Player Matchup

Cerberus
Cerberus
BanSinOfGreed1
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Crazyhourse
Danzaburou
Level 25
God Stats
4W - 3L
1,475 SR
Queue Stats
112W - 107L
1,469 Elo+
Party 3
Chang'e
Chang'e
Lilmoonie
Chang'e
Level 8
God Stats
30W - 28L
1,269 SR
Queue Stats
38W - 44L
1,236 Elo+
Party 1
Sylvanus
Sylvanus
MatthewSpain23
Sylvanus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 84L
1,527 Elo+
Party 3
Neith
Neith
bevan1680
Neith
Level 18
God Stats
82W - 88L
1,464 SR
Queue Stats
83W - 97L
1,325 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,412 Elo+

VS

Team Averages
Level 11
1,349 SR
1,255 Elo+
Ymir
Ymir
Fortune-_-Hype
Ymir
Level 7
God Stats
1W - 2L
1,385 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 2
Osiris
Osiris
PuRe_SmOKe_TTV
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,404 Elo+
Party 2
Ra
Ra
RoseFox81
Ra
Level 15
God Stats
115W - 173L
1,220 SR
Queue Stats
155W - 252L
1,150 Elo+
Party 4
Thor
Thor
see_me_clap_u_tr
Thor
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
9W - 18L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
vanesxo1
Kukulkan
Level 7
God Stats
29W - 58L
1,326 SR
Queue Stats
46W - 119L
1,040 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 3 / 28
12,237
1,112
13,469
14,841
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Crazyhourse
Danzaburou
20
31 / 0 / 13
16,111
1,465
37,188
10,616
4,815
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Lilmoonie
Chang'e
18
3 / 0 / 30
11,140
1,013
10,792
10,361
5,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
18
2 / 1 / 30
11,024
1,002
9,498
9,178
4,757
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
bevan1680
Neith
19
5 / 1 / 32
11,500
1,045
17,569
11,330
4,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
10,132
921
13,715
33,070
30,950
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 9 / 2
9,772
888
15,459
21,123
15,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 12 / 3
9,715
883
7,947
16,187
7,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 11 / 1
9,277
843
4,614
17,381
8,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vanesxo1
Kukulkan
16
0 / 6 / 3
9,730
885
7,785
13,149
12,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
15
47
Kills
4
5
Deaths
48
133
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
3
28
6.67
W
Danzaburou
Crazyhourse
Danzaburou
31
0
13
37.5
L
2
10
2
0.3
W
Chang'e
Lilmoonie
Chang'e
3
0
30
18
W
Sylvanus
2
1
30
17
L
2
9
2
0.33
L
0
12
3
0.13
W
Neith
bevan1680
Neith
5
1
32
21
L
0
11
1
0.05
L
Kukulkan
vanesxo1
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,516
Damage
49,520
56,326
Taken
100,910
27,397
Mitigated
74,857
19,826
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,469
1,807
1,193
2,254
14,841
7,840
0
4,456
10,311
37,420
0
W
Danzaburou
Crazyhourse
Danzaburou
37,188
32,078
0
556
10,616
4,815
0
4,630
5,812
0
49,820
L
13,715
3,153
0
0
33,070
30,950
0
12,078
20,992
26,045
0
W
Chang'e
Lilmoonie
Chang'e
10,792
2,274
3,681
3,501
10,361
5,311
0
5,549
4,594
26,749
0
W
Sylvanus
9,498
3,822
3,701
3,385
9,178
4,757
0
6,620
2,165
14,347
0
L
15,459
7,351
0
0
21,123
15,381
0
6,132
14,991
0
27,930
L
7,947
755
106
662
16,187
7,991
0
3,214
12,973
31,516
0
W
Neith
bevan1680
Neith
17,569
12,178
0
1,555
11,330
4,674
0
7,166
3,997
0
31,913
L
4,614
1,510
0
0
17,381
8,097
0
8,471
8,910
0
18,208
L
Kukulkan
vanesxo1
Kukulkan
7,785
1,804
870
458
13,149
12,438
0
3,864
9,285
29,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
48,626
173
Minions Killed
156
3
Camps Cleared
2
847,497
Distance Traveled
782,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,237
1,112
63
6
0
150,614
0
W
Danzaburou
16,111
1,465
32
3
3
175,807
0
L
Ymir
10,132
921
21
2
0
161,019
0
W
Chang'e
11,140
1,013
35
3
0
170,796
0
W
Sylvanus
11,024
1,002
12
1
0
168,295
2
L
Osiris
9,772
888
19
2
0
169,193
0
L
Ra
9,715
883
50
5
1
167,393
1
W
Neith
11,500
1,045
31
3
0
181,985
0
L
Thor
9,277
843
17
2
1
162,709
2
L
Kukulkan
9,730
885
49
4
0
122,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role