,496 Elo+
Solo
Zeus
Zeus
Gingermads
Zeus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 405L
1,455 Elo+
Solo
Achilles
Achilles
Jorge3504
Achilles
Level 28
God Stats
2W - 2L
1,827 SR
Queue Stats
195W - 183L
1,620 Elo+
Solo
Khepri
Khepri
NotSmurfingSmite
Khepri
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,730 Elo+
Party 1
Neith
Neith
paxce
Neith
Level 30
God Stats
7W - 3L
1,896 SR
Queue Stats
342W - 268L
1,686 Elo+
Party 1
Team Averages
Level 24
1,615 SR
1,597 Elo+

VS

Team Averages
Level 16
1,514 SR
1,520 Elo+
Ne Zha
Ne Zha
Badagada123
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 155L
1,290 Elo+
Party 2
Arachne
Arachne
Philthyorc
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,732 Elo+
Solo
Chiron
Chiron
Ramsterer
Chiron
Level 28
God Stats
5W - 2L
1,571 SR
Queue Stats
204W - 189L
1,674 Elo+
Solo
Ganesha
Ganesha
Theshotz
Ganesha
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
9W - 9L
1,256 Elo+
Party 2
Tyr
Tyr
digbicknrg
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 44L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barfalimu
Nemesis
4
0 / 4 / 0
6,300
263
539
3,030
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 8 / 4
9,551
398
5,873
12,577
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Jorge3504
Achilles
15
3 / 9 / 3
10,112
421
13,488
21,088
30,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 8 / 11
9,567
399
7,486
24,211
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
paxce
Neith
19
14 / 4 / 2
12,991
541
27,079
19,128
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 3 / 9
13,189
550
8,885
20,676
10,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Philthyorc
Arachne
17
3 / 5 / 7
12,402
517
7,180
14,962
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Ramsterer
Chiron
20
7 / 3 / 8
14,164
590
17,616
22,205
9,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Theshotz
Ganesha
16
0 / 5 / 19
12,374
516
9,749
27,761
22,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 1 / 5
15,359
640
25,341
16,853
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
17
Kills
33
33
Deaths
17
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
3
9
3.83
L
Nemesis
Barfalimu
Nemesis
0
4
0
0
L
0
8
4
0.25
L
Achilles
Jorge3504
Achilles
3
9
3
0.5
L
0
8
11
0.69
W
Arachne
Philthyorc
Arachne
3
5
7
1.3
W
Chiron
Ramsterer
Chiron
7
3
8
3.67
W
Ganesha
Theshotz
Ganesha
0
5
19
1.9
W
16
1
5
18.5
L
Neith
paxce
Neith
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,465
Damage
68,771
80,034
Taken
102,457
57,322
Mitigated
57,811
14,935
Healing
46,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,885
2,204
0
8,263
20,676
10,441
0
2,638
18,038
0
86,635
L
Nemesis
Barfalimu
Nemesis
539
159
0
161
3,030
555
0
0
3,030
0
3,420
L
5,873
437
0
1,120
12,577
3,520
159
840
11,737
45,876
0
L
Achilles
Jorge3504
Achilles
13,488
5,549
0
1,765
21,088
30,467
0
1,380
19,708
0
58,688
L
7,486
451
0
5,745
24,211
15,491
0
4,251
19,960
29,029
0
W
Arachne
Philthyorc
Arachne
7,180
4,757
0
4,073
14,962
6,605
1,018
4,217
10,745
0
53,098
W
Chiron
Ramsterer
Chiron
17,616
9,348
1,568
11,776
22,205
9,196
8,468
1,991
20,167
0
139,717
W
Ganesha
Theshotz
Ganesha
9,749
846
1,093
11,720
27,761
22,281
385
4,787
22,974
35,626
0
W
25,341
4,240
0
7,711
16,853
9,288
0
1,150
15,703
0
103,162
L
Neith
paxce
Neith
27,079
15,964
0
6,144
19,128
7,289
950
3,278
15,850
0
89,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
67,488
367
Minions Killed
593
0
Camps Cleared
0
1,631,651
Distance Traveled
2,167,034
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,189
550
127
5
0
416,747
2
L
Nemesis
6,300
263
8
0
0
82,926
0
L
Zeus
9,551
398
102
4
0
323,663
1
L
Achilles
10,112
421
88
4
0
408,922
2
L
Khepri
9,567
399
39
2
0
419,076
5
W
Arachne
12,402
517
90
4
0
428,802
4
W
Chiron
14,164
590
195
8
0
400,340
2
W
Ganesha
12,374
516
22
1
0
467,979
3
W
Tyr
15,359
640
159
7
0
453,166
4
L
Neith
12,991
541
130
5
0
397,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role