Player Matchup

Tyr
Tyr
FATONE117
Tyr
Level 28
God Stats
0W - 1L
1,250 SR
Queue Stats
15W - 24L
1,200 Elo+
Party 1
Aphrodite
Aphrodite
Gerald Ice T
Aphrodite
Level 2
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Artemis
Artemis
Knight Andres
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Izanami
Izanami
SkinnyMalonee
Izanami
Level 18
God Stats
295W - 301L
1,481 SR
Queue Stats
345W - 390L
1,334 Elo+
Solo
Kali
Kali
Tecatito8436
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,151 Elo+
Party 1
Team Averages
Level 14
1,406 SR
1,196 Elo+

VS

Team Averages
Level 22
1,453 SR
1,320 Elo+
Da Ji
Da Ji
FAoS Wendigo
Da Ji
Level 14
God Stats
14W - 13L
1,316 SR
Queue Stats
23W - 30L
1,243 Elo+
Party 2
Vamana
Vamana
Flearidraljr
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,359 Elo+
Party 3
Medusa
Medusa
ItsMalfoy
Medusa
Level 27
God Stats
34W - 37L
1,370 SR
Queue Stats
187W - 193L
1,362 Elo+
Party 3
Merlin
Merlin
RyanJuniorV74
Merlin
Level 26
God Stats
9W - 3L
1,658 SR
Queue Stats
98W - 90L
1,314 Elo+
Party 2
Hel
Hel
xxsizorxx
Hel
Level 27
God Stats
27W - 46L
1,419 SR
Queue Stats
677W - 736L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
12,325
948
8,407
23,061
19,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Gerald Ice T
Aphrodite
19
2 / 9 / 14
12,543
965
6,182
17,389
9,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
18
0 / 6 / 13
11,820
909
10,138
10,250
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
20
9 / 8 / 12
15,266
1,174
35,651
26,536
15,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 5 / 9
14,431
1,110
16,564
20,122
8,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 10
16,183
1,245
22,988
19,049
9,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
19
6 / 2 / 11
13,019
1,001
11,290
18,978
19,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ItsMalfoy
Medusa
20
5 / 6 / 15
13,373
1,029
14,307
18,689
9,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 18
14,104
1,085
21,639
10,954
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 13
13,277
1,021
18,685
17,092
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
21
Kills
34
34
Deaths
21
56
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
16
6
10
3.5
W
Vamana
6
2
11
5.75
L
Aphrodite
Gerald Ice T
Aphrodite
2
9
14
1
W
Medusa
ItsMalfoy
Medusa
5
6
15
2.08
L
Artemis
0
6
13
1.08
W
5
3
18
4.67
L
Izanami
9
8
12
1.88
L
7
5
9
2.3
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,942
Damage
88,909
97,358
Taken
84,762
57,095
Mitigated
50,295
14,990
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,407
583
217
3,061
23,061
19,277
0
9,726
13,185
0
23,272
W
22,988
10,837
0
4,547
19,049
9,172
0
1,336
17,468
0
32,847
W
Vamana
11,290
3,113
0
4,426
18,978
19,623
0
1,296
17,507
596
20,549
L
Aphrodite
Gerald Ice T
Aphrodite
6,182
1,377
2,475
3,165
17,389
9,219
0
5,426
11,888
20,862
0
W
Medusa
ItsMalfoy
Medusa
14,307
4,939
0
2,314
18,689
9,003
0
1,833
16,698
274
29,648
L
Artemis
10,138
5,116
0
0
10,250
4,457
0
5,988
4,212
0
24,968
W
21,639
1,624
688
2,592
10,954
5,140
0
431
10,487
60,057
0
L
Izanami
35,651
29,974
0
1,043
26,536
15,256
0
12,695
13,741
0
65,005
L
16,564
7,663
1,031
3,998
20,122
8,886
0
7,318
12,753
0
31,414
W
18,685
1,679
2,024
3,418
17,092
7,357
0
713
16,299
54,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
69,956
202
Minions Killed
259
6
Camps Cleared
13
992,075
Distance Traveled
1,091,632
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,325
948
26
2
0
220,897
0
W
Da Ji
16,183
1,245
13
1
7
200,150
3
W
Vamana
13,019
1,001
22
2
0
215,380
0
L
Aphrodite
12,543
965
29
2
0
162,085
1
W
Medusa
13,373
1,029
38
3
1
212,687
0
L
Artemis
11,820
909
32
2
0
135,533
3
W
Merlin
14,104
1,085
94
7
5
216,922
0
L
Izanami
15,266
1,174
92
7
0
230,395
0
L
Kali
14,431
1,110
23
2
6
243,165
0
W
Hel
13,277
1,021
92
7
0
246,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role